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Naght Sieger

Naght Sieger is a level 99 Demon monster of the Ghost element (level 4), large size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).

Animations

Stats

STRAGIVITINTDEXLUK
0508022022030

To hit it every time you need 169 HIT (its Flee is Lv + AGI = 149). To dodge 95% of its attacks you need 394 FLEE (its Hit is Lv + DEX = 319). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Old Card AlbumUsable100%90%
Pauldron [1]Armor100%90%
Flame Manteau of Naght Sieger [1]Armor100%90%
Bone HelmArmor100%90%
TurquoiseMisc100%90%
Twin Edge of Naght Sieger [3]Weapon100%90%
Twin Edge of Naght Sieger [3]Weapon100%90%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Naght Sieger takes from attacks of each element (it is Ghost 4).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
0%100%100%100%100%25%100%100%200%100%

Skills

What Naght Sieger casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Brandish Spear3Attacking20%0.5 s5 sAlwaysIts target
Twohand Quicken30Attacking100%instant2 minOwn HP below 50%Itself
Meteor Storm11Attacking20%1 s10 sAlwaysIts target
Meteor Storm11Chasing20%1 s10 sAlwaysIts target
Storm Gust10Attacking20%0.5 s5 sAlwaysIts target
Storm Gust10Chasing20%0.5 s5 sAlwaysIts target
Storm Gust10Chasing20%0.5 s5 sAlwaysIts target
Stun Attack2Attacking20%instant0 sAlwaysIts target
Stun Attack5Chasing20%instant0 sAlwaysIts target
Water Attribute Attack1Attacking50%instant10 sAlwaysIts target
Water Attribute Attack1Chasing50%instant10 sAlwaysIts target
Fire Attribute Attack1Attacking50%instant10 sAlwaysIts target
Fire Attribute Attack1Chasing50%instant10 sAlwaysIts target
Follower Summons4Attacking100%0.7 s10 s3 or fewer slaves leftItself
Follower Summons4Idle100%0.7 s10 s3 or fewer slaves leftItself
Follower Summons4Idle100%instant30 sWhen it appearsItself
Hallucination1Chasing5%instant5 sAlwaysIts target
Soul Strike of Darkness10Chasing50%instant5 sAlwaysIts target
Break shield10Attacking2%instant5 sAlwaysIts target
Agility Up5Attacking100%instant25 sAlwaysItself
Recall Slaves1Attacking100%instant30 sAlwaysItself
Recall Slaves1Idle100%instant30 sAlwaysItself
Soul Destroyer3Attacking20%instant10 sAlwaysIts target
Soul Destroyer3Chasing50%0.5 s10 sAlwaysIts target
Hell's Judgement3Attacking100%1 s20 sAlwaysItself
Hell's Judgement3Chasing100%1 s20 sAlwaysItself
Wide Silence5Attacking30%1 s20 sAlwaysItself
Wide Silence5Chasing30%1 s20 sAlwaysItself
Wide Freeze5Attacking100%instant20 sOwn HP below 80%Itself
Full Heal1Idle30%10 s10 sHit while it cannot reach the attackerItself
Full Heal1Walking30%10 s10 sHit while it cannot reach the attackerItself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.