Great Demon Baphomet is a level 98 Demon monster of the Dark element (level 3), large size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 152 | 5 | 85 | 200 | 95 |
To hit it every time you need 270 HIT (its Flee is Lv + AGI = 250). To dodge 95% of its attacks you need 373 FLEE (its Hit is Lv + DEX = 298). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Weapon | 100% | 90% | |
| Armor | 100% | 70% | |
| Armor | 100% | 70% | |
| Armor | 100% | 70% | |
| Weapon | 100% | 50% | |
| Misc | 50% | 5% | |
| Armor | 10% | 1% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Great Demon Baphomet takes from attacks of each element (it is Dark 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 50% | 50% | 50% | 50% | 0% | 175% | -50% | 25% | 0% |
Skills
What Great Demon Baphomet casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 10 | Attacking | 100% | 1 s | 20 s | Always | Its target | |
| 10 | Chasing | 100% | 1 s | 20 s | Always | Its target | |
| 21 | Attacking | 20% | 0.5 s | 10 s | Always | Its target | |
| 21 | Chasing | 50% | 0.5 s | 10 s | After a skill is used on it | Its target | |
| 21 | Chasing | 20% | 0.5 s | 10 s | Always | Its target | |
| 5 | Attacking | 5% | instant | 20 s | Own HP below 30% | Its target | |
| Follower Summons | 6 | Attacking | 100% | 0.7 s | 10 s | 2 or fewer slaves left | Itself |
| Follower Summons | 6 | Idle | 100% | 0.7 s | 10 s | 2 or fewer slaves left | Itself |
| Dark Breath | 1 | Attacking | 20% | 0.8 s | 5 s | Always | Its target |
| Dark Breath | 1 | Chasing | 20% | 0.8 s | 5 s | Always | Its target |
| 1 | Chasing | 20% | 0.2 s | 1 s | Always | Its target | |
| Soul Strike of Darkness | 10 | Chasing | 20% | instant | 1 s | Always | Its target |
| Break armor | 10 | Attacking | 20% | instant | 5 s | Always | Its target |
| Recall Slaves | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 30 s | Always | Itself |
| Darkness Breath | 3 | Attacking | 20% | 0.8 s | 5 s | Own HP below 50% | Its target |
| Pulse Strike | 5 | Attacking | 100% | 2.5 s | 30 s | Always | Itself |
| Pulse Strike | 5 | Chasing | 100% | 2.5 s | 30 s | Always | Itself |
| Hell's Judgement | 3 | Attacking | 100% | 0.8 s | 15 s | Own HP below 50% | Itself |
| Hell's Judgement | 3 | Chasing | 100% | 0.8 s | 15 s | Own HP below 50% | Itself |
| Evil Land | 10 | Attacking | 100% | 1 s | 50 s | Own HP below 70% | Its target |
| Evil Land | 10 | Chasing | 100% | 1 s | 50 s | Own HP below 70% | Its target |
| Talk | 1 | Attacking | 100% | instant | 1 h 40 min | Own HP below 2% | Its target |
| Talk | 1 | Chasing | 100% | instant | 1 h 40 min | Own HP below 2% | Its target |
| Talk | 1 | Chasing | 100% | instant | 1 h 40 min | Always | Its target |
| Invincible | 1 | Attacking | 100% | 1 s | 1 min | Always | Itself |
| Invincible | 1 | Chasing | 100% | 1 s | 1 min | Always | Itself |
| Invincible | 1 | Idle | 100% | 1 s | 1 min | Always | Itself |
| Full Heal | 1 | Idle | 30% | 10 s | 10 s | Hit while it cannot reach the attacker | Itself |
| Full Heal | 1 | Idle | 100% | 30 s | 30 s | Own HP below 60% | Itself |
| Full Heal | 1 | Walking | 30% | 10 s | 10 s | Hit while it cannot reach the attacker | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.