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Satan Morocc

Satan Morocc is a level 99 Demon monster of the Dark element (level 4), large size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).

Animations

Stats

STRAGIVITINTDEXLUK
1401603025018050

To hit it every time you need 279 HIT (its Flee is Lv + AGI = 259). To dodge 95% of its attacks you need 354 FLEE (its Hit is Lv + DEX = 279). These are the game's pre-renewal formulas.

Drops

This monster drops nothing.

Element table

Damage Satan Morocc takes from attacks of each element (it is Dark 4).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%25%25%25%25%-25%200%-100%0%0%

Skills

What Satan Morocc casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Frost Diver40Attacking100%1 s20 sOwn HP below 80%Its target
Frost Diver40Chasing100%1 s20 sOwn HP below 80%Its target
Stone Curse10Attacking100%1 s20 sOwn HP below 80%Its target
Stone Curse10Chasing100%1 s20 sOwn HP below 80%Its target
Fire Bolt10Attacking100%0.3 s20 sOwn HP below 80%Its target
Fire Bolt10Chasing100%0.3 s20 sOwn HP below 80%Its target
Pneuma1Idle100%instant1 sAttacked from rangeItself
Teleport1Chasing50%instant5 sHit while it cannot reach the attackerItself
Teleport1Idle100%instant0 sHit while it cannot reach the attackerItself
Heal11Idle100%instant5 sOwn HP below 45%Itself
Meteor Storm5Attacking100%0.8 s1 minOwn HP below 40%Its target
Meteor Storm5Chasing100%0.8 s1 minOwn HP below 40%Its target
Jupitel Thunder28Attacking100%1 s20 sOwn HP below 80%Its target
Jupitel Thunder28Chasing100%1 s20 sOwn HP below 80%Its target
Follower Summons4Attacking100%instant30 s1 or fewer slaves leftItself
Follower Summons4Chasing100%instant30 s1 or fewer slaves leftItself
Magnetic Earth1Attacking100%instant15 sAlwaysIts target
Break shield10Attacking100%instant15 sAlwaysIts target
Recall Slaves1Attacking100%instant30 sAlwaysItself
Recall Slaves1Chasing100%instant30 sAlwaysItself
Recall Slaves1Idle100%instant30 sAlwaysItself
Earthquake10Attacking100%2 s3 minOwn HP below 30%Itself
Earthquake10Chasing100%2 s3 minOwn HP below 30%Itself
Dragon Fear10Attacking100%instant10 minOwn HP below 5%Itself
Dragon Fear10Chasing100%instant10 minOwn HP below 5%Itself
Pulse Strike5Attacking100%0.8 s1 minOwn HP below 40%Itself
Pulse Strike5Chasing100%0.8 s1 minOwn HP below 40%Itself
Hell's Judgement5Attacking100%0.8 s35 sOwn HP below 60%Itself
Hell's Judgement5Chasing100%0.8 s35 sOwn HP below 60%Itself
Wide Petrify5Attacking100%instant1 minOwn HP below 40%Itself
Wide Petrify5Chasing100%instant1 minOwn HP below 40%Itself
Wide Sleep5Attacking100%0.7 s35 sOwn HP below 60%Itself
Wide Sleep5Chasing100%0.7 s35 sOwn HP below 60%Itself
Evil Land10Attacking100%1 s50 sOwn HP below 50%Its target
Evil Land10Chasing100%1 s50 sOwn HP below 50%Its target
Wide Stun5Attacking100%1.3 s3 minOwn HP below 30%Itself
Wide Stun5Chasing100%1.3 s3 minOwn HP below 30%Itself
Vampire Gift9Attacking100%1 s50 sOwn HP below 50%Itself
Vampire Gift9Chasing100%1 s50 sOwn HP below 50%Itself
Wide Soul Drain10Attacking100%1 s50 sOwn HP below 50%Itself
Wide Soul Drain10Chasing100%1 s50 sOwn HP below 50%Itself
Talk10Attacking100%instant10 minOwn HP below 10%Itself
Talk10Chasing100%instant10 minOwn HP below 10%Itself
Talk1Chasing100%instant10 minAlwaysItself
Hell Power1Attacking100%0.8 s35 sOwn HP below 60%Its target
Hell Power1Chasing100%0.8 s35 sOwn HP below 60%Its target
Hell Dignity1Attacking100%2 s3 minOwn HP below 30%Itself
Hell Dignity1Chasing100%2 s3 minOwn HP below 30%Itself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.