Description
Max Level: 10
Requirement: Safety Wall 1, Lex Aeterna 1, Turn Undead 3 (Priest)
Skill Form: Magical attack
Description: Summons a holy cross (7x7 cross
shape) on the ground. Every 3 sec it hits each
Undead-element or Demon-race enemy inside Lv
times for 130% MATK Holy damage each. Other
monsters are not hurt.
Cast time: 15 sec.
Each cast requires 1 Blue Gemstone.
[Lv 1]: 1 hit per wave, lasts 5 sec
[Lv 2]: 2 hits per wave, lasts 6 sec
[Lv 3]: 3 hits per wave, lasts 7 sec
[Lv 4]: 4 hits per wave, lasts 8 sec
[Lv 5]: 5 hits per wave, lasts 9 sec
[Lv 6]: 6 hits per wave, lasts 10 sec
[Lv 7]: 7 hits per wave, lasts 11 sec
[Lv 8]: 8 hits per wave, lasts 12 sec
[Lv 9]: 9 hits per wave, lasts 13 sec
[Lv 10]: 10 hits per wave, lasts 14 sec
The text the game shows. Yanis Online checked every class skill description against the server's own code and corrected the ones that were wrong.
Requirements
- Priest:
Safety Wall level 1,
Lex Aeterna level 1,
Turn Undead level 3
By level
| Lv | SP | Cast | Delay | Duration 1 | Range | Hits | Damage |
|---|---|---|---|---|---|---|---|
| 1 | 40 | 15 s | 4 s | 5 s | 9 cells | 1 | 100% MATK |
| 2 | 42 | 15 s | 4 s | 6 s | 9 cells | 2 | 100% MATK |
| 3 | 44 | 15 s | 4 s | 7 s | 9 cells | 3 | 100% MATK |
| 4 | 46 | 15 s | 4 s | 8 s | 9 cells | 4 | 100% MATK |
| 5 | 48 | 15 s | 4 s | 9 s | 9 cells | 5 | 100% MATK |
| 6 | 50 | 15 s | 4 s | 10 s | 9 cells | 6 | 100% MATK |
| 7 | 52 | 15 s | 4 s | 11 s | 9 cells | 7 | 100% MATK |
| 8 | 54 | 15 s | 4 s | 12 s | 9 cells | 8 | 100% MATK |
| 9 | 56 | 15 s | 4 s | 13 s | 9 cells | 9 | 100% MATK |
| 10 | 58 | 15 s | 4 s | 14 s | 9 cells | 10 | 100% MATK |
Notes
- Uses items:
Blue Gemstone × 1 - Cast time is reduced by DEX (none at 150 DEX).
- Can be copied with Plagiarism.
- A target standing in several of its cells is hit once per interval.
- Does not reach through walls from its cells.
Damage formula
From the server's source code (the damage ratio part):
const status_data* tstatus = status_get_status_data(*target);
if (battle_check_undead(tstatus->race, tstatus->def_ele) || tstatus->race == RC_DEMON)
base_skillratio += 30;This skill hits an area. The live database page draws the cells it hits at every level.
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