Description
Max Level: 10
Skill Form: Physical attack
Description: Only usable during Cart Boost.
Spends Zeny to smash your cart into
one enemy. Damage grows with cart
weight: damage % = cart weight /
(16 - skill Lv). Example: Lv 10 with
an 8000 weight cart = 1333%.
Ignores card damage bonuses. May
Stun (not bosses). SP: 15
[Lv 1]: 600 zeny, 5% Stun chance
[Lv 2]: 700 zeny, 10% Stun chance
[Lv 3]: 800 zeny, 15% Stun chance
[Lv 4]: 900 zeny, 20% Stun chance
[Lv 5]: 1,000 zeny, 25% Stun chance
[Lv 6]: 1,100 zeny, 30% Stun chance
[Lv 7]: 1,200 zeny, 35% Stun chance
[Lv 8]: 1,300 zeny, 40% Stun chance
[Lv 9]: 1,400 zeny, 45% Stun chance
[Lv 10]: 1,500 zeny, 50% Stun chance
The text the game shows. Yanis Online checked every class skill description against the server's own code and corrected the ones that were wrong.
Requirements
- Whitesmith:
Mammonite level 10,
Hammer Fall level 5,
Cart Boost level 1
By level
| Lv | SP | Zeny | Duration 2 | Range | Hits |
|---|---|---|---|---|---|
| 1 | 15 | 600 z | 5 s | 2 cells | 1 |
| 2 | 15 | 700 z | 5 s | 2 cells | 1 |
| 3 | 15 | 800 z | 5 s | 2 cells | 1 |
| 4 | 15 | 900 z | 5 s | 2 cells | 1 |
| 5 | 15 | 1,000 z | 5 s | 2 cells | 1 |
| 6 | 15 | 1,100 z | 5 s | 2 cells | 1 |
| 7 | 15 | 1,200 z | 5 s | 2 cells | 1 |
| 8 | 15 | 1,300 z | 5 s | 2 cells | 1 |
| 9 | 15 | 1,400 z | 5 s | 2 cells | 1 |
| 10 | 15 | 1,500 z | 5 s | 2 cells | 1 |
Notes
- Weapons: Bare hand, Dagger, One-handed Sword, Two-handed Sword, One-handed Spear, Two-handed Spear, One-handed Axe, Two-handed Axe, Mace, Two-handed Mace, Staff, Knuckle, Musical Instrument, Whip, Book, Katar, Revolver, Rifle, Gatling Gun, Shotgun, Grenade Launcher, Huuma Shuriken
- Can cause: Stun
- Needs the status: Cartboost
- Damage cards of the attacker do not apply.
Damage formula
From the server's source code (the damage ratio part):
const map_session_data* sd = BL_CAST( BL_PC, src );
int32 i = 10 * (16 - skill_lv);
if (i < 1) i = 1;
if (sd && sd->cart_weight)
base_skillratio += sd->cart_weight / i * 80000 / battle_config.max_cart_weight - 100;
else if (!sd)
base_skillratio += 80000 / i - 100;
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