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Wizard job change

Wizard job change starts with Wizard Guildsman in Geffen Tower (111, 37). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Quest log

EntryWhat it says
Job Change to Wizard #9013The Wizard Guildman, Catherine's first test is to gather Gemstones. Collect 3 of each Red, Blue, Yellow Gemstone.
Bring the required materials
Job Change to Wizard #9014The Wizard Guildman, Catherine's first test is to gather some property stones. Collect 5 of each 'Crystal Blue, Green Live, Red Blood, Wind of Verdure'.
Bring the required materials
Job Change to Wizard #9015You passed the first test by 'Catherine.' She says you should go see the Gloomy Wizard.
Find and have a conversation with 'Gloomy Wizard.'
Job Change to Wizard #9016The second step of the Job Change test is to give correct answers to the questions given by 'Raulel.'
Conversation with 'Raulel'
Job Change to Wizard #9017The 3rd stage of the Job Change test is to understand 3 different properties of Magic.
Practical test using 3 different properties
Certified as a Wizard! #9018You have passed all the tests given by 'Raulel.' Talk to Catherine for the last part of the test!
Conversation with 'Catherine'

Walkthrough

  1. Wizard Guildsman

    1 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAt the start; Not a reborn (High / transcendent) character; Base class is Mage; Job level 40 or higher; All skill points spent; Job level 50
    Choose“I want to become a Wizard.” then “Yes, I do.”
    Quest logStarts ‘Job Change to Wizard’

    Ok. You already passed the 1st test then.

    Don't get too laid back though, there are still 2 more tests left.

    Go talk to the man in the corner and he will give you the remaining exams.

    Be careful. We have lost many Mages due to the difficulty of the exams.

    Script: npc/jobs/2-1/wizard.txt:146 · WIZ_Q = 3

  2. Wizard Guildsman

    2 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAt the start; Not a reborn (High / transcendent) character; Base class is Mage; Job level 40 or higher; All skill points spent; Job level != 50
    Choose“I want to become a Wizard.” then “Yes, I do.”

    Then, since I have your application and everything else I need, I'll give you some info about the first test.

    You can memorize this or write it down, doesn't matter. But remember it for sure.

    The first test is collecting magic items.

    The important part is that you must gather these items on your own.

    Script: npc/jobs/2-1/wizard.txt:158 · wizard_m1 = rand(1, 2)

  3. Wizard Guildsman

    3 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAt the start; Not a reborn (High / transcendent) character; Base class is Mage; Job level 40 or higher; All skill points spent; Job level != 50; By chance (a random roll)
    Choose“I want to become a Wizard.” then “Yes, I do.”
    Quest logStarts ‘Job Change to Wizard’

    You can memorize this or write it down, doesn't matter. But remember it for sure.

    The first test is collecting magic items.

    The important part is that you must gather these items on your own.

    The items you must collect are...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/wizard.txt:162 · WIZ_Q = 1

  4. Wizard Guildsman

    4 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAt the start; Not a reborn (High / transcendent) character; Base class is Mage; Job level 40 or higher; All skill points spent; Job level != 50; By chance (a random roll)
    Choose“I want to become a Wizard.” then “Yes, I do.”
    Quest logStarts ‘Job Change to Wizard’

    You can memorize this or write it down, doesn't matter. But remember it for sure.

    The first test is collecting magic items.

    The important part is that you must gather these items on your own.

    The items you must collect are...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/wizard.txt:169 · WIZ_Q = 2

  5. Wizard Guildsman

    5 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAfter step 3; Not a reborn (High / transcendent) character; Base class is Mage
    Have with you10 × Red Gemstone, 10 × Blue Gemstone, 10 × Yellow Gemstone
    It takes10 × Red Gemstone, 10 × Blue Gemstone, 10 × Yellow Gemstone
    Quest logMoves on to ‘Job Change to Wizard’

    Let me see, did you get all the items?

    Then let's check...

    Perfect! You got all the items. I like!~

    These items will be put to great use in our guild. ~Hehehee.

    Script: npc/jobs/2-1/wizard.txt:203 · WIZ_Q = 3

  6. Wizard Guildsman

    6 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAfter step 4; Not a reborn (High / transcendent) character; Base class is Mage
    Have with you5 × Crystal Blue, 5 × Green Live, 5 × Red Blood, 5 × Wind of Verdure
    It takes5 × Crystal Blue, 5 × Green Live, 5 × Red Blood, 5 × Wind of Verdure
    Quest logMoves on to ‘Job Change to Wizard’

    Did you get all the items?

    Let's see... Do you have the right ones?...

    Perfect! Good job...I'm satisfied! ~Hehe

    Our guild greatly appreciates these items and will use them wisely.

    Script: npc/jobs/2-1/wizard.txt:241 · WIZ_Q = 3

  7. Gloomy Wizard

    7 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 1; Base class is Mage; Script check: WIZ_Q == 3 || WIZ_Q == 4; Quest log 'Job Change to Wizard' is not in your quest log
    Choose“I would like to continue with the tests.”
    Quest logMoves on to ‘Job Change to Wizard’

    *sneeze* Then let's begin the test!

    If you don't answer them all correctly, you fail. Hahahahahahahahaha~

    I'll give you 10 questions so give me the right answers.

    If you get something wrong, I won't tell you what it is!

    Script: npc/jobs/2-1/wizard.txt:554

  8. Gloomy Wizard

    8 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenBase class is Mage; Script check: WIZ_Q == 3 || WIZ_Q == 4; Script check: .@wizard_t == 100
    Quest logMoves on to ‘Job Change to Wizard’

    *Cough* *cough* Then here go the questions!

    Hmmm...Good job, you finished answering all the questions, go buy yourself some potions or something, thats IF you have the Zeny. Hahahahahahahah~

    Your score is... … points!

    Script: npc/jobs/2-1/wizard.txt:798 · WIZ_Q = 5

  9. Gloomy Wizard

    9 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenBase class is Mage; Script check: WIZ_Q == 3 || WIZ_Q == 4; Script check: not .@wizard_t == 100; Script check: not .@wizard_t == 90

    *Cough* *cough* Then here go the questions!

    Hmmm...Good job, you finished answering all the questions, go buy yourself some potions or something, thats IF you have the Zeny. Hahahahahahahah~

    Your score is... … points!

    Script: npc/jobs/2-1/wizard.txt:818 · WIZ_Q = 4

  10. Wizard Guildsman

    10 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAfter step 9; Not a reborn (High / transcendent) character; Base class is Mage
    Choose“Give me some hints, please.”
    Have with you1 × Apple Juice
    It takes1 × Apple Juice

    *sigh*...Poor thing, what a pity.

    How can you think of trying to become a Wizard when you can't even answer those simple questions?

    Let's see... Should I give you some hints as your senior?

    But I'm a bit thirsty, so give me 1 Apple Juice, and we got a deal. ~Hehehe

    Script: npc/jobs/2-1/wizard.txt:293

  11. Gloomy Wizard

    11 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 9; Base class is Mage; Script check: WIZ_Q == 3 || WIZ_Q == 4; Script check: .@wizard_t == 100
    Quest logMoves on to ‘Job Change to Wizard’

    *Cough* *cough* Then here go the questions!

    Good job, you finished answered all the questions... Go buy yourself some potions or something if you have the Zeny. Haha...

    Your score is... …points.....

    Script: npc/jobs/2-1/wizard.txt:752 · WIZ_Q = 5

  12. Gloomy Wizard

    12 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 8; Base class is Mage
    Choose“No, it's ok, I'm ready.”
    ThenSends you to Wizard Realm (57, 154)

    What a rash person. Your the type that rushes into battle without thinking, what in the world are you doing here instead of with the Prontera Chivalry? Heck, go for it! *cough* Not my fault if you end up dying.

    Just consider yourself a glass cannon...because the monsters are going to break you into pieces. Hahahahahahahahaha~

    Then, as you wish. I'll send you there right now.

    Oh, if you see a white light at the end of a tunnel, that means your pathetic cause you failed! Hahahahahah~

    Script: npc/jobs/2-1/wizard.txt:840 · WIZ_Q = 6

  13. Gloomy Wizard

    13 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 8; Base class is Mage
    Choose“I would like to listen.” then “Continue testing.”
    ThenSends you to Wizard Realm (57, 154)

    Hahaha~ You look frightened. You know, it's not too late to turn back and live an easy life.

    If you want, I can send you back to town right now... What do you want to do?

    You are indeed, very determined. Ok! Hahahahahaha~

    *Cough* *cough* As you wish, we shall begin the final test!

    Script: npc/jobs/2-1/wizard.txt:874 · WIZ_Q = 6

  14. Gloomy Wizard

    14 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 8; Base class is Mage
    Choose“I would like to listen.” then “I want to go back because I have butterflies in my stomach.”
    ThenSends you to Geffen, the Magic City (120, 110)

    Hahaha~ You look frightened. You know, it's not too late to turn back and live an easy life.

    If you want, I can send you back to town right now... What do you want to do?

    Good thinking. This is a better choice for you. Hahahahah~

    Go back and live a easy life, Greater Magic is a force that should not be wield by types like yourself.

    Script: npc/jobs/2-1/wizard.txt:883 · WIZ_Q = 6

  15. Gloomy Wizard

    15 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 12; Base class is Mage; Quest progress: WIZ_Q2 == 6
    ThenSends you to Wizard Realm (57, 154)

    Ok then, here's a proposition. Since you're probably worn out as it is, and I can clearly see the lust for Greater Magic burning in your eyes...

    Hahahahaha~ yeah! Go bring me a Worn Out Scroll.

    If not, you can take the test again...

    Well, I'll send you to take the test for now. Hahahaha~

    Script: npc/jobs/2-1/wizard.txt:901 · WIZ_Q2 = WIZ_Q2 + 1

  16. Gloomy Wizard

    16 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 12; Base class is Mage; Quest progress: WIZ_Q2 != 6; Quest progress: WIZ_Q2 > 6
    Choose“Continue the test.”
    ThenSends you to Wizard Realm (57, 154)

    Oh! So you're back? Hahahahaha~

    *Cough* Cough* Do you want to take the test again? Or did you bring the Worn Out Scroll?

    Hahaha~ Ok, at least you have some spirit.

    I'll send you in again, try dying once more will yah? Hahahahahahahahaha~

    Script: npc/jobs/2-1/wizard.txt:915

  17. Gloomy Wizard

    17 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 12; Base class is Mage; Quest progress: WIZ_Q2 != 6; Quest progress: WIZ_Q2 > 6
    Choose“Worn Out Scroll...”
    Have with you1 × Worn Out Scroll
    It takes1 × Worn Out Scroll
    ThenSends you to Geffen, the Magic City (120, 110)

    Hahahahaha~ You look frightened. It's not too late you know.

    *Cough* *cough* You can give up and go back to town! Just forget about the Greater Magic and live a normal life. What do yah say?

    Comming from you, thats some darn good thinking. That's more a fit for you anyways. Hahahahahahahahaha~

    Go back and live a quiet and peaceful life!

    Script: npc/jobs/2-1/wizard.txt:924 · WIZ_Q2 = 0, WIZ_Q = 7

  18. Wizard Guildsman

    18 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAfter step 17; Not a reborn (High / transcendent) character; Base class is Mage; Job level 40 or higher; All skill points spent
    You getJob change to Wizard; 6 × Blue Potion
    Quest logFinishes ‘Certified as a Wizard!’

    Go join parties with others and keep training.

    And...oh, wait, I prepared a present for you, one sec.

    rummage rummage...

    shuffle shuffle...

    Not confirmed yet: calls F_ClearJobVar, which the wiki does not follow.

    Script: npc/jobs/2-1/wizard.txt:422

  19. Gloomy Wizard

    19 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 12; Base class is Mage; Quest progress: WIZ_Q2 != 6
    Choose“Begin the test please.”
    ThenSends you to Wizard Realm (57, 154)

    Nobody is going to help you become a Wizard. Hahahahahahahaha~

    *Cough* *cough* No point in crying after dying...

    Then, as you wish. I'll send you to fight.

    Oh! If you see some tall pearly gates and hear a booming deep voice from behind it, that means that your a failure when it comes to Magic. Hahahahahahahahaha~

    Script: npc/jobs/2-1/wizard.txt:1004

  20. Gloomy Wizard

    20 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 12; Base class is Mage; Quest progress: WIZ_Q2 != 6
    Choose“Can I get another explanation?” then “Continue with the test.”
    ThenSends you to Wizard Realm (57, 154)

    Hahahahaha~ You look frightened. It's not too late you know.

    *Cough* *cough* You can give up and go back to town! Just forget about the Greater Magic and live a normal life. What do yah say?

    This time when you die, don't come back crying. Hahahahahahahahah~ *Cough *cough*

    As you wish, let's begin the final test!

    Script: npc/jobs/2-1/wizard.txt:1037

  21. Gloomy Wizard

    21 Talk to Gloomy Wizard in Geffen Tower (102, 24)

    WhenAfter step 12; Base class is Mage; Quest progress: WIZ_Q2 != 6
    Choose“Can I get another explanation?” then “I'm too scared, I would like to quit.”
    ThenSends you to Geffen, the Magic City (120, 110)

    Hahahahaha~ You look frightened. It's not too late you know.

    *Cough* *cough* You can give up and go back to town! Just forget about the Greater Magic and live a normal life. What do yah say?

    Comming from you, thats some darn good thinking. That's more a fit for you anyways. Hahahahahahahahaha~

    Go back and live a quiet and peaceful life!

    Script: npc/jobs/2-1/wizard.txt:1044

  22. White Dog

    22 Talk to White Dog in Geffen Tower (107, 36)

    WhenAt the start; Base class is Mage
    Choose“Yes, please! I would like that.”
    ThenSends you to Geffen Dungeon B1 (116, 102)

    In each room, there are monsters of certain attributes.

    You must attack them with the appropriate spells.

    Well, that's all that I can say. Go apply now.

    It's better to just try it yourself than to listen to my descriptions.

    Script: npc/jobs/2-1/wizard.txt:1805

  23. White Dog

    23 Talk to White Dog in Geffen Tower (107, 36)

    WhenAt the start; Base class is Mage
    Choose“A talking dog...”
    ThenSends you to Geffen Dungeon B1 (116, 102)

    I can tell you more about the job change process, but I can't hold back a busy person now can I?

    What do you think? Should I explain some about whats in store for Mages that wish to become Wizards?

    I'm not a DOG!! HOOOOWWWWWWLLLLLLL~

    Dang it! I hope you FAIL!! Go get lost!!

    Script: npc/jobs/2-1/wizard.txt:1822

  24. Wizard Guildsman

    24 Talk to Wizard Guildsman in Geffen Tower (111, 37)

    WhenAfter step 17; Not a reborn (High / transcendent) character; Base class is Mage; Job level 39 or lower

    Script: npc/jobs/2-1/wizard.txt:399 · WIZ_Q = 0

Rewards over the whole quest

Job change to Wizard; 6 × Blue Potion

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.

Categories: QuestsJob changes