Wandering Minstrel Quest: Bard starts with Bard in Geffen, the Magic City (132, 38), from base level 56. The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.
Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.
Walkthrough

1 Talk to Bard in Geffen, the Magic City (132, 38)
When Needs earlier progress: bard_q > 5 Not confirmed yet: the quest stage is set to a computed value (bard_q).
Script:
npc/quests/bard_quest.txt:33· gef_bard_q = bard_q
2 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15 You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Not confirmed yet: the quest stage is set to a computed value (gef_bard_q + 16).
Script:
npc/quests/bard_quest.txt:128· gef_bard_q = gef_bard_q + 16
3 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15 Depends on - Base level 55 or lower: 225,000 Base EXP (4,500 / 0 × 50, the server's quest rate)
- Base level 56 or higher, Base level 56 or higher, Base level 60 or lower: 275,000 Base EXP (5,500 / 0 × 50, the server's quest rate)
You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:140, 141
4 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15; Base level 56 or higher; Script check: not BaseLevel > 55 && BaseLevel < 61; Base level 61 or higher; Base level 65 or lower You get 484,200 Base EXP (9,684 / 0 × 50, the server's quest rate) You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:142
5 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15; Base level 56 or higher; Script check: not BaseLevel > 55 && BaseLevel < 61; Script check: not BaseLevel > 60 && BaseLevel < 66; Base level 66 or higher; Base level 70 or lower You get 670,550 Base EXP (13,411 / 0 × 50, the server's quest rate) You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:143
6 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15; Base level 56 or higher; Script check: not BaseLevel > 55 && BaseLevel < 61; Script check: not BaseLevel > 60 && BaseLevel < 66; Script check: not BaseLevel > 65 && BaseLevel < 71; Base level 71 or higher; Base level 75 or lower You get 1,787,850 Base EXP (35,757 / 0 × 50, the server's quest rate) You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:144
7 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15; Base level 56 or higher; Script check: not BaseLevel > 55 && BaseLevel < 61; Script check: not BaseLevel > 60 && BaseLevel < 66; Script check: not BaseLevel > 65 && BaseLevel < 71; Script check: not BaseLevel > 70 && BaseLevel < 76; Base level 76 or higher; Base level 80 or lower You get 3,012,300 Base EXP (60,246 / 0 × 50, the server's quest rate) You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:145
8 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15; Base level 56 or higher; Script check: not BaseLevel > 55 && BaseLevel < 61; Script check: not BaseLevel > 60 && BaseLevel < 66; Script check: not BaseLevel > 65 && BaseLevel < 71; Script check: not BaseLevel > 70 && BaseLevel < 76; Script check: not BaseLevel > 75 && BaseLevel < 81; Base level 81 or higher; Base level 85 or lower You get 3,517,000 Base EXP (70,340 / 0 × 50, the server's quest rate) You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:146
9 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15; Base level 56 or higher; Script check: not BaseLevel > 55 && BaseLevel < 61; Script check: not BaseLevel > 60 && BaseLevel < 66; Script check: not BaseLevel > 65 && BaseLevel < 71; Script check: not BaseLevel > 70 && BaseLevel < 76; Script check: not BaseLevel > 75 && BaseLevel < 81; Script check: not BaseLevel > 80 && BaseLevel < 86; Base level 86 or higher; Base level 90 or lower You get 4,602,600 Base EXP (92,052 / 0 × 50, the server's quest rate) You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:147
10 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: gef_bard_q == 14 || gef_bard_q == 15; Base level 56 or higher; Script check: not BaseLevel > 55 && BaseLevel < 61; Script check: not BaseLevel > 60 && BaseLevel < 66; Script check: not BaseLevel > 65 && BaseLevel < 71; Script check: not BaseLevel > 70 && BaseLevel < 76; Script check: not BaseLevel > 75 && BaseLevel < 81; Script check: not BaseLevel > 80 && BaseLevel < 86; Script check: not BaseLevel > 85 && BaseLevel < 91 You get 7,839,300 Base EXP (156,786 / 0 × 50, the server's quest rate) You will be loved by every god...
You will be blessed
By every god...
While listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.
Script:
npc/quests/bard_quest.txt:148
11 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Who are you?” Who are you?
Mm? Ah yes. I am merely another wandering poet who goes where the wind takes him. Please call me Errende, the Bard who wishes to please you.
If you will let me, I will tell you of my travels. By your leave,
I will play a song that will help you forget your troubles.
Script:
npc/quests/bard_quest.txt:986· gef_bard_q = 1
12 Talk to Bard in Geffen, the Magic City (132, 38)
When Quest stage 30 (set outside the steps listed here) Choose “Would you play a song?” then “Hmm, any song will do.” Have with you 500 zeny It takes 500 zeny especially pleasant today?
Ah~ There are only two things that can make this picturesque moment even more beautiful: story and song. Now then, which would you like to hear?
You recognize my talent, so you deserve to listen to my songs! Now, what would you like to hear? I can play anything you want, you know.
Script:
npc/quests/bard_quest.txt:1129
13 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 11; Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Would you play a song?” then “Hmm, any song will do.” Have with you 500 zeny It takes 500 zeny me to do for you?
Would you like to hear
a tale or listen to a song?
You recognize my talent, so you deserve to listen to my songs! Now, what would you like to hear? I can play anything you want, you know.
Script:
npc/quests/bard_quest.txt:1129
14 Talk to Bard in Geffen, the Magic City (132, 38)
When Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Who are you?” then “Would you play a song?” then “Hmm, any song will do.” Have with you 500 zeny It takes 500 zeny If you will let me, I will tell you of my travels. By your leave,
I will play a song that will help you forget your troubles.
You recognize my talent, so you deserve to listen to my songs! Now, what would you like to hear? I can play anything you want, you know.
Script:
npc/quests/bard_quest.txt:1129
15 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 11; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Would you play a song?” then “Play an upbeat song~!” then “Sure, no problem.” If perchance you happen to meet Gunther Doubleharmony, please inform him of my dilemna.
Tell him that Minty Errende happened to forget a line of the song, At One, I Fall in Love. The line is called 8th love.
I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~
Script:
npc/quests/bard_quest.txt:1310· gef_bard_q = 2
16 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 11; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Would you play a song?” then “Play an upbeat song~!” then “I ain't gonna help you.” You're an adventurer, aren't you? So you must travel quite a bit? It's embarassing for me to ask,
but I have a favor to ask...!
*Sigh...*
I can't remember the 8th part of this song if my life depended on it. And it does~! *Wahhhh~*
Script:
npc/quests/bard_quest.txt:1317· gef_bard_q = 7
17 Talk to Bard in Morroc Town (134, 111)
When Script check: not gef_bard_q > 12 && gef_bard_q < 16; Script check: not gef_bard_q > 19 && gef_bard_q < 28; Male characters Choose “I'm sorry for interrupting you.” You're such a nice young man. I will remember your name. I would much appreciate it if you would also remember mine.
I am known as Kino Kitty. I am a wandering poet who wishes to rediscover wishes and dreams.
When next we meet, I will tell you what I have heard and experienced. That is, I am willing to spend my time with you.
Script:
npc/quests/bard_quest.txt:2049· gef_bard_q = 20
18 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 17; Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Who are you?” Who are you?
Mm? Ah yes. I am merely another wandering poet who goes where the wind takes him. Please call me Errende, the Bard who wishes to please you.
If you will let me, I will tell you of my travels. By your leave,
I will play a song that will help you forget your troubles.
Script:
npc/quests/bard_quest.txt:244· gef_bard_q = 21
19 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 17; Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Who are you?” then “Would you play a song?” then “Hmm, any song will do.” Have with you 500 zeny It takes 500 zeny If you will let me, I will tell you of my travels. By your leave,
I will play a song that will help you forget your troubles.
You recognize my talent, so you deserve to listen to my songs! Now, what would you like to hear? I can play anything you want, you know.
Script:
npc/quests/bard_quest.txt:1129
20 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 18; Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Would you play a song?” then “Hmm, any song will do.” Have with you 500 zeny It takes 500 zeny me to do for you?
Would you like to hear
a tale or listen to a song?
You recognize my talent, so you deserve to listen to my songs! Now, what would you like to hear? I can play anything you want, you know.
Script:
npc/quests/bard_quest.txt:1129
21 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 11; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Who are you?” then “Would you play a song?” then “Play an upbeat song~!” then “Sure, no problem.” If perchance you happen to meet Gunther Doubleharmony, please inform him of my dilemna.
Tell him that Minty Errende happened to forget a line of the song, At One, I Fall in Love. The line is called 8th love.
I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~
Script:
npc/quests/bard_quest.txt:1310· gef_bard_q = 2
22 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 18; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Would you play a song?” then “Play an upbeat song~!” then “Sure, no problem.” If perchance you happen to meet Gunther Doubleharmony, please inform him of my dilemna.
Tell him that Minty Errende happened to forget a line of the song, At One, I Fall in Love. The line is called 8th love.
I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~
Script:
npc/quests/bard_quest.txt:1311· gef_bard_q = 22
23 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 18; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Who are you?” then “Would you play a song?” then “Play an upbeat song~!” then “Sure, no problem.” If perchance you happen to meet Gunther Doubleharmony, please inform him of my dilemna.
Tell him that Minty Errende happened to forget a line of the song, At One, I Fall in Love. The line is called 8th love.
I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~
Script:
npc/quests/bard_quest.txt:1311· gef_bard_q = 22
24 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 11; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Who are you?” then “Would you play a song?” then “Play an upbeat song~!” then “I ain't gonna help you.” You're an adventurer, aren't you? So you must travel quite a bit? It's embarassing for me to ask,
but I have a favor to ask...!
*Sigh...*
I can't remember the 8th part of this song if my life depended on it. And it does~! *Wahhhh~*
Script:
npc/quests/bard_quest.txt:1317· gef_bard_q = 7
25 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 16; Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Is there any way I can help you?” Let me ask you a favor. If perchance you happen to meet Gunther Doubleharmony, please inform him of my dilemna.
Tell him that Minty Errende happened to forget a line of the song, At One, I Fall in Love. The line is called 8th love.
I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~
Script:
npc/quests/bard_quest.txt:656· gef_bard_q = 2
26 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 18; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Would you play a song?” then “Play an upbeat song~!” then “I ain't gonna help you.” You're an adventurer, aren't you? So you must travel quite a bit? It's embarassing for me to ask,
but I have a favor to ask...!
*Sigh...*
I can't remember the 8th part of this song if my life depended on it. And it does~! *Wahhhh~*
Script:
npc/quests/bard_quest.txt:1318· gef_bard_q = 27
27 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 18; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@random == 1; Script check: not .@random == 2; Script check: .@num == 3 || .@num == 4 Choose “Who are you?” then “Would you play a song?” then “Play an upbeat song~!” then “I ain't gonna help you.” You're an adventurer, aren't you? So you must travel quite a bit? It's embarassing for me to ask,
but I have a favor to ask...!
*Sigh...*
I can't remember the 8th part of this song if my life depended on it. And it does~! *Wahhhh~*
Script:
npc/quests/bard_quest.txt:1318· gef_bard_q = 27
28 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 26; Script check: not gef_bard_q > 11 && gef_bard_q < 14 Choose “Is there any way I can help you?” Let me ask you a favor.
If perchance you happen to meet Gunther Doubleharmony, please inform him of my dilemna.
Tell him that Minty Errende happened to forget a line of the song, At One, I Fall in Love. The line is called 8th love.
I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~
Script:
npc/quests/bard_quest.txt:296· gef_bard_q = 22
29 Talk to Bard in Morroc Town (134, 111)
When After step 15; Script check: not gef_bard_q > 12 && gef_bard_q < 16; Script check: not gef_bard_q > 19 && gef_bard_q < 28 Choose “I'm sorry for interrupting you.” You're such a kind, young person. I will remember your name. I would much appreciate it if you would also remember mine.
I am known as Kino Kitty. I am a wandering poet who wishes to rediscover wishes and dreams.
When next we meet, I will tell you what I have heard and experienced. That is, I am willing to spend my time with you.
Script:
npc/quests/bard_quest.txt:1951· gef_bard_q = 22
30 Talk to Bard in Payon Town (181, 172)
When After step 15; Script check: gef_bard_q == 2 || gef_bard_q == 22; Script check: .@inputstr$ == "At One, I Fall in Love"; Script check: .@inputstr$ == "Minty Errende" to find out about the song?
Yes, that's my friend! Minty Errende! We used to so close to each other, so I'll write every word of the song for my friend Minty Errende, so turn around please!
Gunther furiously scribbled something upon your back.
There you go! Now you can go back to Minty Errende and show him your back and he will see what I wrote and then remember the lyrics!
Script:
npc/quests/bard_quest.txt:2508· gef_bard_q = 3
31 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 30; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “No, thanks.” It all makes sense now. After all, he used to be a member of the Invincible Single Army. His changes might have been a little mean, since this song used to be about a happy couple...
Ummm...
I'm sorry to ask a favor of you again, but in your travels, do you think you could find the original lyrics for this song? I can wait for it...
Ah, I guess it was too much to ask of you. My apologies. Don't worry about it, I'll find out some other way.
Script:
npc/quests/bard_quest.txt:892· gef_bard_q = 5
32 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 30; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “I can, so stop crying.” Ummm...
I'm sorry to ask a favor of you again, but in your travels, do you think you could find the original lyrics for this song? I can wait for it...
Are you serious? Oh, thank you so much! You must be an angel! An angel that truly understands the heart of a poet!
I'll pay you back somehow! Thank you for your trouble in advance~
Script:
npc/quests/bard_quest.txt:899· gef_bard_q = 4
33 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 30; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@inputstr$ == "Kino Kitty"; Script check: .@inputstr$ == "Gunther" This cannot be.
This song is supposed to be about love, not a romantic travesty!
The lyrics. They must have been changed. Did Gunther say anything about this?! Hmmm, but who would change the lyrics...?
Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.
Script:
npc/quests/bard_quest.txt:906· gef_bard_q = 6
34 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 33; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@inputstr$ == "Kino Kitty"; Script check: not .@inputstr$ == "Gunther"; Script check: not .@inputstr$ == "Gunther Doubleharmony"; Script check: not .@inputstr$ == "Errende" I don't think I know that person. Maybe you misunderstood something? *Sigh...*
What was the line...?
How could I forget
the 8th love?
Script:
npc/quests/bard_quest.txt:729· gef_bard_q = 6
35 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 33; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “No, thanks.” It all makes sense now. After all, he used to be a member of the Invincible Single Army. His changes might have been a little mean, since this song used to be about a happy couple...
Ummm...
I'm sorry to ask a favor of you again, but in your travels, do you think you could find the original lyrics for this song? I can wait for it...
Ah, I guess it was too much to ask of you. My apologies. Don't worry about it, I'll find out some other way.
Script:
npc/quests/bard_quest.txt:693· gef_bard_q = 5
36 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 33; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “I can, so stop crying.” Ummm...
I'm sorry to ask a favor of you again, but in your travels, do you think you could find the original lyrics for this song? I can wait for it...
Are you serious? Oh, thank you so much! You must be an angel! An angel that truly understands the heart of a poet!
I'll pay you back somehow! Thank you for your trouble in advance~
Script:
npc/quests/bard_quest.txt:700· gef_bard_q = 4
37 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 31; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@random > 27; Script check: .@random < 37 Choose “Well, I should help him then...” Hey. Hey, Errende. Stop singing this song. It's embarassing, okay? Alright, I'll go find the original song for you.
*Gasp!* Really! Are you sure? Thank you! Thank you so much! You really do care about the sadness of a Bard!
I promise to pay you back as best as I can! I'll wait for you here until you return!
Script:
npc/quests/bard_quest.txt:761· gef_bard_q = 4
38 Talk to Bard in Morroc Town (134, 111)
When After step 30; Script check: not gef_bard_q > 12 && gef_bard_q < 16; Script check: not gef_bard_q > 19 && gef_bard_q < 28 Choose “I'm sorry for interrupting you.” You're such a kind, young person. I will remember your name. I would much appreciate it if you would also remember mine.
I am known as Kino Kitty. I am a wandering poet who wishes to rediscover wishes and dreams.
When next we meet, I will tell you what I have heard and experienced. That is, I am willing to spend my time with you.
Script:
npc/quests/bard_quest.txt:1963· gef_bard_q = 23
39 Talk to Bard in Morroc Town (134, 111)
When After step 32; Script check: not gef_bard_q > 12 && gef_bard_q < 16; Script check: not gef_bard_q > 19 && gef_bard_q < 28 Choose “I'm sorry for interrupting you.” then “I'm looking for Kino Kitty...” How did Errende happen to know the original lyrics? In any case, I'm sorry about all this. I supposed I'm a little jaded.
You know, maybe you should go to Juno. There's a small book store on the book street, and you can probably find the song in that store.
*Cough Cough*
Wh-why do I have to suffer? Are my final days as a Bard on this earth soon approaching? I feel so pathetic...
Script:
npc/quests/bard_quest.txt:2028· gef_bard_q = 10
40 Talk to Bard in Payon Town (181, 172)
When After step 22; Script check: gef_bard_q == 2 || gef_bard_q == 22; Script check: .@inputstr$ == "At One, I Fall in Love"; Script check: .@inputstr$ == "Minty Errende" to find out about the song?
Yes, that's my friend! Minty Errende! We used to so close to each other, so I'll write every word of the song for my friend Minty Errende, so turn around please!
Gunther furiously scribbled something upon your back.
There you go! Now you can go back to Minty Errende and show him your back and he will see what I wrote and then remember the lyrics!
Script:
npc/quests/bard_quest.txt:2509· gef_bard_q = 23
41 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 38; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “No, thanks.” It all makes sense now. After all, he used to be a member of the Invincible Single Army. His changes might have been a little mean, since this song used to be about a happy couple...
Ummm...
I'm sorry to ask a favor of you again, but in your travels, do you think you could find the original lyrics for this song? I can wait for it...
Ah, I guess it was too much to ask of you. My apologies. Don't worry about it, I'll find out some other way.
Script:
npc/quests/bard_quest.txt:559· gef_bard_q = 25
42 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 38; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “I can, so stop crying.” An angel that truly understands the heart of a poet!
I'll pay you back somehow!
Thank you for your trouble
in advance~
Script:
npc/quests/bard_quest.txt:571· gef_bard_q = 24
43 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 38; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@inputstr$ == "Kino Kitty"; Script check: .@inputstr$ == "Gunther" This cannot be.
This song is supposed to be about love, not a romantic travesty!
The lyrics. They must have been changed. Did Gunther say anything about this?! Hmmm, but who would change the lyrics...?
Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.
Script:
npc/quests/bard_quest.txt:578· gef_bard_q = 26
44 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 43; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: not .@inputstr$ == "Kino Kitty"; Script check: not .@inputstr$ == "Gunther"; Script check: not .@inputstr$ == "Gunther Doubleharmony"; Script check: not .@inputstr$ == "Errende" something? *Sigh...*
What was the line...?
How could I forget
the 8th love?
Script:
npc/quests/bard_quest.txt:383· gef_bard_q = 26
45 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 43; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “No, thanks.” It all makes sense now. After all, he used to be a member of the Invincible Single Army. His changes might have been a little mean, since this song used to be about a happy couple...
Ummm...
I'm sorry to ask a favor of you again, but in your travels, do you think you could find the original lyrics for this song? I can wait for it...
Ah, I guess it was too much to ask of you. My apologies. Don't worry about it, I'll find out some other way.
Script:
npc/quests/bard_quest.txt:337· gef_bard_q = 25
46 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 43; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@inputstr$ == "Kino Kitty" Choose “I can, so stop crying.” An angel that truly understands the heart of a poet!
I'll pay you back somehow!
Thank you for your trouble
in advance~
Script:
npc/quests/bard_quest.txt:350· gef_bard_q = 24
47 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 41; Script check: not gef_bard_q > 11 && gef_bard_q < 14; Script check: .@random > 27; Script check: .@random < 37 Choose “Well, I should help him then...” *Gasp!* Really! Are you sure? Thank you! Thank you so much!
You really do care about
the sadness of a Bard!
I promise to pay you back as best as I can! I'll wait for you here until you return!
Script:
npc/quests/bard_quest.txt:423· gef_bard_q = 24
48 Talk to Bard in Morroc Town (134, 111)
When After step 42; Script check: not gef_bard_q > 12 && gef_bard_q < 16 How did Errende happen to know the original lyrics? In any case, I'm sorry about all this. I suppose I'm a little jaded.
You know, maybe you should go to Juno. There's a small book store on the book street, and you can probably find the song in that store.
*Cough Cough*
Wh-why do I have to suffer? Are my final days as a Bard on this earth soon approaching? I feel so pathetic...
Script:
npc/quests/bard_quest.txt:1827· gef_bard_q = 10
49 Talk to Bard in Geffen, the Magic City (132, 38)
When After step 39; Script check: not gef_bard_q > 11 && gef_bard_q < 14 On your left wrist, a crescent shaped mark glowing with a silver light appeared. It's only noticeable when you concentrate on finding it, but it might clearly appear under the moonlight.
There you go. Now, you may go to Mr. Sketzi. Remember, you must
show him the Seal of Friendship.
Good luck, now~
Script:
npc/quests/bard_quest.txt:201· gef_bard_q = 11
50 Talk to Old Man in Inside Yuno (172, 100)
When After step 49; Script check: not gef_bard_q > 11 && gef_bard_q < 20 Choose “Show him your left hand.” Take your time.
I hope you find
what you're
looking for.
Script:
npc/quests/bard_quest.txt:2171· gef_bard_q = 12
51 Talk to Bard in Morroc Town (134, 111)
When After step 50; Script check: not gef_bard_q > 12 && gef_bard_q < 16 Choose “Here you go.” then “Yes, I mind!” I remembered the original lyrics to the song. I guess they really are important.
Here, let me give you a letter with the lyrics to Errende. I should also give you my seal so that Errende will know it's me. You don't mind, do you?
Ah, right.
You already have a seal marked by Errende. Oh well, if you don't want it, what can I do?
Script:
npc/quests/bard_quest.txt:1688· gef_bard_q = 13
52 Talk to Bard in Morroc Town (134, 111)
When After step 50; Script check: not gef_bard_q > 12 && gef_bard_q < 16 Choose “Here you go.” then “No, I don't mind.” I want to apologize.
I didn't mean to make you wait, but I just remembered the old lyrics to the song. Now, hurry to Errende, I'm sure he's waiting.
Kino Kitty hands you a letter that is labeled 'Dear Errende'
on the front.
Script:
npc/quests/bard_quest.txt:1730· gef_bard_q = 1453 Go to the spot at Inside Yuno (163, 101) (Old Book)
When After step 50; By chance (a random roll) At Twelve, our two hearts
Are one. 12 petals, our
Love finally blossoms.
You copy down the final lines, and keep them in a note inside your pocket.
Not confirmed yet: depends on a random roll in the script.
Script:
npc/quests/bard_quest.txt:2234· gef_bard_q = 15
Rewards over the whole quest
484,200 Base EXP (9,684 / 0 × 50, the server's quest rate); 670,550 Base EXP (13,411 / 0 × 50, the server's quest rate); 1,787,850 Base EXP (35,757 / 0 × 50, the server's quest rate); 3,012,300 Base EXP (60,246 / 0 × 50, the server's quest rate); 3,517,000 Base EXP (70,340 / 0 × 50, the server's quest rate); 4,602,600 Base EXP (92,052 / 0 × 50, the server's quest rate); 7,839,300 Base EXP (156,786 / 0 × 50, the server's quest rate)
How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.