Stylish Merchant's trades starts with Stylish Merchant in Alberta (120, 53). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.
Walkthrough

1 Talk to Stylish Merchant in Alberta (120, 53)
Have with you 1 ×
Silk Ribbon, 50 ×
Heroic EmblemIt takes 1 ×
Silk Ribbon, 50 ×
Heroic EmblemYou get 1 ×
Bao Bao*Boom Boom!*
Phew!
There you go~!
Now make good use of it!!
Script:
npc/quests/quests_alberta.txt:525
2 Talk to Stylish Merchant in Alberta (120, 53)
When Script check: not countitem(10007) > 0 && countitem(968) > 49 Have with you 1 ×
Heart Hairpin, 10 ×
SteelIt takes 1 ×
Heart Hairpin, 10 ×
SteelYou get 1 ×
Cresent HairpinIt's done~!
Now wear it and
look pretty or
something, yeah?
Script:
npc/quests/quests_alberta.txt:542
3 Talk to Stylish Merchant in Alberta (120, 53)
When Script check: not countitem(10007) > 0 && countitem(968) > 49; Script check: not countitem(5041) > 0 && countitem(999) > 9 Have with you 1 ×
Jack be Dandy, 1 ×
Scarlet DyestuffsIt takes 1 ×
Jack be Dandy, 1 ×
Scarlet DyestuffsYou get 1 ×
Fashionable Glasses*Ah! Kek! Smash!*
*Boom Boom!*
Phew, it's done!
Now go wear these and look, well, as fashionable as these glasses, I guess.
Script:
npc/quests/quests_alberta.txt:561
4 Talk to Stylish Merchant in Alberta (120, 53)
When Script check: not countitem(10007) > 0 && countitem(968) > 49; Script check: not countitem(5041) > 0 && countitem(999) > 9; Script check: not countitem(2271) > 0 && countitem(975) > 0 Have with you 1,200 ×
Coral ReefIt takes 1,200 ×
Coral ReefYou get 1 ×
Heart HairpinPhew~!
Finally, it's done!
Make me happy and
wear it with pride~
Script:
npc/quests/quests_alberta.txt:577
Rewards over the whole quest
1 ×
Bao Bao; 1 ×
Cresent Hairpin; 1 ×
Fashionable Glasses; 1 ×
Heart Hairpin
How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.