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Start Bioethics quest

Start Bioethics quest starts with Kellasus in Rekenber Corporation Headquarters (224, 140). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Walkthrough

  1. Kellasus

    1 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenScript check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Script check: not BaseJob == Job_Alchemist && bioeth == 11; Script check: not BaseJob == Job_Alchemist && bioeth == 10; Script check: not BaseJob == Job_Alchemist && bioeth == 9; Script check: not BaseJob == Job_Alchemist && bioeth == 8; Script check: not BaseJob == Job_Alchemist && bioeth == 7; Script check: not BaseJob == Job_Alchemist && bioeth > 3; Script check: not BaseJob == Job_Alchemist && bioeth == 3; Script check: not BaseJob == Job_Alchemist && bioeth == 2; Script check: not BaseJob == Job_Alchemist && bioeth == 1; Base class is Alchemist

    science that must never

    be discovered by humans.

    Do not be so proud as to

    seek out forbidden truths.

    Script: npc/quests/skills/alchemist_skills.txt:1719 · bioeth = 1

  2. Kellasus

    2 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 1; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Script check: not BaseJob == Job_Alchemist && bioeth == 11; Script check: not BaseJob == Job_Alchemist && bioeth == 10; Script check: not BaseJob == Job_Alchemist && bioeth == 9; Script check: not BaseJob == Job_Alchemist && bioeth == 8; Script check: not BaseJob == Job_Alchemist && bioeth == 7; Script check: not BaseJob == Job_Alchemist && bioeth > 3; Script check: not BaseJob == Job_Alchemist && bioeth == 3; Script check: not BaseJob == Job_Alchemist && bioeth == 2; Base class is Alchemist

    Astronomy, Astrology, Geomancy,

    Mathematics, Physics and even

    Philosophy must all be learned

    by the competent Alchemist.

    Script: npc/quests/skills/alchemist_skills.txt:1685 · bioeth = 2

  3. Kellasus

    3 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 2; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Script check: not BaseJob == Job_Alchemist && bioeth == 11; Script check: not BaseJob == Job_Alchemist && bioeth == 10; Script check: not BaseJob == Job_Alchemist && bioeth == 9; Script check: not BaseJob == Job_Alchemist && bioeth == 8; Script check: not BaseJob == Job_Alchemist && bioeth == 7; Script check: not BaseJob == Job_Alchemist && bioeth > 3; Script check: not BaseJob == Job_Alchemist && bioeth == 3; Base class is Alchemist

    I only fear that your quest

    for knowledge, your insatiable

    curiosity to reveal the unknown, may lead you on the path of the

    Homunculus. For your own sake, don't bother considering the idea.

    Script: npc/quests/skills/alchemist_skills.txt:1637 · bioeth = 3

  4. Kellasus

    4 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 3; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Script check: not BaseJob == Job_Alchemist && bioeth == 11; Script check: not BaseJob == Job_Alchemist && bioeth == 10; Script check: not BaseJob == Job_Alchemist && bioeth == 9; Script check: not BaseJob == Job_Alchemist && bioeth == 8; Script check: not BaseJob == Job_Alchemist && bioeth == 7; Script check: not BaseJob == Job_Alchemist && bioeth > 3; Base class is Alchemist
    Choose“Teach me the Homunculus Skills.”

    have mentioned that subject.

    But I still don't understand why you would suddenly want to

    learn those skills. Yes, it's

    true that I could teach you...

    Script: npc/quests/skills/alchemist_skills.txt:1564 · bioeth = 4

  5. Skrajjad

    5 Talk to Skrajjad in Rekenber Corporation Headquarters (225, 122)

    WhenAfter step 4; Script check: not BaseJob == Job_Alchemist && bioeth > 4; Base class is Alchemist

    for the Homuculus expert.

    Now go and find Keshibien

    so that he can teach you

    the Call Homunculus skill.

    Script: npc/quests/skills/alchemist_skills.txt:1833 · bioeth = 5

  6. Keshibien

    6 Talk to Keshibien in Rekenber Corporation Headquarters (204, 138)

    WhenAfter step 5; Script check: not BaseJob == Job_Alchemist && bioeth > 5; Base class is Alchemist

    Homunculus Resurrection

    skill. You should be able to

    find him somewhere in town,

    though I'm unsure where...

    Script: npc/quests/skills/alchemist_skills.txt:1945 · bioeth = 6

  7. Broncher

    7 Talk to Broncher in Inside Lighthalzen (278, 273)

    WhenAfter step 6; Script check: not BaseJob == Job_Alchemist && bioeth > 6; Base class is Alchemist

    need to know about using

    Homunculus Resurrection.

    But you still need Kellasus

    to teach you the fundamentals.

    Script: npc/quests/skills/alchemist_skills.txt:2036 · bioeth = 7

  8. Kellasus

    8 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 7; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Script check: not BaseJob == Job_Alchemist && bioeth == 11; Script check: not BaseJob == Job_Alchemist && bioeth == 10; Script check: not BaseJob == Job_Alchemist && bioeth == 9; Script check: not BaseJob == Job_Alchemist && bioeth == 8; Base class is Alchemist; Script check: .@input$ == "Vaporize"; Script check: .@input$ == "Embryo"; Script check: .@input$ == "Homunculus Resurrection"

    made, but I just can't

    bring myself to be a part

    of what I believe to be an

    abuse of the gift of life.

    Script: npc/quests/skills/alchemist_skills.txt:1465 · bioeth = 8

  9. Koring

    9 Talk to Koring in Inside Lighthalzen (106, 34)

    WhenAfter step 8; Script check: (BaseJob == Job_Alchemist && bioeth == 8) || bioeth == 9

    and he looked all over for any

    doctor who could cure me. For

    a while, I was really scared,

    but my Daddy never gave up.

    Script: npc/quests/skills/alchemist_skills.txt:2092 · bioeth = 9

  10. Kellasus

    10 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 9; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Script check: not BaseJob == Job_Alchemist && bioeth == 11; Script check: not BaseJob == Job_Alchemist && bioeth == 10; Base class is Alchemist

    there's a chance that

    I might be able to bring

    hope to someone's

    hopeless situation...

    Script: npc/quests/skills/alchemist_skills.txt:1366 · bioeth = 10

  11. Kellasus

    11 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 10; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Script check: not BaseJob == Job_Alchemist && bioeth == 11; Base class is Alchemist

    Script: npc/quests/skills/alchemist_skills.txt:1263 · bioeth = 11

  12. Kellasus

    12 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 11; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Script check: not BaseJob == Job_Alchemist && bioeth == 12; Base class is Alchemist

    use the skills I teach you

    to ultimately benefit other

    people. It's not like I can force you to forget once you know how

    to make Homunculi, understand?

    Script: npc/quests/skills/alchemist_skills.txt:1254 · bioeth = 12

  13. Kellasus

    13 Talk to Kellasus in Rekenber Corporation Headquarters (224, 140)

    WhenAfter step 12; Script check: not BaseJob == Job_Alchemist && bioeth == 13; Base class is Alchemist
    You getSkill Bioethics level 1

    ways, would you

    tell me your name?

    My name is...

    ….

    Script: npc/quests/skills/alchemist_skills.txt:1207 · bioeth = 13

  14. Biochemist

    14 Talk to Biochemist in Valkyrie Hall, the Hall of Honor (53, 50)

    WhenAfter step 13; Class is Creator; Skill Bioethics == 0
    Choose“Yes”
    You getSkill Bioethics level 1

    the secret of life. You will

    also remember the weight of

    responsibility in using these

    secrets for the right ends...

    Script: npc/jobs/2-2a/Creator.txt:46

  15. Biochemist

    15 Talk to Biochemist in Valkyrie Hall, the Hall of Honor (53, 50)

    WhenAfter step 13; Script check: not Class == Job_Creator && bioeth == 13 && getskilllv("AM_BIOETHICS") == 0; Has chosen a transcendent class; Only a reborn (High / transcendent) character; Chosen transcendent class is Creator; Class is High Merchant; Job level 40 or higher; All skill points spent
    Choose“Yes.”
    You getSkill Bioethics level 1

    We need more geniuses

    like you on Midgard.

    Would you like to

    become a Biochemist?

    Script: npc/jobs/2-2a/Creator.txt:115

Rewards over the whole quest

Skill Bioethics level 1

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.

Categories: QuestsSkill quests