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Rachel Quests: Nemma

Rachel Quests: Nemma starts with Nemma in Freya's Grand Temple (Sesilmir) (116, 174). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Walkthrough

  1. Nemma

    1 Talk to Nemma in Freya's Grand Temple (Sesilmir) (116, 174)

    WhenAt the start; Script check: $rachel_donate < 10000; Script check: Zeny >= (.@num * 50000); Room in your inventory for what you get
    Choose“I came to pray.” then “Sure.” then “50,000z - 1 Lottery Ticket” then “Yes”

    I just want to make sure:

    You want to donate …

    zeny, and receive … Lottery

    Ticket. Is that correct?

    Not confirmed yet: gives an item the script computes (7570 x .@num); zeny changes by a computed amount (.@num * 50000).

    Script: npc/quests/quests_rachel.txt:4199 · ra_have_donated = 1

  2. Nemma

    2 Talk to Nemma in Freya's Grand Temple (Sesilmir) (116, 174)

    WhenAt the start; Script check: $rachel_donate < 10000; Script check: Zeny >= (.@num * 50000); Room in your inventory for what you get
    Choose“I came to pray.” then “Sure.” then “100,000z - 2 Lottery Ticket” then “Yes”

    I just want to make sure:

    You want to donate …

    zeny, and receive … Lottery

    Ticket. Is that correct?

    Not confirmed yet: gives an item the script computes (7570 x .@num); zeny changes by a computed amount (.@num * 50000).

    Script: npc/quests/quests_rachel.txt:4199 · ra_have_donated = 1

  3. Nemma

    3 Talk to Nemma in Freya's Grand Temple (Sesilmir) (116, 174)

    WhenAt the start; Script check: $rachel_donate < 10000; Script check: Zeny >= (.@num * 50000); Room in your inventory for what you get
    Choose“I came to pray.” then “Sure.” then “150,000z - 3 Lottery Ticket” then “Yes”

    I just want to make sure:

    You want to donate …

    zeny, and receive … Lottery

    Ticket. Is that correct?

    Not confirmed yet: gives an item the script computes (7570 x .@num); zeny changes by a computed amount (.@num * 50000).

    Script: npc/quests/quests_rachel.txt:4199 · ra_have_donated = 1

  4. Nemma

    4 Talk to Nemma in Freya's Grand Temple (Sesilmir) (116, 174)

    WhenScript check: $rachel_donate < 10000; Script check: Zeny >= (.@num * 50000); Room in your inventory for what you get
    Choose“I've come to donate again.” then “50,000z - 1 Lottery Ticket” then “Yes”

    I just want to make sure:

    You want to donate …

    zeny, and receive … Lottery

    Ticket. Is that correct?

    Not confirmed yet: gives an item the script computes (7570 x .@num); zeny changes by a computed amount (.@num * 50000).

    Script: npc/quests/quests_rachel.txt:4199 · ra_have_donated = 1

  5. Nemma

    5 Talk to Nemma in Freya's Grand Temple (Sesilmir) (116, 174)

    WhenScript check: $rachel_donate < 10000; Script check: Zeny >= (.@num * 50000); Room in your inventory for what you get
    Choose“I've come to donate again.” then “100,000z - 2 Lottery Ticket” then “Yes”

    I just want to make sure:

    You want to donate …

    zeny, and receive … Lottery

    Ticket. Is that correct?

    Not confirmed yet: gives an item the script computes (7570 x .@num); zeny changes by a computed amount (.@num * 50000).

    Script: npc/quests/quests_rachel.txt:4199 · ra_have_donated = 1

  6. Nemma

    6 Talk to Nemma in Freya's Grand Temple (Sesilmir) (116, 174)

    WhenScript check: $rachel_donate < 10000; Script check: Zeny >= (.@num * 50000); Room in your inventory for what you get
    Choose“I've come to donate again.” then “150,000z - 3 Lottery Ticket” then “Yes”

    I just want to make sure:

    You want to donate …

    zeny, and receive … Lottery

    Ticket. Is that correct?

    Not confirmed yet: gives an item the script computes (7570 x .@num); zeny changes by a computed amount (.@num * 50000).

    Script: npc/quests/quests_rachel.txt:4199 · ra_have_donated = 1

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.