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Merchant Class Tutorial and Job Specific Quest

Merchant Class Tutorial and Job Specific Quest starts with Guarnien in Inside Alberta (70, 51). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Quest log

EntryWhat it says
Guarnien's Lecture #8229"You can't really be a Merchant if you can't even carry around goods to sell. Increase Weight Limit skill up to Level 4. After that, we can talk more about becoming a true Merchant."
Return to Guarnien after mastering the skill, Increase Weight Limit
Guarnien's Lecture #8230"I'll talk about the Mammonite skill, just a basic skill as Item Appraisal. For now, let me take a little bit of a break from all of this arduous lecture."
Listen to Guarnien's Lecture
Guarnien's Lecture #8231"Now, I was going to tell you about Discount skill, right?"
Listen to Guarnien's Lecture
Guarnien's Lecture #8232"Alright! Now, in order to become closer towards becoming a true Merchant, I want you to learn the Discount skill up to Level 4."
Return to Guarnien after mastering the skill, Discount
Guarnien's Lecture #8233"Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you think you're ready, alright?"
Listen to Guarnien's Lecture
Prontera Market Research #8234"You'll find some NPCs selling 10 Red Potions in Prontera. Your task is to buy the potions for the cheapest price."
Buy 10 bottles of the cheapeast Red Potion in Prontera and return to Guarnien
Guarnien's Lecture #8235"Let me tell you about Over Charge."
Listen to Guarnien's Lecture
Guarnien's Lecture #8236"Like Discount, Over Charge is a Passive skill that can be mastered at Skill Level 10. Personally, I think you should learn this skill for sure! For your next assignment, learn Over Charge up to Level 4. It shouldn't be too difficult to do."
Return to Guarnien after mastering the skill, Over Charge
Guarnien's Lecture #8237"Push Cart skill. Be ready for this lecture, as Push Cart is one of the more important skills for a Merchant."
Listen to Guarnien's Lecture
Guarnien's Lecture #8238"First off, you need to know Level 5 Increase Weight Limit before you can even learn the Push Cart skill. As you can see, this skill is an advanced form of the Increase Weight Limit skill. You can procure a PushCart from most Kafra Ladies for a certain fee. For now, why don't you learn the Push Cart skill up to Level 4?"
Return to Guarnien after mastering the Cart Skill
Guarnien's Lecture #8239"I believe it's time for my final lecture. I'll discuss the definitive skill of the Merchant: Vending."
Listen to Guarnien's Lecture
Guarnien's Lecture #8240"For your final assignment, I will ask you to learn the Vending skill up to Skill Level 4. Of course, once you do, I'll give you a little reward. I'll be waiting, so do your best~"
Return to Guarnien after mastering the Vending Skill

Walkthrough

  1. Guarnien

    1 Talk to Guarnien in Inside Alberta (70, 51)

    WhenQuest stage 10 (set outside the steps listed here); Class is Merchant

    D-don't worry, though,

    I won't tell anybody.

    Oh well, it happens even to the best of us. Just think of this as an invaluable learning experience.

    Now, why don't you go to Prontera and try to buy 10 Red Potions from an NPC for the cheapest price again?

    Not confirmed yet: the quest stage is set to a computed value (rand(6, 8)).

    Script: npc/quests/first_class/tu_merchant.txt:316 · tu_merchant = rand(6, 8)

  2. Guarnien

    2 Talk to Guarnien in Inside Alberta (70, 51)

    WhenClass is Merchant; Skill Enlarge Weight Limit < 4
    Choose“Sure!”
    Quest logStarts ‘Guarnien's Lecture’

    You've just started out as a Merchant, haven't you? How would you like to learn the fundamentals of business from an experienced colleague?

    Script: npc/quests/first_class/tu_merchant.txt:521 · tu_merchant = 1

  3. Guarnien

    3 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 2; Class is Merchant; Script check: .@chk_soji > 3; Script check: .@chk_soji < 10; Knows Item Appraisal
    You get2,900 Base EXP and 550 Job EXP (58 / 11 × 50, the server's quest rate); 1 × Battle Axe [3]
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    First, there's the Item Appraisal skill. This ability, once you've learned it, allows you to identify unknown items.

    This skill works exactly like a Magnifier, so you won't have to spend any Zeny on them. Also, this skill is mastered at Level 1.

    I see in your eyes that you've already learned to appraise items. Haha, although having that knowledge is reward in itself, let me give you something extra!

    Script: npc/quests/first_class/tu_merchant.txt:493 · tu_merchant = 2

  4. Guarnien

    4 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 2; Class is Merchant; Script check: .@chk_soji > 3; Script check: .@chk_soji < 10; Skill Item Appraisal == 0
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    First, there's the Item Appraisal skill. This ability, once you've learned it, allows you to identify unknown items.

    This skill works exactly like a Magnifier, so you won't have to spend any Zeny on them. Also, this skill is mastered at Level 1.

    Alright, next time

    I'll talk about the Mammonite skill. For now, let me take a little bit of a break from all of this arduous lecture. *Whew!*

    Script: npc/quests/first_class/tu_merchant.txt:512 · tu_merchant = 2

  5. Guarnien

    5 Talk to Guarnien in Inside Alberta (70, 51)

    WhenClass is Merchant; Skill Enlarge Weight Limit >= 4; Knows Item Appraisal
    Choose“Sure!”
    You get2,900 Base EXP and 550 Job EXP (58 / 11 × 50, the server's quest rate); 1 × Battle Axe [3]
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    First, there's the Item Appraisal skill. This ability, once you've learned it, allows you to identify unknown items.

    This skill works exactly like a Magnifier, so you won't have to spend any Zeny on them. Also, this skill is mastered at Level 1.

    I see in your eyes that you've already learned to appraise items. Haha, although having that knowledge is reward in itself, let me give you something extra!

    Script: npc/quests/first_class/tu_merchant.txt:557 · tu_merchant = 2

  6. Guarnien

    6 Talk to Guarnien in Inside Alberta (70, 51)

    WhenClass is Merchant; Skill Enlarge Weight Limit >= 4; Skill Item Appraisal == 0
    Choose“Sure!”
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    And I'll tell you

    more about the Discount

    skill later. I always manage

    to forget about that!

    Script: npc/quests/first_class/tu_merchant.txt:577 · tu_merchant = 2

  7. Guarnien

    7 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 3; Class is Merchant; Script check: .@chk_mam > 3; Script check: .@chk_mam < 10
    You get3,500 Base EXP and 600 Job EXP (70 / 12 × 50, the server's quest rate)
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    So if you use this skill too often, you might end up bankrupt! So be really careful. Also, as the Skill Level for Mammonite increases, so does the attack strength and Zeny consumption.

    Ah, I see that you've already tried this skill. How much money have you wasted using Mammonite? Not too much, I hope.

    Well, since you're still green, I feel awfully sorry if you've wasted Zeny. Why don't you take this as compensation?

    Script: npc/quests/first_class/tu_merchant.txt:454 · tu_merchant = 3

  8. Guarnien

    8 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 3; Class is Merchant; Script check: not .@chk_mam > 3 && .@chk_mam < 10
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    The upside is that it inflicts great damage and only uses a little SP. However, the downside is that it will also consume your Zeny!

    So if you use this skill too often, you might end up bankrupt! So be really careful. Also, as the Skill Level for Mammonite increases, so does the attack strength and Zeny consumption.

    Okay. Now I think we're ready for me to discuss the Discount skill. Come back when you'd like me to tell you more about it, okay?

    Script: npc/quests/first_class/tu_merchant.txt:464 · tu_merchant = 3

  9. Guarnien

    9 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 7; Class is Merchant; Script check: .@chk_disc > 3; Script check: .@chk_disc < 10
    You get4,150 Base EXP and 550 Job EXP (83 / 11 × 50, the server's quest rate)

    raised your Discount

    to Level 4 already.

    Here, take this

    small reward~

    Script: npc/quests/first_class/tu_merchant.txt:387

  10. Guarnien

    10 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 7; Class is Merchant; Script check: not .@chk_disc > 3 && .@chk_disc < 10; Script check: .@chk_disc == 10
    You get4,850 Base EXP and 900 Job EXP (97 / 18 × 50, the server's quest rate)

    The Discount skill is

    mastered at Level 10. The higher the skill level, the less you have to pay for items at NPC shops.

    Incredible!

    You've actually mastered the Discount skill! You're such a great student. You deserve a bit of a reward!

    Script: npc/quests/first_class/tu_merchant.txt:391

  11. Guarnien

    11 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 7; Class is Merchant; Script check: not .@chk_disc > 3 && .@chk_disc < 10; Script check: not .@chk_disc == 10
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    Alright! Now, in order to become closer towards becoming a true Merchant, I want you to learn the Discount skill up to Level 4.

    It'd be nicer if you could

    master it, but you might be more interested in devoting your time to other skills.

    Still, you can't ignore the fact that bargaining is an essential skill for a Merchant! Come back to me when you're ready~

    Script: npc/quests/first_class/tu_merchant.txt:401 · tu_merchant = 4

  12. Guarnien

    12 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 7; Class is Merchant
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    raised your Discount

    to Level 4 already.

    Here, take this

    small reward~

    Script: npc/quests/first_class/tu_merchant.txt:406

  13. Guarnien

    13 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 11; Class is Merchant; Script check: .@chk_disc > 3; Script check: .@chk_disc < 10
    You get4,150 Base EXP and 550 Job EXP (83 / 11 × 50, the server's quest rate)

    So, how is it going with learning the Discount skill? Like I always say, if you can't make a bargain, you can't be a Merchant!

    Ah, you've learned

    how to use the Discount skill

    well enough. Good, here's a little reward for your hard work~

    Script: npc/quests/first_class/tu_merchant.txt:417

  14. Guarnien

    14 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 11; Class is Merchant; Script check: not .@chk_disc > 3 && .@chk_disc < 10; Script check: .@chk_disc == 10
    You get4,850 Base EXP and 900 Job EXP (97 / 18 × 50, the server's quest rate)

    So, how is it going with learning the Discount skill? Like I always say, if you can't make a bargain, you can't be a Merchant!

    Incredible!

    You've actually mastered the Discount skill! You're such a great student. You deserve a bit of a reward!

    Script: npc/quests/first_class/tu_merchant.txt:421

  15. Guarnien

    15 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 7; Class is Merchant
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    So, how is it going with learning the Discount skill? Like I always say, if you can't make a bargain, you can't be a Merchant!

    Ah, you've learned

    how to use the Discount skill

    well enough. Good, here's a little reward for your hard work~

    Script: npc/quests/first_class/tu_merchant.txt:427, 427

  16. Guarnien

    16 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 7; Class is Merchant

    raised your Discount

    to Level 4 already.

    Here, take this

    small reward~

    Script: npc/quests/first_class/tu_merchant.txt:430, 430 · tu_merchant = 5

  17. Guarnien

    17 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 16; Class is Merchant
    Quest logMoves on to ‘Prontera Market Research’
    ThenSends you to Prontera, Capital of Rune Midgard (155, 46)

    So first, you'll need to research the market price for Red Potions. Also, be careful of scammers! If the price is too good to be true, it usually is.

    Ha ha ha, let me make your goal a bit less confusing. You will need to buy 10 Red Potions from an NPC in Prontera.

    Prontera's a bit far from here, isn't it? I'll just use this Kafra Warp-- Mahnsoo has a bunch for

    some reason --to send you there right now. Get ready...!

    Not confirmed yet: the quest stage is set to a computed value (rand(6, 8)).

    Script: npc/quests/first_class/tu_merchant.txt:359 · tu_merchant = rand(6, 8)

  18. Guarnien

    18 Talk to Guarnien in Inside Alberta (70, 51)

    WhenQuest stage 9 (set outside the steps listed here); Class is Merchant
    You get5,600 Base EXP and 1,100 Job EXP (112 / 22 × 50, the server's quest rate)
    Quest logMoves on to ‘Guarnien's Lecture’

    Let me see those

    Red Potions. Ah, it seems you researched the market and bought the cheapest ones! Great work!

    Script: npc/quests/first_class/tu_merchant.txt:321 · tu_merchant = 11

  19. Guarnien

    19 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 18; Class is Merchant
    Quest logRemoves ‘Guarnien's Lecture’

    about Over Charge.

    Like Discount, Over Charge is a Passive skill that can be mastered at Skill Level 10. Therefore, it doesn't require SP to use it.

    Over Charge allows you to sell items to NPC shops for more Zeny. The higher your Over Charge Skill Level, the more Zeny you'll receive for items sold to NPCs.

    Script: npc/quests/first_class/tu_merchant.txt:240

  20. Guarnien

    20 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 18; Class is Merchant; Script check: .@chk_over > 3; Script check: .@chk_over < 10
    You get6,300 Base EXP and 1,350 Job EXP (126 / 27 × 50, the server's quest rate)

    Like Discount, Over Charge is a Passive skill that can be mastered at Skill Level 10. Therefore, it doesn't require SP to use it.

    Over Charge allows you to sell items to NPC shops for more Zeny. The higher your Over Charge Skill Level, the more Zeny you'll receive for items sold to NPCs.

    Ah, you've already learned Level 4 Over Charge. Perfect! Let me give you a little reward~

    Script: npc/quests/first_class/tu_merchant.txt:244

  21. Guarnien

    21 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 18; Class is Merchant; Script check: not .@chk_over > 3 && .@chk_over < 10; Script check: .@chk_over == 10
    You get7,100 Base EXP and 1,650 Job EXP (142 / 33 × 50, the server's quest rate)

    Like Discount, Over Charge is a Passive skill that can be mastered at Skill Level 10. Therefore, it doesn't require SP to use it.

    Over Charge allows you to sell items to NPC shops for more Zeny. The higher your Over Charge Skill Level, the more Zeny you'll receive for items sold to NPCs.

    Amazing! You've already mastered the Over Charge skill! You must have wanted this reward badly~

    Script: npc/quests/first_class/tu_merchant.txt:247

  22. Guarnien

    22 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 18; Class is Merchant; Script check: not .@chk_over > 3 && .@chk_over < 10; Script check: not .@chk_over == 10
    Quest logStarts ‘Guarnien's Lecture’

    Like Discount, Over Charge is a Passive skill that can be mastered at Skill Level 10. Therefore, it doesn't require SP to use it.

    Over Charge allows you to sell items to NPC shops for more Zeny. The higher your Over Charge Skill Level, the more Zeny you'll receive for items sold to NPCs.

    Personally, I think you should learn this skill for sure! For your next assignment, learn Over Charge up to Level 4. It shouldn't be too difficult to do.

    Script: npc/quests/first_class/tu_merchant.txt:250 · tu_merchant = 12

  23. Guarnien

    23 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 18; Class is Merchant
    Quest logStarts ‘Guarnien's Lecture’

    Like Discount, Over Charge is a Passive skill that can be mastered at Skill Level 10. Therefore, it doesn't require SP to use it.

    Over Charge allows you to sell items to NPC shops for more Zeny. The higher your Over Charge Skill Level, the more Zeny you'll receive for items sold to NPCs.

    Ah, you've already learned Level 4 Over Charge. Perfect! Let me give you a little reward~

    Script: npc/quests/first_class/tu_merchant.txt:260

  24. Guarnien

    24 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 22; Class is Merchant; Script check: .@chk_over > 3; Script check: .@chk_over < 10
    You get6,300 Base EXP and 1,350 Job EXP (126 / 27 × 50, the server's quest rate)

    I can tell that

    you've done just

    as I asked. Please,

    take this little reward~

    Script: npc/quests/first_class/tu_merchant.txt:275

  25. Guarnien

    25 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 22; Class is Merchant; Script check: not .@chk_over > 3 && .@chk_over < 10; Script check: .@chk_over == 10
    You get7,100 Base EXP and 1,650 Job EXP (142 / 33 × 50, the server's quest rate)

    Whoa...

    You actually

    mastered Over Charge?

    Most impressive! You deserve a small reward for your work!

    Script: npc/quests/first_class/tu_merchant.txt:281

  26. Guarnien

    26 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 18; Class is Merchant
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    I can tell that

    you've done just

    as I asked. Please,

    take this little reward~

    Script: npc/quests/first_class/tu_merchant.txt:289, 289

  27. Guarnien

    27 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 18; Class is Merchant

    Like Discount, Over Charge is a Passive skill that can be mastered at Skill Level 10. Therefore, it doesn't require SP to use it.

    Over Charge allows you to sell items to NPC shops for more Zeny. The higher your Over Charge Skill Level, the more Zeny you'll receive for items sold to NPCs.

    Ah, you've already learned Level 4 Over Charge. Perfect! Let me give you a little reward~

    Script: npc/quests/first_class/tu_merchant.txt:292, 292 · tu_merchant = 13

  28. Guarnien

    28 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 27; Class is Merchant
    Quest logRemoves ‘Guarnien's Lecture’

    almost half! Horrible, isn't it?

    Fortunately, when you increase

    the level of the Push Cart skill, your movement speed will slowly be restored. With Push Cart Level 10, a PushCart won't slow you

    down at all!

    Script: npc/quests/first_class/tu_merchant.txt:166

  29. Guarnien

    29 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 27; Class is Merchant; Script check: .@chk_cart > 3; Script check: .@chk_cart < 10
    You get8,100 Base EXP and 2,600 Job EXP (162 / 52 × 50, the server's quest rate)

    down at all!

    Ah, and I see that you've been focusing on learning Push Cart. Although you might still have a problem with your movement

    speed, it shouldn't be a big deal.

    Well done~

    Script: npc/quests/first_class/tu_merchant.txt:173

  30. Guarnien

    30 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 27; Class is Merchant; Script check: not .@chk_cart > 3 && .@chk_cart < 10; Script check: .@chk_cart == 10
    You get9,300 Base EXP and 3,000 Job EXP (186 / 60 × 50, the server's quest rate)

    down at all!

    Wonderful! You've already

    mastered the Push Cart skill.

    You truly deserve a little bit of a reward~

    Script: npc/quests/first_class/tu_merchant.txt:178

  31. Guarnien

    31 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 27; Class is Merchant; Script check: not .@chk_cart > 3 && .@chk_cart < 10; Script check: not .@chk_cart == 10
    Quest logStarts ‘Guarnien's Lecture’

    you learn the Push Cart

    skill up to Level 4? Once

    you do that, I can go on to

    my next lecture.

    Script: npc/quests/first_class/tu_merchant.txt:185 · tu_merchant = 14

  32. Guarnien

    32 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 27; Class is Merchant
    Quest logStarts ‘Guarnien's Lecture’

    down at all!

    Ah, and I see that you've been focusing on learning Push Cart. Although you might still have a problem with your movement

    speed, it shouldn't be a big deal.

    Well done~

    Script: npc/quests/first_class/tu_merchant.txt:189

  33. Guarnien

    33 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 31; Class is Merchant; Script check: .@chk_cart > 3; Script check: .@chk_cart < 10
    You get8,100 Base EXP and 2,600 Job EXP (162 / 52 × 50, the server's quest rate)

    You've been a very

    cooperative student.

    You deserve a little

    reward for your effort~

    Script: npc/quests/first_class/tu_merchant.txt:203

  34. Guarnien

    34 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 31; Class is Merchant; Script check: not .@chk_cart > 3 && .@chk_cart < 10; Script check: .@chk_cart == 10
    You get9,300 Base EXP and 3,000 Job EXP (186 / 60 × 50, the server's quest rate)

    learned Push Cart up

    to Level 4 like I asked?

    Excellent!

    You've actually went above and beyond mastered the Push Cart skill. Great work!

    Script: npc/quests/first_class/tu_merchant.txt:207

  35. Guarnien

    35 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 27; Class is Merchant
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    You've been a very

    cooperative student.

    You deserve a little

    reward for your effort~

    Script: npc/quests/first_class/tu_merchant.txt:215, 215

  36. Guarnien

    36 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 27; Class is Merchant

    down at all!

    Ah, and I see that you've been focusing on learning Push Cart. Although you might still have a problem with your movement

    speed, it shouldn't be a big deal.

    Well done~

    Script: npc/quests/first_class/tu_merchant.txt:218, 218 · tu_merchant = 15

  37. Guarnien

    37 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 36; Class is Merchant; Script check: .@chk_vend > 3; Script check: .@chk_vend < 10
    You get9,300 Base EXP and 3,000 Job EXP (186 / 60 × 50, the server's quest rate)

    Level 1 Vending allows you

    to vend a total of 3 items at one time. Each time you level up the Vending skill, the total number of items you can vend will

    increase by one.

    But I see that you must already know that, huh? Well, seeing as you're so clever, I think you've earned this little prize~

    Script: npc/quests/first_class/tu_merchant.txt:84

  38. Guarnien

    38 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 36; Class is Merchant; Script check: not .@chk_vend > 3 && .@chk_vend < 10; Script check: .@chk_vend == 10
    You get9,950 Base EXP and 3,450 Job EXP (199 / 69 × 50, the server's quest rate)

    excellent student!

    Please, take this

    little reward for

    all your efforts~

    Script: npc/quests/first_class/tu_merchant.txt:94

  39. Guarnien

    39 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 36; Class is Merchant; Script check: not .@chk_vend > 3 && .@chk_vend < 10; Script check: not .@chk_vend == 10
    Quest logRemoves ‘Guarnien's Lecture’; starts ‘Guarnien's Lecture’

    Level 1 Vending allows you

    to vend a total of 3 items at one time. Each time you level up the Vending skill, the total number of items you can vend will

    increase by one.

    For your final assignment, I will ask you to learn the Vending skill up to Skill Level 4. Of course, once you do, I'll give you a little reward. I'll be waiting, so do your best~

    Script: npc/quests/first_class/tu_merchant.txt:97 · tu_merchant = 16

  40. Guarnien

    40 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 36; Class is Merchant
    Quest logFinishes ‘Guarnien's Lecture’

    Level 1 Vending allows you

    to vend a total of 3 items at one time. Each time you level up the Vending skill, the total number of items you can vend will

    increase by one.

    But I see that you must already know that, huh? Well, seeing as you're so clever, I think you've earned this little prize~

    Script: npc/quests/first_class/tu_merchant.txt:102

  41. Guarnien

    41 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 36; Class is Merchant; Script check: .@chk_vend > 3; Script check: .@chk_vend < 10
    Depends on
    • stage 15: 9,300 Base EXP and 2,150 Job EXP (186 / 43 × 50, the server's quest rate)
    • stage 16: 9,300 Base EXP and 2,150 Job EXP (186 / 43 × 50, the server's quest rate)

    you learned

    about Vending?

    Excellent!

    You've taught yourself well. Here, you've earned this little reward~

    Script: npc/quests/first_class/tu_merchant.txt:114, 114

  42. Guarnien

    42 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 39; Class is Merchant; Script check: not .@chk_vend > 3 && .@chk_vend < 10; Script check: .@chk_vend == 10
    You get9,950 Base EXP and 3,450 Job EXP (199 / 69 × 50, the server's quest rate)

    How much have

    you learned

    about Vending?

    Oh, I see that you're very serious about being a Merchant. I'm proud that you've managed to master this skill! Here, you deserve this reward!

    Script: npc/quests/first_class/tu_merchant.txt:117

  43. Guarnien

    43 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 36; Class is Merchant
    Quest logFinishes ‘Guarnien's Lecture’

    you learned

    about Vending?

    Excellent!

    You've taught yourself well. Here, you've earned this little reward~

    Script: npc/quests/first_class/tu_merchant.txt:124, 124

  44. Guarnien

    44 Talk to Guarnien in Inside Alberta (70, 51)

    WhenAfter step 36; Class is Merchant

    Level 1 Vending allows you

    to vend a total of 3 items at one time. Each time you level up the Vending skill, the total number of items you can vend will

    increase by one.

    But I see that you must already know that, huh? Well, seeing as you're so clever, I think you've earned this little prize~

    Script: npc/quests/first_class/tu_merchant.txt:126, 126 · tu_merchant = 17

  45. Sagle

    45 Talk to Sagle in Prontera, Capital of Rune Midgard (66, 111)

    WhenQuest stage 6, 7, 8 (set outside the steps listed here); Script check: not Zeny < .@cost; Script check: not (MaxWeight - Weight) < 71
    Choose“Buy”
    You get10 × Red Potion

    They're essential for travel, and these Red Potions are the best for newer adventurers~

    I will sell you 10 Red Potions for … zeny. You'd better get them now while they're still here!

    Excellent!

    You certainly have an eye for bargains. Here you go, 10 Red Potions fresh from the... Potioner...

    Not confirmed yet: zeny changes by a computed amount (.@cost); the quest stage is set to a computed value (getarg(1)).

    Script: npc/quests/first_class/tu_merchant.txt:648, 648, 648 · tu_merchant = getarg(1)

  46. Kellion

    46 Talk to Kellion in Prontera, Capital of Rune Midgard (93, 330)

    WhenQuest stage 6, 7, 8 (set outside the steps listed here); Script check: not Zeny < .@cost; Script check: not (MaxWeight - Weight) < 71
    Choose“Buy”
    You get10 × Red Potion

    Would you like some?

    Good choice~

    Thank you for

    using my shop.

    Not confirmed yet: zeny changes by a computed amount (.@cost); the quest stage is set to a computed value (getarg(1)).

    Script: npc/quests/first_class/tu_merchant.txt:711, 711, 711 · tu_merchant = getarg(1)

  47. Aigie

    47 Talk to Aigie in Inside Prontera (169, 11)

    WhenQuest stage 6, 7, 8 (set outside the steps listed here); Script check: not Zeny < .@cost; Script check: not (MaxWeight - Weight) < 71
    Choose“Buy”
    You get10 × Red Potion

    for … Zeny, kind adventurer?

    Thank you so much.

    Now I can finally

    afford food again...

    Not confirmed yet: zeny changes by a computed amount (.@cost); the quest stage is set to a computed value (getarg(1)).

    Script: npc/quests/first_class/tu_merchant.txt:771, 771, 771 · tu_merchant = getarg(1)

  48. Jayon

    48 Talk to Jayon in Prontera, Capital of Rune Midgard (247, 129)

    WhenQuest stage 6, 7, 8 (set outside the steps listed here); Script check: not Zeny < .@cost; Script check: not (MaxWeight - Weight) < 71
    Choose“Buy”
    You get10 × Red Potion

    you know your

    stuff. You're a

    Merchant yourself,

    aren't you?

    Not confirmed yet: zeny changes by a computed amount (.@cost); the quest stage is set to a computed value (getarg(1)).

    Script: npc/quests/first_class/tu_merchant.txt:833, 833, 833 · tu_merchant = getarg(1)

  49. Maos

    49 Talk to Maos in Inside Prontera (251, 129)

    WhenQuest stage 6, 7, 8 (set outside the steps listed here); Script check: not Zeny < .@cost; Script check: not (MaxWeight - Weight) < 71
    Choose“Buy”
    You get10 × Red Potion

    I'll sell them to you

    for the low price of … Zeny~

    Excellent choice!

    Good products at affordable prices! That's my ethic as a merchant.

    Not confirmed yet: zeny changes by a computed amount (.@cost); the quest stage is set to a computed value (getarg(1)).

    Script: npc/quests/first_class/tu_merchant.txt:897, 897, 897 · tu_merchant = getarg(1)

  50. 1st Job Quest Reset

    50 Talk to 1st Job Quest Reset in Inside Valhalla (17, 156)

    WhenScript check: not getgmlevel() < 99
    Choose“Merchant”

    Which would you like to reset?

    Script: npc/quests/first_class/tu_acolyte.txt:1773 · tu_merchant = 0

Rewards over the whole quest

2,900 Base EXP and 550 Job EXP (58 / 11 × 50, the server's quest rate); 1 × Battle Axe [3]; 3,500 Base EXP and 600 Job EXP (70 / 12 × 50, the server's quest rate); 4,150 Base EXP and 550 Job EXP (83 / 11 × 50, the server's quest rate); 4,850 Base EXP and 900 Job EXP (97 / 18 × 50, the server's quest rate); 5,600 Base EXP and 1,100 Job EXP (112 / 22 × 50, the server's quest rate); 6,300 Base EXP and 1,350 Job EXP (126 / 27 × 50, the server's quest rate); 7,100 Base EXP and 1,650 Job EXP (142 / 33 × 50, the server's quest rate); 8,100 Base EXP and 2,600 Job EXP (162 / 52 × 50, the server's quest rate); 9,300 Base EXP and 3,000 Job EXP (186 / 60 × 50, the server's quest rate); 9,950 Base EXP and 3,450 Job EXP (199 / 69 × 50, the server's quest rate); 10 × Red Potion

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.

Categories: QuestsStarting out