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Legends from Moscovia

Legends from Moscovia starts with Berbayeff in Moscovia (171, 71). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Quest log

EntryWhat it says
Legends from Moscovia #18100Learn stories and legends from the ancestors of Moscovia.
Berbayeff
The Moving Island #18101Investigate the legend of The Moving Island.
Berbayeff
In Search of The Moving Island #18102Find Ibanoff, to ask about acquiring a boat that can take you to The Moving Island.
Mr. Ibanoff
In Search of The Moving Island #18103Listen to the stories of an old sailor, in order to acquire a boat that can take you to The Moving Island.
Mr. Ibanoff
Mr. Ibanoff's New Friend #18104Ask your new friend, Ibanoff, about borrowing his boat to go to The Moving Island.
Mr. Ibanoff
Repairing Charabel #18105Gather materials to repair Mr. Ibanoff's boat.
10 Strange Steel Pieces, 10 Rusty Screws, 5 Flexible Tubes, 10 Jubilees
As the Tide Turns #18106Ask Mr. Ibanoff to set sail to find the Moving Island... But you must do it before the tide rises!
Mr. Ibanoff
Departing #18107While the tide is still low... hoist the sails! Navigate your way to the Moving Island!
Find the ship's rudder.
The Moving Island? #18108Have you found the Moving Island? What is that??? Walk around the deck of the ship, to find a spot where you can get a better look...
On deck...
The Moving Island??? #18109What is that? What have you found???
Investigate...
The Aged Stranger #18110Could this all be true?!? Are you truly riding on the back of a... Whale Island!?! ... Talk to the old man if you want to return safely to the mainland.
Aged Stranger
Whale Island! #18111You have found Whale Island! Talk to Mr. Ibanoff if you ever want to go out to sea to find it again!
Mr. Ibanoff
A Story for the Csar #18112Go meet with the Csar of Moscovia. Surely, he would appreciate the grandiose tale of Whale Island!
Csar Aleksay III
Evidence for the Csar #18113Csar Aleksay III has asked for evidence of the Whale Island. It looks like you may have to return to the moving island...
Find your ride back to Whale Island!
Before Sunset #18114Ask Mr. Ibanoff to set sail to find Whale Island... But you must do it before the sun has set!
Mr. Ibanoff
Departing #18115While the sun is still out... hoist the sails! Navigate your way to Whale Island!
Use the ship's rudder.
Whale Island! #18116You have found Whale Island! Investigate! Explore! See if you can find evidence for the Csar.
Aged Stranger
Materials for Evidence #18117Talk to Mr. Ibanoff as soon as you have gathered all of the materials.
30 Log, 20 Tough Vines, 20 Antelope Horn, 10 Sea-otter Fur
Mysterious Musical Instrument #18118Wait patiently, as the old man creates your musical instrument.
Aged Stranger
Gusli #18119You now have a Gusli! You should really learn to play it before showing it to the Csar as evidence!
Aged Stranger
Gusli #18120Beautiful! You can play the Gusli! Now it's time to show off your musical skills to the Csar of Moscovia, thereby letting him see evidence of the existence of Whale Island!
Csar Aleksay III

Walkthrough

  1. Berbayeff

    1 Talk to Berbayeff in Moscovia (171, 71)

    WhenAt the start; Quest log 'Legends from Moscovia' is not started
    Quest logStarts ‘Legends from Moscovia’

    I'm sure you'll probably

    be interested in my story.

    All the villagers are blockheads,

    so they treat me like an idiot.

    Script: npc/quests/quests_moscovia.txt:62

  2. Berbayeff

    2 Talk to Berbayeff in Moscovia (171, 71)

    WhenAt the start
    Choose“Tell me.”
    Quest logMoves on to ‘The Moving Island’

    right in front of us!

    And on that day,

    I'll definitely go up to that

    island... and verify it with my own eyes!

    Script: npc/quests/quests_moscovia.txt:181 · mos_whale_edq = 1

  3. Berbayeff

    3 Talk to Berbayeff in Moscovia (171, 71)

    WhenAfter step 2; Script check: not .@speak < 3
    Quest logMoves on to ‘In Search of The Moving Island’

    your sentiments well.

    If you want to find the island

    by ship, go to Mr. Ibanoff

    and ask for a favor.

    Script: npc/quests/quests_moscovia.txt:229

  4. Mr. Ibanoff

    4 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenScript check: mos_whale_edq == 1 || mos_whale_edq == 2; Quest log 'In Search of The Moving Island' is not not started
    Choose“Tell me an adventure story.”
    Quest logMoves on to ‘In Search of The Moving Island’

    able to get back safely.

    What did you think?

    Next... Let's talk about

    the haunting of a Goblin mob...!

    Script: npc/quests/quests_moscovia.txt:351

  5. Mr. Ibanoff

    5 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenScript check: mos_whale_edq == 1 || mos_whale_edq == 2; Quest log 'In Search of The Moving Island' is not started; Quest log 'The Moving Island' is not not started
    Choose“Tell me an adventure story.”
    Quest logMoves on to ‘In Search of The Moving Island’

    able to get back safely.

    What did you think?

    Next... Let's talk about

    the haunting of a Goblin mob...!

    Script: npc/quests/quests_moscovia.txt:353

  6. Mr. Ibanoff

    6 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenScript check: mos_whale_edq == 1 || mos_whale_edq == 2
    Choose“Tell me an adventure story.” then “Interesting. Keep talking.”

    Next time, we talk about your

    adventure story... eh? ~

    If you ever need anything,

    come talk to me whenever, hahaha!

    Script: npc/quests/quests_moscovia.txt:401 · mos_whale_edq = 2

  7. Mr. Ibanoff

    7 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenScript check: mos_whale_edq == 1 || mos_whale_edq == 2; Quest log 'In Search of The Moving Island' is not not started
    Choose“Lend me your ship.”
    Quest logMoves on to ‘In Search of The Moving Island’

    I don't know, how you know

    that I have a ship...

    Anyway, I can't lend my ship

    willingly to strangers.

    Script: npc/quests/quests_moscovia.txt:473

  8. Mr. Ibanoff

    8 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenScript check: mos_whale_edq == 1 || mos_whale_edq == 2; Quest log 'In Search of The Moving Island' is not started; Quest log 'The Moving Island' is not not started
    Choose“Lend me your ship.”
    Quest logMoves on to ‘In Search of The Moving Island’

    I don't know, how you know

    that I have a ship...

    Anyway, I can't lend my ship

    willingly to strangers.

    Script: npc/quests/quests_moscovia.txt:475

  9. Mr. Ibanoff

    9 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenScript check: mos_whale_edq == 1 || mos_whale_edq == 2; Quest log 'In Search of The Moving Island' is not not started
    Choose“Tell me an adventure story.” then “Interesting. Keep talking.”
    Quest logMoves on to ‘Mr. Ibanoff's New Friend’

    Next time, we talk about your

    adventure story... eh? ~

    If you ever need anything,

    come talk to me whenever, hahaha!

    Script: npc/quests/quests_moscovia.txt:403

  10. Mr. Ibanoff

    10 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 6; Script check: mos_whale_edq == 1 || mos_whale_edq == 2
    Choose“Lend me your ship.”
    Quest logMoves on to ‘Repairing Charabel’

    Strange Steel Piece 10, Rusty Screw 10, Flexible Tube 5, Jubilee 10.

    When you've prepared all the

    materials, bring them to me. I'll

    repair the ship.

    Script: npc/quests/quests_moscovia.txt:456 · mos_whale_edq = 3

  11. Mr. Ibanoff

    11 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 10
    Have with you10 × Strange Steel Piece, 10 × Rusty Screw, 5 × Flexible Tube, 10 × Jubilee
    It takes10 × Strange Steel Piece, 10 × Rusty Screw, 5 × Flexible Tube, 10 × Jubilee
    Quest logMoves on to ‘As the Tide Turns’

    attempting to plow through the

    raging waves.

    If you are ready to depart, tell

    me, and we can check the tides.

    Script: npc/quests/quests_moscovia.txt:488 · mos_whale_edq = 4

  12. Mr. Ibanoff

    12 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenScript check: (gettime(DT_HOUR) >= 0 && gettime(DT_HOUR) < 3) || (gettime(DT_HOUR) >= 6 && gettime(DT_HOUR) < 9) || (gettime(DT_HOUR) >= 12 && gettime(DT_HOUR) < 15) || (gettime(DT_HOUR) >= 18 && gettime(DT_HOUR) < 21)
    Choose“Let's go.”
    ThenSends you to Charabel (94, 110)

    while the tides are low.

    The ship is prepared already

    at a dock nearby, so we can depart

    right away.

    Script: npc/quests/quests_moscovia.txt:567 · mos_whale_edq = 4

  13. Mr. Ibanoff

    13 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenScript check: mos_whale_edq == 6 || mos_whale_edq == 21; By chance (a random roll)

    Hm. The sea currents have changed.

    Adjust the rudder forward to the

    North, to follow the currents.

    Not confirmed yet: depends on a random roll in the script; the quest stage is set to a computed value (1).

    Script: npc/quests/quests_moscovia.txt:892 · mos_whale_edq += 1

  14. Mr. Ibanoff

    14 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenQuest stage 11 (set outside the steps listed here); Script check: not $@mos1_edq; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94

    Heheh... What is...

    that... Hey! You...

    Go around the deck to look more

    carefully! Go!

    Script: npc/quests/quests_moscovia.txt:930 · mos_whale_edq = 12

  15. Mr. Ibanoff

    15 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenQuest stage 26 (set outside the steps listed here); Script check: not $@mos1_edq; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94; Script check: not mos_whale_edq >= 241 && mos_whale_edq <= 244
    ThenSends you to Okrestnosti Of Moscovia (93, 94)

    Good luck. I hope you

    can return without problems.

    I will pray for you.

    See you next time.

    Script: npc/quests/quests_moscovia.txt:1011 · mos_whale_edq = 30

  16. Mr. Ibanoff

    16 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenScript check: not $@mos1_edq; Script check: mos_whale_edq == 8 || mos_whale_edq == 10; By chance (a random roll)

    Hm. The sea currents have changed.

    Adjust the rudder forward to the

    …, to follow the currents.

    Not confirmed yet: depends on a random roll in the script; the quest stage is set to a computed value (getarg(.@ship2 + 1)).

    Script: npc/quests/quests_moscovia.txt:1035 · mos_whale_edq = getarg(.@ship2 + 1)

  17. 17 Go to the spot at Charabel (101, 111) (rudder)

    WhenQuest stage 7, 91 (set outside the steps listed here); Script check: not $@mos1_edq > 0; Script check: .@j == .@direction

    Monsters!!!

    These monsters are like none I have

    ever encountered! Be careful! We

    must repulse these monsters!

    Not confirmed yet: the quest stage is set to a computed value (.@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1).

    Script: npc/quests/quests_moscovia.txt:1165, 1165 · mos_whale_edq = .@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1

  18. 18 Go to the spot at Charabel (101, 111) (rudder)

    WhenQuest stage 22, 241 (set outside the steps listed here); Script check: not $@mos1_edq > 0; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94; Script check: not mos_whale_edq > 10 && mos_whale_edq < 13; Script check: .@j == .@direction

    Monsters!!!

    These monsters are like none I have

    ever encountered! Be careful! We

    must repulse these monsters!

    Not confirmed yet: the quest stage is set to a computed value (.@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1).

    Script: npc/quests/quests_moscovia.txt:1165, 1165 · mos_whale_edq = .@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1

  19. 19 Go to the spot at Charabel (101, 111) (rudder)

    WhenQuest stage 244 (set outside the steps listed here); Script check: not $@mos1_edq > 0; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94; Script check: not mos_whale_edq > 10 && mos_whale_edq < 13; Script check: not mos_whale_edq >= 241 && mos_whale_edq <= 243; Script check: .@j == .@direction

    Monsters!!!

    These monsters are like none I have

    ever encountered! Be careful! We

    must repulse these monsters!

    Not confirmed yet: the quest stage is set to a computed value (.@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1).

    Script: npc/quests/quests_moscovia.txt:1165 · mos_whale_edq = .@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1

  20. Aged Stranger

    20 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 15; Script check: not (MaxWeight - Weight) < 2000
    Choose“Don't you have a way?”

    materials.

    Tell me whenever you're ready, and

    I'll send you back to the

    mainland.

    Script: npc/quests/quests_moscovia.txt:1427 · mos_whale_edq = 31

  21. Aged Stranger

    21 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 20; Script check: not (MaxWeight - Weight) < 2000
    Choose“I am ready.”
    ThenSends you to Moscovia (162, 56)

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1445 · mos_whale_edq = 32

  22. Aged Stranger

    22 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenScript check: not (MaxWeight - Weight) < 2000; Script check: mos_whale_edq == 34 || mos_whale_edq == 35; Script check: select("How would I get back here?:" + getarg(0) ? "I want to learn the Gusli" : "" + ":Go back to the mainland.") == 2

    I can't be too sure, though

    because I have never taught others.

    Okay. If you are ready to play the

    Gusli, let me know.

    Script: npc/quests/quests_moscovia.txt:1797 · mos_whale_edq = 36

  23. 23 Go to the spot at Charabel (81, 110)

    WhenAfter step 14

    That... that is...

    Something... something is rising...

    Watch out! …!

    Ah... That... That is... What...

    Script: npc/quests/quests_moscovia.txt:2681 · mos_whale_edq = 13

  24. Aged Stranger

    24 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 23; Script check: not (MaxWeight - Weight) < 2000

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1280 · mos_whale_edq = 14

  25. Aged Stranger

    25 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 23; Script check: not (MaxWeight - Weight) < 2000

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1285, 1289 · mos_whale_edq = 15

  26. Mr. Ibanoff

    26 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 25

    you a prize...

    And if you have any plans to go

    back to the island, I want to go

    together with you! Eh? Hahaha!

    Script: npc/quests/quests_moscovia.txt:639 · mos_whale_edq = 16

  27. Prime Minister Dmitree

    27 Talk to Prime Minister Dmitree in Inside Moscovia (127, 89)

    WhenAfter step 26; Script check: not mos_nowinter > 11 && mos_nowinter < 14; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20
    Choose“To see the dear Csar.” then “I have an adventure story for him.”

    Did you come to see our dear Csar? If so, tell me your business with him in advance.

    I wonder what sort of things have happened to you... The Csar will be very pleased to hear your stories.

    I will admit you. If our dear Csar is satisfied with your story, he will give you a big prize.

    Script: npc/quests/quests_moscovia.txt:2556 · mos_whale_edq = 17

  28. Csar Alexsay III

    28 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 27; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20

    ......

    You got it, traveler?

    You have a heavy responsibility.

    Bring evidence of this whale island to me, to provide me with some relief. Now go.

    Script: npc/quests/quests_moscovia.txt:2145 · mos_whale_edq = 18

  29. Mr. Ibanoff

    29 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 28
    Choose“Try again to find Whale Island.”

    you find Whale Island!

    That does it! I expected it.

    I knew you weren't the type to give up an adventure!

    Again, let's get the ship ready and sail before the sun sets!

    Script: npc/quests/quests_moscovia.txt:678 · mos_whale_edq = 19

  30. Mr. Ibanoff

    30 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 25

    disappeared forever!

    I don't care... Wherever you have

    been, it's very good to see you

    again.

    Script: npc/quests/quests_moscovia.txt:730 · mos_whale_edq = 19

  31. Mr. Ibanoff

    31 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 29; Script check: (gettime(DT_HOUR) >= 0 && gettime(DT_HOUR) < 3) || (gettime(DT_HOUR) >= 6 && gettime(DT_HOUR) < 9) || (gettime(DT_HOUR) >= 12 && gettime(DT_HOUR) < 15) || (gettime(DT_HOUR) >= 18 && gettime(DT_HOUR) < 21)
    Choose“Let's go.”
    ThenSends you to Charabel (94, 110)

    while the tides are low.

    The ship is prepared already

    at a dock nearby, so we can depart

    right away.

    Script: npc/quests/quests_moscovia.txt:716

  32. Mr. Ibanoff

    32 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 25; Script check: (gettime(DT_HOUR) >= 0 && gettime(DT_HOUR) < 3) || (gettime(DT_HOUR) >= 6 && gettime(DT_HOUR) < 9) || (gettime(DT_HOUR) >= 12 && gettime(DT_HOUR) < 15) || (gettime(DT_HOUR) >= 18 && gettime(DT_HOUR) < 21)
    ThenSends you to Charabel (94, 110)

    while the tides are low.

    The ship is prepared already

    at a dock nearby, so we can depart

    right away.

    Script: npc/quests/quests_moscovia.txt:746

  33. Mr. Ibanoff

    33 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 21

    I see. I remember the exact

    directions. Let's leave

    immediately, as soon as you are

    ready.

    Script: npc/quests/quests_moscovia.txt:769 · mos_whale_edq = 33

  34. Mr. Ibanoff

    34 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 25
    Choose“Let's go.”
    ThenSends you to Okrestnosti Of Moscovia (93, 94)

    Oh. Did you get all the

    materials you needed?

    If so, do you want to go now?

    Ok, let's go!

    Script: npc/quests/quests_moscovia.txt:787

  35. Mr. Ibanoff

    35 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenAfter step 29; Script check: not $@mos1_edq; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94

    You just adjust the direction of

    the rudder by following my orders.

    At first, hold the rudder to go

    forward, to the east.

    Script: npc/quests/quests_moscovia.txt:962 · mos_whale_edq = 20

  36. 36 Go to the spot at Charabel (101, 111) (rudder)

    WhenAfter step 35; Script check: not $@mos1_edq > 0; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94; Script check: not mos_whale_edq > 10 && mos_whale_edq < 13; Script check: .@j == .@direction

    Monsters!!!

    These monsters are like none I have

    ever encountered! Be careful! We

    must repulse these monsters!

    Not confirmed yet: the quest stage is set to a computed value (.@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1).

    Script: npc/quests/quests_moscovia.txt:1165 · mos_whale_edq = .@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1

  37. Aged Stranger

    37 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 33; Script check: not (MaxWeight - Weight) < 2000
    Have with you30 × Log, 20 × Tough Vines, 20 × Antelope Horn, 10 × Sea-Otter Fur
    It takes30 × Log, 20 × Tough Vines, 20 × Antelope Horn, 10 × Sea-Otter Fur

    materials?

    You found the right materials.

    Okay, I will start to make the

    instrument.

    Script: npc/quests/quests_moscovia.txt:1461 · mos_whale_edq = 34

  38. Aged Stranger

    38 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 33; Script check: not (MaxWeight - Weight) < 2000; Script check: not countitem(7201) > 29 && countitem(7197) > 19 && countitem(7106) > 19 && countitem(7065) > 9
    Choose“I am ready.”
    ThenSends you to Moscovia (162, 56)

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1496

  39. Aged Stranger

    39 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 37; Script check: not (MaxWeight - Weight) < 2000; Script check: mos_whale_edq == 34 || mos_whale_edq == 35; By chance (a random roll)
    You get1 × GUSLI
    ThenSends you to Moscovia (162, 56)

    A old man started to play a instrument

    closing his eyes.

    And then he didn't any answer so, looks like

    falling down to only his world.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1512 · mos_whale_edq = 35

  40. Csar Alexsay III

    40 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 39; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Script check: not mos_whale_edq > 17 && mos_whale_edq < 35
    Choose“I can play.”
    Have with you1 × GUSLI
    You get1 × Old Navy Box

    You should be grateful for the

    Csar's mercy... impudent

    traveler...

    Even though I regard as your effort for the time so, award you. Take it and go out.

    Not confirmed yet: gives experience the script computes (checkre(3) ? 50000 : 500000, 0).

    Script: npc/quests/quests_moscovia.txt:2231 · mos_whale_edq = 39

  41. Aged Stranger

    41 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 40; Script check: not (MaxWeight - Weight) < 2000
    Choose“Go back to the mainland.”
    ThenSends you to Moscovia (162, 56)

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1645

  42. Aged Stranger

    42 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 40; Script check: not (MaxWeight - Weight) < 2000
    Choose“Venture into the unknown.” then “Ok, please send me there.”
    ThenSends you to Okrestnosti Of Moscovia (204, 54)

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1671

  43. Csar Alexsay III

    43 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 39; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Script check: not mos_whale_edq > 17 && mos_whale_edq < 35
    Choose“I can't play it.”
    Have with you1 × GUSLI
    You get1 × Old Navy Box

    rest.

    The Csar didn't take pleasure in

    your story, as I expected.

    Even though I regard as your effort for the time so, award you. Take it.

    Not confirmed yet: gives experience the script computes (checkre(3) ? 70000 : 700000, 0).

    Script: npc/quests/quests_moscovia.txt:2262 · mos_whale_edq = 40

  44. 44 Go to the spot at Moscovia (136, 46) (Find)

    WhenAfter step 39; Wearing GUSLI
    Choose“Go to Whale Island.”
    ThenSends you to Okrestnosti Of Moscovia (95, 93)

    So...something is rising from the sea!!!

    What...What is that...??

    Ohohoh!... That's the whale

    island...!!! Someday, I hope to go there! Hahaha.

    Script: npc/quests/quests_moscovia.txt:2629

  45. 45 Go to the spot at Charabel (81, 110)

    WhenAfter step 14
    ThenSends you to Okrestnosti Of Moscovia (95, 93)

    That... that is...

    Something... something is rising...

    Watch out! …!

    Ah... That... That is... What...

    Script: npc/quests/quests_moscovia.txt:2685

  46. Mr. Ibanoff

    46 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 11; Script check: (gettime(DT_HOUR) >= 0 && gettime(DT_HOUR) < 3) || (gettime(DT_HOUR) >= 6 && gettime(DT_HOUR) < 9) || (gettime(DT_HOUR) >= 12 && gettime(DT_HOUR) < 15) || (gettime(DT_HOUR) >= 18 && gettime(DT_HOUR) < 21)
    ThenSends you to Charabel (94, 110)

    while the tides are low.

    The ship is prepared already

    at a dock nearby, so we can depart

    right away.

    Script: npc/quests/quests_moscovia.txt:543

  47. Mr. Ibanoff

    47 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 25; Quest log 'Whale Island!' is not not started
    Quest logMoves on to ‘A Story for the Csar’

    you a prize...

    And if you have any plans to go

    back to the island, I want to go

    together with you! Eh? Hahaha!

    Script: npc/quests/quests_moscovia.txt:641

  48. Csar Alexsay III

    48 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 27; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Quest log 'A Story for the Csar' is not not started
    Quest logMoves on to ‘Evidence for the Csar’

    ......

    You got it, traveler?

    You have a heavy responsibility.

    Bring evidence of this whale island to me, to provide me with some relief. Now go.

    Script: npc/quests/quests_moscovia.txt:2147

  49. Mr. Ibanoff

    49 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 28; Quest log 'Evidence for the Csar' is not not started
    Choose“Try again to find Whale Island.”
    Quest logMoves on to ‘Before Sunset’

    you find Whale Island!

    That does it! I expected it.

    I knew you weren't the type to give up an adventure!

    Again, let's get the ship ready and sail before the sun sets!

    Script: npc/quests/quests_moscovia.txt:680

  50. Mr. Ibanoff

    50 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenAfter step 29; Script check: not $@mos1_edq; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94; Quest log 'Before Sunset' is not not started
    Quest logMoves on to ‘Departing’

    You just adjust the direction of

    the rudder by following my orders.

    At first, hold the rudder to go

    forward, to the east.

    Script: npc/quests/quests_moscovia.txt:964

  51. Mr. Ibanoff

    51 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenQuest stage 26 (set outside the steps listed here); Script check: not $@mos1_edq; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94; Script check: not mos_whale_edq >= 241 && mos_whale_edq <= 244; Quest log 'Departing' is not not started
    Quest logMoves on to ‘Whale Island!’

    Good luck. I hope you

    can return without problems.

    I will pray for you.

    See you next time.

    Script: npc/quests/quests_moscovia.txt:1015

  52. Aged Stranger

    52 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 15; Script check: not (MaxWeight - Weight) < 2000; Quest log 'Whale Island!' is not not started
    Choose“Don't you have a way?”
    Quest logMoves on to ‘Materials for Evidence’

    materials.

    Tell me whenever you're ready, and

    I'll send you back to the

    mainland.

    Script: npc/quests/quests_moscovia.txt:1426

  53. Aged Stranger

    53 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 33; Script check: not (MaxWeight - Weight) < 2000; Quest log 'Materials for Evidence' is not not started
    Have with you30 × Log, 20 × Tough Vines, 20 × Antelope Horn, 10 × Sea-Otter Fur
    Quest logMoves on to ‘Mysterious Musical Instrument’

    materials?

    You found the right materials.

    Okay, I will start to make the

    instrument.

    Script: npc/quests/quests_moscovia.txt:1467

  54. Aged Stranger

    54 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 37; Script check: not (MaxWeight - Weight) < 2000; Script check: mos_whale_edq == 34 || mos_whale_edq == 35; By chance (a random roll); Quest log 'Mysterious Musical Instrument' is not not started
    Quest logMoves on to ‘Gusli’

    If you show this to the good Csar,

    he can believe your story about the

    island. Everything is going to be

    well.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1531

  55. Csar Alexsay III

    55 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 39; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Script check: not mos_whale_edq > 17 && mos_whale_edq < 35; Quest log 'Mysterious Musical Instrument' is not not started
    Choose“I can play.”
    Have with you1 × GUSLI
    Quest logMoves on to ‘Gusli’

    You should be grateful for the

    Csar's mercy... impudent

    traveler...

    Even though I regard as your effort for the time so, award you. Take it and go out.

    Script: npc/quests/quests_moscovia.txt:2235

  56. Csar Alexsay III

    56 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 39; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Script check: not mos_whale_edq > 17 && mos_whale_edq < 35; Quest log 'Mysterious Musical Instrument' is not not started
    Choose“I can't play it.”
    Have with you1 × GUSLI
    Quest logMoves on to ‘Gusli’

    rest.

    The Csar didn't take pleasure in

    your story, as I expected.

    Even though I regard as your effort for the time so, award you. Take it.

    Script: npc/quests/quests_moscovia.txt:2266

  57. Csar Alexsay III

    57 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 39; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Script check: not mos_whale_edq > 17 && mos_whale_edq < 35
    Choose“I can play.”
    Have with you1 × GUSLI
    Quest logFinishes ‘Gusli’

    You should be grateful for the

    Csar's mercy... impudent

    traveler...

    Even though I regard as your effort for the time so, award you. Take it and go out.

    Script: npc/quests/quests_moscovia.txt:2236

  58. Csar Alexsay III

    58 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 39; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Script check: not mos_whale_edq > 17 && mos_whale_edq < 35
    Choose“I can't play it.”
    Have with you1 × GUSLI
    Quest logFinishes ‘Gusli’

    rest.

    The Csar didn't take pleasure in

    your story, as I expected.

    Even though I regard as your effort for the time so, award you. Take it.

    Script: npc/quests/quests_moscovia.txt:2267

  59. Mr. Ibanoff

    59 Talk to Mr. Ibanoff in Moscovia (135, 49)

    WhenAfter step 25

    What's going on?

    You should ride a ship now? Let's ready to leave hurry up.

    Script: npc/quests/quests_moscovia.txt:821 · mos_whale_edq = 4

  60. Mr. Ibanoff

    60 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenAfter step 11

    You just adjust the direction of

    the rudder by following my orders.

    At first, hold the rudder to go

    forward, to the east.

    Script: npc/quests/quests_moscovia.txt:875 · mos_whale_edq = 5

  61. Mr. Ibanoff

    61 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenAfter step 11; Quest log 'As the Tide Turns' is not not started
    Quest logMoves on to ‘Departing’

    You just adjust the direction of

    the rudder by following my orders.

    At first, hold the rudder to go

    forward, to the east.

    Script: npc/quests/quests_moscovia.txt:877

  62. Mr. Ibanoff

    62 Talk to Mr. Ibanoff in Charabel (98, 110)

    WhenQuest stage 11 (set outside the steps listed here); Script check: not $@mos1_edq; Script check: not mos_whale_edq >= 91 && mos_whale_edq <= 94; Quest log 'Departing' is not not started
    Quest logMoves on to ‘The Moving Island?’

    Heheh... What is...

    that... Hey! You...

    Go around the deck to look more

    carefully! Go!

    Script: npc/quests/quests_moscovia.txt:932

  63. 63 Go to the spot at Charabel (101, 111) (rudder)

    WhenAfter step 60; Script check: .@j == .@direction

    Monsters!!!

    These monsters are like none I have

    ever encountered! Be careful! We

    must repulse these monsters!

    Not confirmed yet: the quest stage is set to a computed value (.@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1).

    Script: npc/quests/quests_moscovia.txt:1165 · mos_whale_edq = .@monster_setting == 2 ? mos_whale_edq >= 241 ? .@r != 3 ? 26 : 25 : .@r != 3 ? 10 : 11 : mos_whale_edq + 1

  64. 64 Go to the spot at Charabel (81, 110)

    WhenAfter step 14; Quest log 'The Moving Island?' is not not started
    Quest logMoves on to ‘The Moving Island???’

    That... that is...

    Something... something is rising...

    Watch out! …!

    Ah... That... That is... What...

    Script: npc/quests/quests_moscovia.txt:2683

  65. Aged Stranger

    65 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 23; Script check: not (MaxWeight - Weight) < 2000; Quest log 'The Moving Island???' is not not started
    Quest logMoves on to ‘The Aged Stranger’

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1282

  66. Aged Stranger

    66 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 25; Script check: not (MaxWeight - Weight) < 2000
    Quest logMoves on to ‘Whale Island!’
    ThenSends you to Moscovia (163, 54)

    go back safely. Someday, if you

    want to come again to meet me, you

    can endure the same seas as last

    time. I won't stop you. Hehehe.

    Script: npc/quests/quests_moscovia.txt:1318

  67. Aged Stranger

    67 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 22; Script check: not (MaxWeight - Weight) < 2000; Wearing GUSLI; Class is Bard or Clown; By chance (a random roll)

    Now go back to the mainland and

    play the Gusli for our dear Csar.

    With your ability to play, surely

    you can win the admiration of all.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1725, 1725 · mos_whale_edq = 38

  68. Aged Stranger

    68 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 67; Script check: not (MaxWeight - Weight) < 2000; Script check: select("How would I get back here?:" + getarg(0) ? "I want to learn the Gusli" : "" + ":Go back to the mainland.") == 2

    I can't be too sure, though

    because I have never taught others.

    Okay. If you are ready to play the

    Gusli, let me know.

    Script: npc/quests/quests_moscovia.txt:1797 · mos_whale_edq = 36

  69. Aged Stranger

    69 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 22; Script check: not (MaxWeight - Weight) < 2000; Wearing GUSLI; Class is Bard or Clown; By chance (a random roll); Quest log 'Gusli' is not not started
    Quest logMoves on to ‘Gusli’

    Now go back to the mainland and

    play the Gusli for our dear Csar.

    With your ability to play, surely

    you can win the admiration of all.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1727

  70. Aged Stranger

    70 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 22; Script check: not (MaxWeight - Weight) < 2000; Wearing GUSLI; Class is Bard or Clown; By chance (a random roll); Quest log 'Gusli' is not started; Quest log 'Mysterious Musical Instrument' is not not started
    Quest logMoves on to ‘Gusli’

    Now go back to the mainland and

    play the Gusli for our dear Csar.

    With your ability to play, surely

    you can win the admiration of all.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1729

  71. Aged Stranger

    71 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 22; Script check: not (MaxWeight - Weight) < 2000; Wearing GUSLI; Class is Bard or Clown; By chance (a random roll)

    Practice more on your own.

    I will check on you again.

    If you practice, you will be good

    at it in no time.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1743, 1743 · mos_whale_edq = 37

  72. Aged Stranger

    72 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 71; Script check: not (MaxWeight - Weight) < 2000; Wearing GUSLI; Class is Bard or Clown; By chance (a random roll); Quest log 'Gusli' is not not started
    Quest logMoves on to ‘Gusli’

    Now go back to the mainland and

    play the Gusli for our dear Csar.

    With your ability to play, surely

    you can win the admiration of all.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1727

  73. Aged Stranger

    73 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 71; Script check: not (MaxWeight - Weight) < 2000; Wearing GUSLI; Class is Bard or Clown; By chance (a random roll); Quest log 'Gusli' is not started; Quest log 'Mysterious Musical Instrument' is not not started
    Quest logMoves on to ‘Gusli’

    Now go back to the mainland and

    play the Gusli for our dear Csar.

    With your ability to play, surely

    you can win the admiration of all.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_moscovia.txt:1729

  74. Aged Stranger

    74 Talk to Aged Stranger in Okrestnosti Of Moscovia (86, 104)

    WhenAfter step 67; Script check: not (MaxWeight - Weight) < 2000; Script check: select("How would I get back here?:" + getarg(0) ? "I want to learn the Gusli" : "" + ":Go back to the mainland.") == 3
    ThenSends you to Moscovia (162, 56)

    his instrument, with eyes closed.

    He is unresponsive...

    like having fallen into a world

    only his own.-

    Script: npc/quests/quests_moscovia.txt:1827

  75. Csar Alexsay III

    75 Talk to Csar Alexsay III in Inside Moscovia (131, 92)

    WhenAfter step 67; Script check: not (MaxWeight - Weight) < 2000; Needs earlier progress: mos_nowinter != 12; Needs earlier progress: mos_nowinter != 13; Needs earlier progress: mos_nowinter != 14; Needs earlier progress: mos_nowinter != 20; Script check: not mos_whale_edq > 17 && mos_whale_edq < 35; Have at least one of: GUSLI
    You get1 × Old Purple Box
    Quest logFinishes ‘Gusli’

    I express thanks to you on behalf

    of our dear Csar and all the people

    in his palace. I will reward your

    efforts, in the name of the Csar.

    Not confirmed yet: gives experience the script computes (checkre(3) ? 100000 : 1200000, 0).

    Script: npc/quests/quests_moscovia.txt:2347 · mos_whale_edq = 41

Rewards over the whole quest

1 × GUSLI; 1 × Old Navy Box; 1 × Old Purple Box

Linked quests

Steps here check progress in: Banishing Winter.

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.