Learning new languages starts with Schwarzwald Mechanic in Midgard Expedition Camp (197, 237). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.
Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.
Quest log
| Entry | What it says |
|---|---|
| Collection of Red Jewel #8241 | You collected a Red Jewel from a grave which stores voice on it! You bring this stone to Magic scholar in Ash-Vacuum on Rune-Midgarts. |
| Collection of blue Jewel #8242 | You collected blue jewel from a grave which stores voice on it! You bring this stone to Magic scholar in Ash-Vacuum on Rune-Midgarts. |
| Learning new languages #8243 | The three kingdoms are working together investigating the languages spoken by the people in Ash Vacuum. Seek out the language scholar of Arunafeltz. |
| Fairies and Tree Giants #8244 | Find samples of the languages spoken by the fairies and tree giants and then let Linguist Dictionary know what they're saying exactly. Report back to the language scholar of Arunafeltz. |
| Language sample investigation #8245 | Find the Rune-Midgarts Magician wandering inside the Expedition Camp. |
| Language sample investigation #8246 | Did you meet with the two new races? Assassins buried jewels around there. But be careful when you collect them, since they have some traps on them. Find the jewels and bring them back to the Rune-Midgart Magician. |
| Research progress #8247 | I will forward the extracted voice from jewels to the language scholar of Arunafeltz. If you are not that busy, can you check the language scholar's research progress. |
| Research progress #8248 | Just how are we going to put together these tremendous data and make it into a portable translator... Can you ask the opinion of the Mechanic Engineer from Schwartzwalt? |
| Compressing Information #8249 | Go back to the Rune-Midgart Magician and see if he knows how to compress information using his magic. |
| Storage Gem #8250 | Outside of Ash-Vacuum, there are considerably mysterious stones not found in the Midgard. Can you bring me one of them? Find an Unidentified Mineral and bring it back to Magician Whisper |
| Injection of Magic #8251 | Please wait for a while as Magician Whisper works with the jewel. |
| Handworked jewels #8252 | This is the last request. Please bring this worked jewel to to the Mechanic Engineer from Schwartzwalt. |
| Language translation device #8253 Time limit: 1h | I need to make the device which can read the magic code from the jewels. It should only take me 1 hour to finish making it. Return after 1 hour. |
Walkthrough

1 Talk to Schwarzwald Mechanic in Midgard Expedition Camp (197, 237)
When Room in your inventory for what you get; Script check: ep13_1_edq > 2 || ep13_start == 100 Quest log Starts ‘Learning new languages’ We don't know if they are friend or foe, but it will be much easier for our research here if we could find out.
So, the Triple Alliance Research Group is working together to find out. I would like to know how far the Arunafeltz Linguist's decoding process is. Would you go and find out for me?
The Arunafeltz Linguist should be on the second floor of the Alliance Headquarters.
Script:
npc/quests/quests_13_2.txt:3545· ep13_2_rhea = 1
2 Talk to Arunafeltz Linguist in Inside Midgard Expedition Camp (168, 82)
When After step 1; Script check: .@check_splque00 == 0; Script check: .@check_manque00 == 0 Quest log Finishes ‘Learning new languages’; starts ‘Fairies and Tree Giants’ I've said this much, I think you'd be able to guess what I'm going to ask you to do.
The Alliance Research Group has great interest in other intelligent life. Each country's secret agents are making every effort to communicate with those two races, there's just not enough information.
Do me a favor and go outside of the camp, find the fairies and wooden giants, and remember everything that they are saying, word for word so that I can hear what their language sounds like.
Script:
npc/quests/quests_13_2.txt:3847· ep13_2_rhea = 2
3 Talk to Arunafeltz Linguist in Inside Midgard Expedition Camp (168, 82)
When After step 2; Script check: .@check_splque00 > 0; Script check: .@check_manque00 > 0; Script check: .@spl_score03 > 2; Script check: .@man_score03 > 2 It will be like this.
.Hmm....Hm..I see...
....Ummmm...
- Dictionary stared at the paper intently. -
Script:
npc/quests/quests_13_2.txt:4027· ep13_2_rhea = 3
4 Talk to Arunafeltz Linguist in Inside Midgard Expedition Camp (168, 82)
When After step 3 Quest log Finishes ‘Fairies and Tree Giants’; starts ‘Language sample investigation’ Ah, right, I heard that a Rune-Midgarts Magician knows a way to conduct research based on a sample of language, would you go and ask him to help me?
The Rune-Midgarts Magician is wandering inside of the Expedition Camp.
It's difficult to continue on a research without some more samples of language. Please do my favor.
Script:
npc/quests/quests_13_2.txt:4104· ep13_2_rhea = 4
5 Talk to Rune-Midgarts Magician in Midgard Expedition Camp (147, 256)
When After step 4 Quest log Finishes ‘Language sample investigation’; starts ‘Language sample investigation’ Well, I can't force you to do it if you are too busy with other matters...
There's an old saying, The one who's thirsty will dig for a well...
I almost forgot! You should be careful when you dig for the Gem.
Assassins installed a trap to protect Gems as they bury them.
Script:
npc/quests/quests_13_2.txt:4259· ep13_2_rhea = 5
6 Talk to Rune-Midgarts Magician in Midgard Expedition Camp (147, 256)
When After step 5; Script check: .@check_spljew00 > 0; Script check: .@check_manjew00 > 0 Have with you 1 ×
Red Jewel, 1 ×
Blue JewelIt takes 1 ×
Red Jewel, 1 ×
Blue JewelQuest log Finishes ‘Collection of Red Jewel’; finishes ‘Collection of blue Jewel’; finishes ‘Language sample investigation’; starts ‘Research progress’ I will extract a voice recorded in this gem and send them to the Linguist from Arunafeltz.
It looks like there's many kind of convenient machines. Voices I've extracted can be sent directly to the Linguist from Arunafeltz by using this recording machine.
So I will be ok by on my own. Thank you for your trouble.
Script:
npc/quests/quests_13_2.txt:4288· ep13_2_rhea = 6
7 Talk to Arunafeltz Linguist in Inside Midgard Expedition Camp (168, 82)
When After step 6; Script check: not ep13_2_rhea > 3 && ep13_2_rhea < 6 Quest log Finishes ‘Research progress’; starts ‘Research progress’ It's a wonder that at the moment when I heard that language first-hand I could decode it flawlessly in spite of myself. It must be the blessing of Goddess Freya.
But the problem is...
How are we going to put together this tremendous data and make it into a portable translator... I just can't figure out how.
I wonder what the Mechanic Engineer from the Schwarzwald Republic would think... Would you be kind to go ask him?
Script:
npc/quests/quests_13_2.txt:4139· ep13_2_rhea = 7
8 Talk to Schwarzwald Mechanic in Midgard Expedition Camp (197, 237)
When After step 7; Room in your inventory for what you get; Script check: ep13_1_edq > 2 || ep13_start == 100; Script check: not ep13_2_rhea > 0 && ep13_2_rhea < 7 Quest log Finishes ‘Research progress’; starts ‘Compressing Information’ I heard that by using a Magical Spell of Rune-Midgarts, you can transpose data to a magical power and lock it into a gem... I'd like some suggestions from the Rune-Midgarts Magician.
Would you be kind to ask them for help?
While you are gone, I be here organizing these documents.
Script:
npc/quests/quests_13_2.txt:3597· ep13_2_rhea = 8
9 Talk to Rune-Midgarts Magician in Midgard Expedition Camp (147, 256)
When After step 8; Script check: not ep13_2_rhea > 5 && ep13_2_rhea < 8 Quest log Finishes ‘Compressing Information’; starts ‘Storage Gem’ I heard that cold side of a field outside of the Expedition Camp, Mysterious Ore that can't be found in the Midgard.
Only if we could find that ore, it would make this work much easier... What do you think about that? Do you think you could go and find one for me?
While you are gone, I will organize the data to put into the Gem.
Script:
npc/quests/quests_13_2.txt:4355· ep13_2_rhea = 9
10 Talk to Rune-Midgarts Magician in Midgard Expedition Camp (147, 256)
When After step 9; Script check: not ep13_2_rhea > 5 && ep13_2_rhea < 8 Have with you 1 ×
Unidentified MineralIt takes 1 ×
Unidentified MineralQuest log Finishes ‘Storage Gem’; starts ‘Injection of Magic’ Wow!!! Th, This is unbelievable!
An ore with this much storage space, only a size of fingernail could store both of two languages!
Could you wait for a minute?
Take some rest while I craft this ore into a gem and put the magical data into it. You look exhausted...
Script:
npc/quests/quests_13_2.txt:4391· ep13_2_rhea = 10
11 Talk to Rune-Midgarts Magician in Midgard Expedition Camp (147, 256)
When After step 10; Script check: not ep13_2_rhea > 5 && ep13_2_rhea < 8; By chance (a random roll) Quest log Finishes ‘Injection of Magic’; starts ‘Handworked jewels’ Please deliver this crafted gem to the Mechanic Engineer from Schwarzwald.
I'm really sorry to ask you so many favors..., Ah...I've used up too much magical power...I should rest for a while.
- Received the Crafted Gem -
- from Whisper !! -
Not confirmed yet: depends on a random roll in the script.
Script:
npc/quests/quests_13_2.txt:4430· ep13_2_rhea = 11
12 Talk to Schwarzwald Mechanic in Midgard Expedition Camp (197, 237)
When After step 11; Room in your inventory for what you get; Script check: ep13_1_edq > 2 || ep13_start == 100; Script check: not ep13_2_rhea > 0 && ep13_2_rhea < 7; Script check: not ep13_2_rhea > 7 && ep13_2_rhea < 11 Quest log Finishes ‘Handworked jewels’; starts ‘Language translation device’ Fortunately, It won't be as hard as we thought.
If we transform a magical power wave to an eletric signal and connect it to a human body, then transmit a data to a brain directly. That will allow us to receive and understand a data without any loading process.
I don't have time to explain everything. I have to start the work right away.
With all preperation done, allow me about one hour to finish this thing.
Script:
npc/quests/quests_13_2.txt:3641· ep13_2_rhea = 12
13 Talk to Schwarzwald Mechanic in Midgard Expedition Camp (197, 237)
When After step 12; Room in your inventory for what you get; Script check: ep13_1_edq > 2 || ep13_start == 100; Script check: not ep13_2_rhea > 0 && ep13_2_rhea < 7; Script check: not ep13_2_rhea > 7 && ep13_2_rhea < 11; Script check: .@trs_time01 == 2 Quest log Finishes ‘Language translation device’ Hmm...
Anyways, now we've got the idea, I will give you this first piece of work.
Thank you for helping us out.
I hope this ring would be a big help for your journey through the other world.
Script:
npc/quests/quests_13_2.txt:3711· ep13_2_rhea = 100
14 Talk to Manuk Galtun in Manuk Mining Camp (252, 116)
When After step 13; Room in your inventory for what you get; Wearing Ring of the Ancient Wise King; Needs earlier progress: ep13_2_days01 != 0; Needs earlier progress: ep13_2_days01 == 1; Script check: .@qst_cpl01 == 2; Script check: .@qst_cpl02 == 2 You get 25,000,000 Base EXP and 15,000,000 Job EXP (500,000 / 300,000 × 50, the server's quest rate) Sure enough... I, the Sapha Galtun, Strom, apologize to you. I should not have been so quick to despise you.
I admit that you are a brave soldier, please feel free to visit Manuk.
Although I don't have much to offer, please accept these coins.
If you need to buy something, you can use them.
Script:
npc/quests/quests_13_2.txt:2786
15 Talk to Manuk Galtun in Manuk Mining Camp (252, 116)
When After step 13; Room in your inventory for what you get; Wearing Ring of the Ancient Wise King; Needs earlier progress: ep13_2_days01 != 0; Needs earlier progress: ep13_2_days01 == 1; Script check: .@qst_cpl01 == 2; Script check: .@qst_cpl02 == 2 You get 10 ×
Manuk CoinSure enough... I, the Sapha Galtun, Strom, apologize to you. I should not have been so quick to despise you.
I admit that you are a brave soldier, please feel free to visit Manuk.
Although I don't have much to offer, please accept these coins.
If you need to buy something, you can use them.
Script:
npc/quests/quests_13_2.txt:2787
16 Talk to Schwarzwald Mechanic in Midgard Expedition Camp (197, 237)
When After step 12; Room in your inventory for what you get; Script check: ep13_1_edq > 2 || ep13_start == 100; Script check: not ep13_2_rhea > 0 && ep13_2_rhea < 7; Script check: not ep13_2_rhea > 7 && ep13_2_rhea < 11; Script check: .@trs_time01 == 2 You get 50,000,000 Base EXP and 15,000,000 Job EXP (1,000,000 / 300,000 × 50, the server's quest rate) Hmm...
Anyways, now we've got the idea, I will give you this first piece of work.
Thank you for helping us out.
I hope this ring would be a big help for your journey through the other world.
Script:
npc/quests/quests_13_2.txt:3716
17 Talk to Schwarzwald Mechanic in Midgard Expedition Camp (197, 237)
When After step 12; Room in your inventory for what you get; Script check: ep13_1_edq > 2 || ep13_start == 100; Script check: not ep13_2_rhea > 0 && ep13_2_rhea < 7; Script check: not ep13_2_rhea > 7 && ep13_2_rhea < 11; Script check: .@trs_time01 == 2 You get 1 ×
Ring of the Ancient Wise KingHmm...
Anyways, now we've got the idea, I will give you this first piece of work.
Thank you for helping us out.
I hope this ring would be a big help for your journey through the other world.
Script:
npc/quests/quests_13_2.txt:3717
Rewards over the whole quest
25,000,000 Base EXP and 15,000,000 Job EXP (500,000 / 300,000 × 50, the server's quest rate); 10 ×
Manuk Coin; 50,000,000 Base EXP and 15,000,000 Job EXP (1,000,000 / 300,000 × 50, the server's quest rate); 1 ×
Ring of the Ancient Wise King
Repeating
- Quest log 'Language translation device' has a time limit of 1h
Linked quests
Steps here check progress in: Rata Hunt.
How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.