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Investigating

Investigating starts with a spot in Airship (90, 63). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Quest log

EntryWhat it says
Written Orders #17007If you insist on learning more about the smugglers, then you need to bring a written order from a high ranking officer to Al Hamad.
Investigating #17008High Priest Zhed said that he was too preoccupied with other matters, but that High Priestess Niren may know something about the smugglers from Veins.
High Priestess Niren

Walkthrough

  1. 1 Go to the spot at Airship (90, 63) (Event Switch)

    WhenScript check: prt_curse == 36 || prt_curse == 45 || prt_curse == 56 || prt_curse == 61

    Priest Bamph is expecting

    your arrival at Prontera

    Church. Please visit him

    as soon as you can.

    Script: npc/quests/quests_nameless.txt:78 · aru_monas = 1

  2. boss

    2 Talk to boss in Inside Valhalla (15, 15)

    WhenScript check: not getgmlevel() < 99
    Choose“How much?”

    Input.

    Not confirmed yet: the quest stage is set to a computed value (.@input).

    Script: npc/quests/quests_nameless.txt:1499 · aru_monas = .@input

  3. Father Bamph

    3 Talk to Father Bamph in The Sanctuary (185, 106)

    WhenAfter step 1; Needs earlier progress: prt_curse != 13; Needs earlier progress: prt_curse != 14; Needs earlier progress: prt_curse != 15; Needs earlier progress: prt_curse != 16; Needs earlier progress: prt_curse != 17; Script check: not prt_curse > 17 && prt_curse < 22; Needs earlier progress: prt_curse != 22; Needs earlier progress: prt_curse != 23; Needs earlier progress: prt_curse != 31; Needs earlier progress: prt_curse != 32; Needs earlier progress: prt_curse != 33; Needs earlier progress: prt_curse != 41; Needs earlier progress: prt_curse != 42; Needs earlier progress: prt_curse != 51; Needs earlier progress: prt_curse != 52; Needs earlier progress: prt_curse != 34; Script check: not prt_curse > 34 && prt_curse < 40 && !aru_monas; Needs earlier progress: prt_curse != 40; Needs earlier progress: prt_curse != 43; Needs earlier progress: prt_curse != 53; Script check: not prt_curse > 43 && prt_curse < 50 && !aru_monas; Needs earlier progress: prt_curse != 50; Needs earlier progress: prt_curse != 60; Script check: prt_curse == 36 || prt_curse == 45 || prt_curse == 56 || prt_curse == 61

    last seen in Comodo. Please

    speak to our informant, Larjes,

    and he will assist you in your

    search for the lost official.

    Script: npc/quests/quests_prontera.txt:2822 · aru_monas = 2

  4. Ordinary Man

    4 Talk to Ordinary Man in Inside Comodo (174, 89)

    WhenAfter step 3
    ThenSends you to Inside Comodo (110, 53)

    Er, would you come

    over this way? I don't

    want anyone else to

    overhear us talking.

    Script: npc/quests/quests_nameless.txt:132 · aru_monas = 3

  5. Ordinary Man

    5 Talk to Ordinary Man in Inside Comodo (111, 52)

    WhenAfter step 4

    him are from Arunafeltz.

    I'm prohibited from entering

    Arunafeltz so I wasn't able

    to investigate any further.

    Script: npc/quests/quests_nameless.txt:193 · aru_monas = 4

  6. Father Bamph

    6 Talk to Father Bamph in The Sanctuary (185, 106)

    WhenAfter step 5; Needs earlier progress: prt_curse != 13; Needs earlier progress: prt_curse != 14; Needs earlier progress: prt_curse != 15; Needs earlier progress: prt_curse != 16; Needs earlier progress: prt_curse != 17; Script check: not prt_curse > 17 && prt_curse < 22; Needs earlier progress: prt_curse != 22; Needs earlier progress: prt_curse != 23; Needs earlier progress: prt_curse != 31; Needs earlier progress: prt_curse != 32; Needs earlier progress: prt_curse != 33; Needs earlier progress: prt_curse != 41; Needs earlier progress: prt_curse != 42; Needs earlier progress: prt_curse != 51; Needs earlier progress: prt_curse != 52; Needs earlier progress: prt_curse != 34; Script check: not prt_curse > 34 && prt_curse < 40 && !aru_monas; Needs earlier progress: prt_curse != 40; Needs earlier progress: prt_curse != 43; Needs earlier progress: prt_curse != 53; Script check: not prt_curse > 43 && prt_curse < 50 && !aru_monas; Needs earlier progress: prt_curse != 50; Needs earlier progress: prt_curse != 60; Script check: prt_curse == 36 || prt_curse == 45 || prt_curse == 56 || prt_curse == 61

    Arunafeltz lately, but I didn't

    think they would make

    their move so soon. Hmm...

    Give me a moment to think.

    Script: npc/quests/quests_prontera.txt:2852 · aru_monas = 5

  7. Father Bamph

    7 Talk to Father Bamph in The Sanctuary (185, 106)

    WhenAfter step 6; Needs earlier progress: prt_curse != 13; Needs earlier progress: prt_curse != 14; Needs earlier progress: prt_curse != 15; Needs earlier progress: prt_curse != 16; Needs earlier progress: prt_curse != 17; Script check: not prt_curse > 17 && prt_curse < 22; Needs earlier progress: prt_curse != 22; Needs earlier progress: prt_curse != 23; Needs earlier progress: prt_curse != 31; Needs earlier progress: prt_curse != 32; Needs earlier progress: prt_curse != 33; Needs earlier progress: prt_curse != 41; Needs earlier progress: prt_curse != 42; Needs earlier progress: prt_curse != 51; Needs earlier progress: prt_curse != 52; Needs earlier progress: prt_curse != 34; Script check: not prt_curse > 34 && prt_curse < 40 && !aru_monas; Needs earlier progress: prt_curse != 40; Needs earlier progress: prt_curse != 43; Needs earlier progress: prt_curse != 53; Script check: not prt_curse > 43 && prt_curse < 50 && !aru_monas; Needs earlier progress: prt_curse != 50; Needs earlier progress: prt_curse != 60; Script check: prt_curse == 36 || prt_curse == 45 || prt_curse == 56 || prt_curse == 61; By chance (a random roll)
    Choose“Of course, I'll help.”

    investigate the city of Rachel.

    Please accept this money

    to cover your Airship fee.

    Thank you, and good luck.

    Not confirmed yet: depends on a random roll in the script; zeny changes by a computed amount (checkre(0) ? 5000 : 1500).

    Script: npc/quests/quests_prontera.txt:2896 · aru_monas = 6

  8. Waiter

    8 Talk to Waiter in Inside Rachel (308, 59)

    WhenAfter step 7
    Choose“I'd like to order.”

    here for something else?

    Sure, no problem.

    Did you come alone?

    Right this way.

    Script: npc/quests/quests_nameless.txt:234 · aru_monas = 7

  9. Waiter

    9 Talk to Waiter in Inside Rachel (308, 59)

    WhenAfter step 7; By chance (a random roll)
    Choose“I'd like to order.”
    ThenSends you to Inside Rachel (303, 43)

    here for something else?

    Sure, no problem.

    Did you come alone?

    Right this way.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_nameless.txt:236

  10. Waiter

    10 Talk to Waiter in Inside Rachel (308, 59)

    WhenAfter step 7; By chance (a random roll)
    Choose“I'd like to order.”
    ThenSends you to Inside Rachel (304, 43)

    here for something else?

    Sure, no problem.

    Did you come alone?

    Right this way.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_nameless.txt:237

  11. Waiter

    11 Talk to Waiter in Inside Rachel (308, 59)

    WhenAfter step 7; By chance (a random roll)
    Choose“I'd like to order.”
    ThenSends you to Inside Rachel (304, 39)

    here for something else?

    Sure, no problem.

    Did you come alone?

    Right this way.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_nameless.txt:238

  12. Waiter

    12 Talk to Waiter in Inside Rachel (308, 59)

    WhenAfter step 7; By chance (a random roll)
    Choose“I'd like to order.”
    ThenSends you to Inside Rachel (303, 39)

    here for something else?

    Sure, no problem.

    Did you come alone?

    Right this way.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_nameless.txt:239

  13. 13 Go to the spot at Inside Rachel (301, 43) (MealConversation Trigger)

    WhenAfter step 8; Room in your inventory for what you get

    Whoa, this fish tastes...

    I've never tasted anything

    like it! It's almost like

    a dessert. God, it's good!

    Script: npc/quests/quests_nameless.txt:434 · aru_monas = 8

  14. 14 Go to the spot at Inside Rachel (301, 43) (MealConversation Trigger)

    WhenAfter step 8; Room in your inventory for what you get
    Have with you3,001 zeny
    It takes3,000 zeny
    You get4 × Assorted Seafood

    Whoa, this fish tastes...

    I've never tasted anything

    like it! It's almost like

    a dessert. God, it's good!

    Script: npc/quests/quests_nameless.txt:437

  15. Magistrate

    15 Talk to Magistrate in Inside Veins (78, 314)

    WhenAfter step 13

    Listen, I appreciate your

    concern, but I'm really not

    comfortable talking to complete

    strangers about my problems.

    Script: npc/quests/quests_nameless.txt:471 · aru_monas = 9

  16. Soldier

    16 Talk to Soldier in Inside Veins (81, 296)

    WhenAfter step 15

    Maybe the magistrate would

    know if he was able to finish

    interrogating the smugglers.

    I'm not sure if he did since the smugglers were taken away.

    Script: npc/quests/quests_nameless.txt:681 · aru_monas = 10

  17. Magistrate

    17 Talk to Magistrate in Inside Veins (78, 314)

    WhenAfter step 16
    Choose“I want to know about the smugglers.”

    bring me a written order

    from a higher ranking officer.

    Oh, and you're prohibited

    asking anyone else, so behave.

    Script: npc/quests/quests_nameless.txt:515 · aru_monas = 11

  18. High Priest Zhed

    18 Talk to High Priest Zhed in Inside Rachel Sanctuary (277, 159)

    WhenAfter step 17; Room in your inventory for what you get; Needs earlier progress: lost_boy != 12; Script check: not lost_boy == 13 && ra_tem_q < 14; Script check: not lost_boy == 13 && ra_tem_q == 14; Needs earlier progress: ra_tem_q != 15; Needs earlier progress: ra_tem_q != 16; Needs earlier progress: ra_tem_q != 17; Needs earlier progress: ra_tem_q != 18; Needs earlier progress: ra_tem_q != 19; Script check: not ra_tem_q >= 20 && ra_tem_q < 22; Needs earlier progress: ra_tem_q != 23; Script check: MISC_QUEST & 8192; Needs earlier progress: rachel_camel == 25
    Choose“Ask About Veins Incident”
    Quest logMoves on to ‘Investigating’

    think much of it at the time.

    Why don't you speak to Niren?

    I'm sure that she can tell you

    more about what happened.

    Script: npc/quests/quests_rachel.txt:5342 · aru_monas = 12

  19. Niren

    19 Talk to Niren in Freya's Grand Temple (Sesilmir) (165, 57)

    WhenAfter step 18; Room in your inventory for what you get
    Choose“Ask About Veins Smugglers”

    but I'd be compromising my

    position. I'm sorry. Please

    come back and tell me if

    you learn anything there.

    Script: npc/quests/quests_nameless.txt:1641 · aru_monas = 13

  20. Magistrate

    20 Talk to Magistrate in Inside Veins (78, 314)

    WhenAfter step 19

    I know. Does this mean

    we have to capture the

    smugglers again? I don't

    know what's going on...

    Script: npc/quests/quests_nameless.txt:611 · aru_monas = 14

  21. Drunkard

    21 Talk to Drunkard in Inside Veins (239, 115)

    WhenAfter step 20; Needs earlier progress: rachel_camel == 25

    so early? You won't believe it!

    Hah hah! He--*Hic*

    He thought he saw a ghost!

    Bwah hah hah! Oooog... Hey...

    Script: npc/quests/quests_nameless.txt:723 · aru_monas = 15

  22. Kid

    22 Talk to Kid in Veins, the Canyon Village (327, 185)

    WhenAfter step 21; Script check: MISC_QUEST & 8192; Needs earlier progress: rachel_camel != 0; Needs earlier progress: rachel_camel != 1; Needs earlier progress: rachel_camel != 2; Needs earlier progress: rachel_camel != 3; Needs earlier progress: rachel_camel != 4; Needs earlier progress: rachel_camel != 5; Needs earlier progress: rachel_camel != 6; Needs earlier progress: rachel_camel != 7; Needs earlier progress: rachel_camel != 8; Needs earlier progress: rachel_camel != 9; Needs earlier progress: rachel_camel != 10; Needs earlier progress: rachel_camel != 11; Script check: not rachel_camel > 11 && rachel_camel < 17; Needs earlier progress: rachel_camel != 17; Needs earlier progress: rachel_camel != 18; Needs earlier progress: rachel_camel != 19; Needs earlier progress: rachel_camel != 20; Needs earlier progress: rachel_camel != 21; Needs earlier progress: rachel_camel != 22; Needs earlier progress: rachel_camel != 23; Needs earlier progress: rachel_camel != 24

    a little while, anyway.

    Heh heh! Thanks!

    I'm happy that

    I can help you too!

    Script: npc/quests/quests_veins.txt:3144 · aru_monas = 16

  23. 23 Go to the spot at Veins Field 7 (125, 128) (Boat)

    WhenAfter step 22
    Choose“Yes, I'm ready.”
    ThenSends you to Nameless Island Entrance (257, 217)

    Alright, let's go.

    Hold on to something:

    this will probably be

    a pretty rocky ride...

    Script: npc/quests/quests_nameless.txt:834 · aru_monas = 17

  24. 24 Go to the spot at Veins Field 7 (125, 128) (Boat)

    WhenAfter step 22
    Choose“Go to Monastery”
    ThenSends you to Nameless Island Entrance (257, 217)

    can take you to the

    monastery.

    You set sail for

    the monastery...

    Script: npc/quests/quests_nameless.txt:857

  25. Secret Agent

    25 Talk to Secret Agent in Veins Field 7 (128, 130)

    WhenAfter step 22
    Choose“Yes, I'm ready.”
    ThenSends you to Nameless Island Entrance (257, 217)

    Alright, let's go.

    Hold on to something:

    this will probably be

    a pretty rocky ride...

    Script: npc/quests/quests_nameless.txt:902 · aru_monas = 17

  26. 26 Go to the spot at Nameless Island Entrance (127, 207) (Dead Crow)

    WhenAfter step 23
    Choose“Investigate”
    ThenSends you to Inside Nameless Island (15, 60)

    A sharp, throbbing pain

    assails the back of your

    head as you fall into

    unconsciousness...

    Script: npc/quests/quests_nameless.txt:1012 · aru_monas = 18

  27. 27 Go to the spot at Inside Nameless Island (15, 61) (Pass Out)

    WhenAfter step 26

    you, but... I wonder why

    he's not attacking us.

    I guess you'll have to go

    right up to him and ask.

    Script: npc/quests/quests_nameless.txt:1093 · aru_monas = 19

  28. Creature

    28 Walk up to Creature in Inside Nameless Island (13, 53)

    WhenAfter step 27; Script check: mobcount("nameless_in", "Creature#Monas::OnMyMobDead") < 1; Script check: not @aru_monas_kill
    Monsters appear1 × Zombie Slaughter on Inside Nameless Island

    Grrr~!!!

    Script: npc/quests/quests_nameless.txt:1121

  29. 29 Walk up to Out_from_Monastery in Inside Nameless Island (12, 37)

    WhenAfter step 27
    ThenSends you to Nameless Island Entrance (168, 252)

    Script: npc/quests/quests_nameless.txt:1137 · aru_monas = 20

  30. 30 Go to the spot at Veins Field 7 (125, 128) (Boat)

    WhenAfter step 22
    Choose“Go to Monastery”
    ThenSends you to Nameless Island Entrance (257, 217)

    can take you to the

    monastery.

    You set sail for

    the monastery...

    Script: npc/quests/quests_nameless.txt:875

  31. 31 Go to the spot at Nameless Island Entrance (169, 254) (Night)

    WhenAfter step 29

    survive long in a place

    like this. I'm going to wait

    for you in the boat. Learn

    what you need to learn, and then come back safe, ….

    Script: npc/quests/quests_nameless.txt:1181 · aru_monas = 21

  32. Larjes

    32 Talk to Larjes in Nameless Island Entrance (259, 218)

    WhenAfter step 26
    Choose“Yes”
    ThenSends you to Veins Field 7 (130, 130)

    you want to investigate,

    but did you want to leave

    this place for a while?

    Alight, let's go.

    Script: npc/quests/quests_nameless.txt:1219

  33. 33 Go to the spot at Cursed Abbey Dungeon F2 (224, 70) (Books)

    WhenAfter step 31; Room in your inventory for what you get
    Choose“Examine Book”
    You get1 × Research Note

    There's a book stained

    with blood amongst all

    these old, moldy books.

    Script: npc/quests/quests_nameless.txt:1341 · aru_monas = 22

  34. Man

    34 Talk to Man in Cursed Abbey Dungeon F3 (232, 233)

    WhenAfter step 33; Script check: aru_monas == 22 || aru_monas == 23
    Choose“Touch Him”
    Monsters appear1 × Dead King on Cursed Abbey Dungeon F3

    for some reason.

    As you touch him, the

    man suddenly jumps

    up with a crazed yowl.

    Script: npc/quests/quests_nameless.txt:1390 · aru_monas = 23

  35. Dead Man

    35 Talk to Dead Man in Cursed Abbey Dungeon F3 (232, 232)

    WhenAfter step 34; Room in your inventory for what you get
    You get1 × Token of King

    you find a shining medal...

    This medal...

    This means that

    this man is...!

    Script: npc/quests/quests_nameless.txt:1439 · aru_monas = 24

  36. Larjes

    36 Talk to Larjes in Nameless Island Entrance (259, 218)

    WhenAfter step 26
    Choose“No”
    ThenSends you to Veins Field 7 (130, 130)

    Did you still want to

    investigate the island?

    Alright, let's go.

    Script: npc/quests/quests_nameless.txt:1237

  37. Larjes

    37 Talk to Larjes in Nameless Island Entrance (259, 218)

    WhenAfter step 35; Without Token of King in the inventory
    Choose“Yes”
    ThenSends you to Veins Field 7 (130, 130)

    you want to investigate,

    but did you want to leave

    this place for a while?

    Alright, let's go.

    Script: npc/quests/quests_nameless.txt:1264

  38. Larjes

    38 Talk to Larjes in Nameless Island Entrance (259, 218)

    WhenAfter step 35
    Have with you1 × Token of King
    It takes1 × Token of King
    ThenSends you to Veins Field 7 (130, 130)

    this place for a while?

    Did you still want to

    investigate the island?

    Alright, let's go.

    Not confirmed yet: gives experience the script computes (checkre(3) ? 100000 : 1000000, 0).

    Script: npc/quests/quests_nameless.txt:1293 · aru_monas = 25

  39. Niren

    39 Talk to Niren in Freya's Grand Temple (Sesilmir) (165, 57)

    WhenAfter step 38; Room in your inventory for what you get
    Choose“Ask About Veins Smugglers”
    Have with you1 × Research Note
    It takes1 × Research Note

    this monastery issue needs

    top priority. We won't be able

    to handle it if another threat

    comes from that place.

    Not confirmed yet: gives experience the script computes (checkre(3) ? 50000 : 500000, 0).

    Script: npc/quests/quests_nameless.txt:1708 · aru_monas = 26

  40. 40 Go to the spot at Nameless Island Entrance (145, 162) (AideAmi)

    WhenAfter step 39
    Choose“Stay here”
    ThenSends you to Nameless Island Entrance (158, 169)

    There is a low wall here against the other wall, if I climb it I could reach the resting place of Tristan III...

    Script: npc/quests/quests_nameless.txt:1474

  41. 41 Go to the spot at Nameless Island Entrance (145, 162) (AideAmi)

    WhenAfter step 39
    Choose“Climb the wall”
    ThenSends you to Cursed Abbey Dungeon F1 (51, 15)

    There is a low wall here against the other wall, if I climb it I could reach the resting place of Tristan III...

    Script: npc/quests/quests_nameless.txt:1477

Rewards over the whole quest

4 × Assorted Seafood; 1 × Research Note; 1 × Token of King

Linked quests

Steps here check progress in: Geoborg Family Curse, Kids in Veins - Where's the Little Sis?, Stolen Gemstone.

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.