Yanis Online Wiki Back to the Yanis website

Inspection of Odin Shrine

Inspection of Odin Shrine starts with Sign in Hugel, the Quaint Garden Village (91, 152), from base level 60. The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Quest log

EntryWhat it says
Inspection of Odin Shrine #11000Anyway, if you'd like to help us, please take a look around the shrine and see if you'd want to work for us. Please talk to the Boatman to travel to the shrine, okay?
Talk to Alex again after investigating the Shrine.
Inspection of Odin Shrine #11001Your first assignment is to bring me 5 Runes of the Darkness from the shrine. Don't worry, I'll make sure that you're rewarded for your efforts.
Bring 5 Runes of Darkness to Alex.
Inspection of Odin Shrine #11002Alex is murmuring about the grey haired woman as he receives the Runes of Darkness.
Should I talk to her?
Inspection of Odin Shrine #11003Now, you first need to go to the shrine and survey the area for your own benefit. Talk to the Boatman, and he'll take you there, okay?
Talk with Laura after surveying.
Inspection of Odin Shrine #11004Alright, please fetch me 5 Runes of the Darkness from the Odin Shrine.
Bring 5 Runes of Darkness to Laura.
Inspection of Odin Shrine #11005Your first mission is completed. Would there be anything else to help?
Inspection of Odin Shrine #11006Laura is wondered what those guys in the other room are up to.
Sneak to overhear Alex's conversation and go back to Laura.
Inspection of Odin Shrine #11007I want you to check the inner island, and see what you can find.
Investigate the inner island of Odin Shrine which is built on two connected islands.
Inspection of Odin Shrine #11008I've got a favor of my own to ask you. Would you please bring this file to Morocc?
Bring the file to Ashe's comrade over at the South Gate of Morocc.

Walkthrough

  1. Sign

    1 Talk to Sign in Hugel, the Quaint Garden Village (91, 152)

    WhenAt the start

    **Recruitment Notice**

    We are now hiring recruits

    for the Odin Shrine Expedition.

    - Shrine Expedition Dept.

    Script: npc/quests/quests_hugel.txt:7688 · hg_odin = 1

  2. Alex

    2 Talk to Alex in Inside Hugel (19, 161)

    WhenAfter step 1
    Quest logStarts ‘Inspection of Odin Shrine’

    around the shrine and see

    if you'd want to work for us.

    Please talk to the Boatman

    to travel to the shrine, okay?

    Script: npc/quests/quests_hugel.txt:7774 · hg_odin = 2

  3. Laura

    3 Talk to Laura in Inside Hugel (14, 11)

    WhenAt the start
    ThenSends you to Inside Hugel (15, 76)

    Hm? What are you doing

    here? Ashe, Ashe! Get

    this person out of here!

    Script: npc/quests/quests_hugel.txt:8106

  4. Laura

    4 Talk to Laura in Inside Hugel (14, 11)

    WhenAfter step 1; Base level 60 or higher
    Choose“Nah, forget it.” then “Alright, I'll do it.”
    Quest logStarts ‘Inspection of Odin Shrine’

    you need to go to the shrine

    and survey the area for your

    own benefit. Talk to the Boatman, and he'll take you there, okay?

    Hurry up and come back soon!

    Script: npc/quests/quests_hugel.txt:8219 · hg_odin = 12

  5. Laura

    5 Talk to Laura in Inside Hugel (14, 11)

    WhenAfter step 1; Base level 60 or higher
    Choose“Yes, I'll do it!”
    Quest logStarts ‘Inspection of Odin Shrine’

    you need to go to the shrine

    and survey the area for your

    own benefit. Talk to the Boatman, and he'll take you there, okay?

    Hurry up and come back soon!

    Script: npc/quests/quests_hugel.txt:8219 · hg_odin = 12

  6. Laura

    6 Talk to Laura in Inside Hugel (159, 84) (also at Inside Hugel (158, 84))

    WhenScript check: hg_odin == 22 || hg_odin == 23

    Stay out of

    this, Ashe!

    Yeah, this is none

    of your business!

    Script: npc/quests/quests_hugel.txt:9274 · hg_odin = 25

  7. 7 Go to the spot at Inside Hugel (171, 90) (Ashe)

    WhenAfter step 6

    have much time left. I guess

    this is the last time we will

    ever see each other, so thank

    you for all your help, friend.

    Script: npc/quests/quests_hugel.txt:9368 · hg_odin = 59

  8. Boatman

    8 Talk to Boatman in Hugel, the Quaint Garden Village (209, 109)

    WhenAfter step 2
    Choose“Sure!”
    Have with you800 zeny
    ThenSends you to Odin Shrine F1 (100, 146)

    Alright then,

    climb aboard!

    We'll arrive near

    the Odin Shrine soon~

    Script: npc/quests/quests_hugel.txt:9533 · hg_odin = 3

  9. Alex

    9 Talk to Alex in Inside Hugel (19, 161)

    WhenAfter step 8
    Choose“Yes, I do.”
    Quest logMoves on to ‘Inspection of Odin Shrine’

    me 5 Runes of the Darkness

    from the shrine. Don't worry,

    I'll make sure that you're

    rewarded for your efforts.

    Script: npc/quests/quests_hugel.txt:7846 · hg_odin = 4

  10. Boatman

    10 Talk to Boatman in Hugel, the Quaint Garden Village (209, 109)

    WhenAfter step 9
    Choose“Sure!”
    Have with you800 zeny
    ThenSends you to Odin Shrine F1 (100, 146)

    Alright then,

    climb aboard!

    We'll arrive near

    the Odin Shrine soon~

    Script: npc/quests/quests_hugel.txt:9534 · hg_odin = 5

  11. Alex

    11 Talk to Alex in Inside Hugel (19, 161)

    WhenAfter step 10
    Choose“There you go!”
    Have with you5 × Rune of Darkness
    It takes5 × Rune of Darkness
    You get1 × Old Blue Box
    Quest logMoves on to ‘Inspection of Odin Shrine’

    Well, it's about

    time you came back.

    So did you bring me

    5 Runes of the Darkness?

    Script: npc/quests/quests_hugel.txt:7955 · hg_odin = 6

  12. Laura

    12 Talk to Laura in Inside Hugel (14, 11)

    WhenAfter step 11; Script check: not hg_odin > 1 && hg_odin < 6
    Quest logFinishes ‘Inspection of Odin Shrine’; starts ‘Inspection of Odin Shrine’

    ...............................

    Of course, you're

    going to do it. Right?

    RIGHT?!

    Script: npc/quests/quests_hugel.txt:8334 · hg_odin = 17

  13. Boatman

    13 Talk to Boatman in Hugel, the Quaint Garden Village (209, 109)

    WhenAfter step 4
    Choose“Sure!”
    Have with you800 zeny
    ThenSends you to Odin Shrine F1 (100, 146)

    Alright then,

    climb aboard!

    We'll arrive near

    the Odin Shrine soon~

    Script: npc/quests/quests_hugel.txt:9535 · hg_odin = 13

  14. Laura

    14 Talk to Laura in Inside Hugel (14, 11)

    WhenAfter step 13; Script check: not hg_odin > 1 && hg_odin < 6
    Choose“Yes!”
    Quest logMoves on to ‘Inspection of Odin Shrine’

    to help us? I know that I said

    that we can't pay you, but to

    be fair, I can offer you something from my special collection.

    How does that sound?

    Script: npc/quests/quests_hugel.txt:8449 · hg_odin = 14

  15. Boatman

    15 Talk to Boatman in Hugel, the Quaint Garden Village (209, 109)

    WhenAfter step 14
    Choose“Sure!”
    Have with you800 zeny
    ThenSends you to Odin Shrine F1 (100, 146)

    Alright then,

    climb aboard!

    We'll arrive near

    the Odin Shrine soon~

    Script: npc/quests/quests_hugel.txt:9536 · hg_odin = 15

  16. Laura

    16 Talk to Laura in Inside Hugel (14, 11)

    WhenAfter step 15; Script check: not hg_odin > 1 && hg_odin < 6
    Choose“Right here!”
    Have with you5 × Rune of Darkness
    It takes5 × Rune of Darkness
    You get1 × Old Blue Box
    Quest logMoves on to ‘Inspection of Odin Shrine’

    Oh, you've come back.

    So where are the Runes

    of the Darkness you brought?

    Script: npc/quests/quests_hugel.txt:8510 · hg_odin = 16

  17. Laura

    17 Talk to Laura in Inside Hugel (14, 11)

    WhenAfter step 16; Script check: not hg_odin > 1 && hg_odin < 6

    ...............................

    Of course, you're

    going to do it. Right?

    RIGHT?!

    Script: npc/quests/quests_hugel.txt:8716 · hg_odin = 17

  18. Laura

    18 Talk to Laura in Inside Hugel (14, 11)

    WhenAfter step 16; Script check: not hg_odin > 1 && hg_odin < 6
    Quest logStarts ‘Inspection of Odin Shrine’

    ...............................

    Of course, you're

    going to do it. Right?

    RIGHT?!

    Script: npc/quests/quests_hugel.txt:8721

  19. Laura

    19 Talk to Laura in Inside Hugel (14, 11)

    WhenScript check: not hg_odin > 1 && hg_odin < 6; Script check: hg_odin == 18 || hg_odin == 19
    Choose“Giantes”
    Quest logMoves on to ‘Inspection of Odin Shrine’

    what you can find while

    I investigate the Schwarzwald

    Research Team. I'm sorry, but

    you're the only one I can ask.

    Script: npc/quests/quests_hugel.txt:8849 · hg_odin = 20

  20. Laura

    20 Talk to Laura in Inside Hugel (14, 11)

    WhenScript check: not hg_odin > 1 && hg_odin < 6; Script check: hg_odin == 18 || hg_odin == 19
    Choose“Ymir's Heart”
    Quest logMoves on to ‘Inspection of Odin Shrine’

    what you can find while

    I investigate the Schwarzwald

    Research Team. I'm sorry, but

    you're the only one I can ask.

    Script: npc/quests/quests_hugel.txt:8849 · hg_odin = 20

  21. Ashe

    21 Talk to Ashe in Inside Hugel (162, 85)

    WhenAfter step 6
    Quest logMoves on to ‘Inspection of Odin Shrine’

    have much time left. I guess

    this is the last time we will

    ever see each other, so thank

    you for all your help, friend.

    Script: npc/quests/quests_hugel.txt:9327 · hg_odin = 59

  22. 22 Go to the spot at Sograt Desert F12 (160, 365) (Ashe)

    WhenAfter step 7
    Quest logFinishes ‘Inspection of Odin Shrine’

    don't know what's going on.

    A lot of people are just being

    used... Like that one lady,

    that archaeologist, Laura.

    Not confirmed yet: gives experience the script computes (checkre(3) ? 100000 : 700000, 0).

    Script: npc/quests/quests_hugel.txt:9486 · hg_odin = 60

  23. 23 Go to the spot at Odin Shrine F3 (266, 302) (warpinside)

    WhenAfter step 19
    ThenSends you to Odin Shrine's Underground (36, 179)

    Script: npc/quests/quests_hugel.txt:9622 · hg_odin = 21

  24. 24 Go to the spot at Odin Shrine's Underground (35, 29) (object)

    WhenAfter step 23; By chance (a random roll)
    Choose“Explore” then “Pick it up”
    ThenSends you to Odin Shrine's Underground (163, 31)

    What...?

    What was

    that noise?!

    Wa...waaaahhhh!

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/quests_hugel.txt:9812 · hg_odin = 22

  25. 25 Go to the spot at Odin Shrine's Underground (35, 29) (object)

    WhenAfter step 24
    ThenSends you to Odin Shrine's Underground (163, 31)

    Script: npc/quests/quests_hugel.txt:9823

  26. 26 Go to the spot at Odin Shrine's Underground (163, 178) (object)

    WhenAfter step 24
    ThenSends you to Odin Shrine F3 (264, 260)

    Huh?

    What's happening?

    Waaaaahhhh!

    Script: npc/quests/quests_hugel.txt:9847 · hg_odin = 23

  27. 27 Talk to alex in Inside Hugel (15, 108)

    WhenAfter step 12

    most important priority!

    You always...!

    ...............................

    Wait... You hear that?

    Script: npc/quests/quests_hugel.txt:9928 · hg_odin = 18

  28. 28 Go to the spot at Inside Hugel (16, 21) (Ashe)

    WhenAfter step 27

    ......?

    Script: npc/quests/quests_hugel.txt:8962 · hg_odin = 19

  29. 29 Talk to alex in Hugel, the Quaint Garden Village (52, 90)

    WhenAfter step 22
    ThenSends you to Inside Hugel (102, 90)

    Script: npc/quests/quests_hugel.txt:9945

  30. 30 Talk to alex in Hugel, the Quaint Garden Village (52, 90)

    WhenAfter step 24
    ThenSends you to Inside Hugel (173, 90)

    Script: npc/quests/quests_hugel.txt:9946

Rewards over the whole quest

1 × Old Blue Box

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.