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Hunter job change

Hunter job change starts with Hunter Guildsman in Inside Hugel (386, 373). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Quest log

EntryWhat it says
Sherin's Job Interview #4000You've got to pass Sherin's test to take a step forward.
Job Chage to Hunter #4001Meet the Hunter Guildsman to continue the test.
Meet the Hunter Guildsman
Job Chage to Hunter #4002Collect the items that the Demon Hunter says: 5 Wolf Claw, 5 Trunk, 3 White Herb
Bring the required materials
Job Change to Hunter #4003Collect the items that the Demon Hunter says: 3 Bill of Birds, 5 Skel-bone, 3 Green Herbs
Bring the required materials
Job Change to Hunter #4004Collect the items that the Demon Hunter says: 3 Venom Canine, 3 Animal Skin, 5 Red Herb
Bring the required materials
Job Change to Hunter #4005Collect the items that the Demon Hunter says: 3 Dokkaebi Horn, 3 Pieces of Egg Shell, 10 Fluff
Bring the required materials
Job Change to Hunter #4006Collect the items that the Demon Hunter says: 9 Shell, 9 Worm Peeling, 9 Yellow Herb
Bring the required materials
Job Change to Hunter #4007Collect the items that the Demon Hunter says: 3 Tooth of Bat, 1 Sticky Mucus, 1 Bear's Footskin
Bring the required materials
Job Change to Hunter #4008Collect the items that the Demon Hunter says: 2 Porcupine Quill, 1 Yoyo Tail, 1 Acorn
Bring the required materials
Job Chages to Hunter #4009Go to the Guildmaster who is in Payon Central Palace
Meet the Guildmaster in Payon
Job Chages to Hunter #4010Go talk to our Guildmaster who is at the Archer Guild.
Meet the Guildmaster in Archer Guild
Job Chages to Hunter - Test #4011Kill all Job change monsters and the switch will appear. Destroy the switch and escape through the exit in the direction of 12 o'clock.
Eliminate 'Job Change Monster'
Job Chages to Hunter #4012Report to the Hunter Guild Master that you've passed the exam.
Report to Hunter Guild Master
Job Chages to Hunter #4013Go back to the Hunter Guild and report that you've passed the exam.
Report to Hunter Guild

Walkthrough

  1. Hunter Guildsman

    1 Talk to Hunter Guildsman in Inside Hugel (386, 373)

    WhenAt the start; Not a reborn (High / transcendent) character; Script check: not BaseJob == Job_Archer && JobLevel < 40; All skill points spent; Base class is not Novice; Base class is not Swordman; Base class is not Mage; Base class is not Acolyte; Base class is not Merchant; Base class is not Thief; Base class is not Dancer; Base class is not Bard; Base class is not Hunter; Base class is Archer; Script check: not HNTR_Q == 17 && countitem(1007) == 0; Script check: not HNTR_Q == 17 && countitem(1007) > 0; Script check: HNTR_Q == 0 || HNTR_Q == 1; Quest log 'Sherin's Job Interview' is not started
    Choose“Yes. That's what I'm here for.” then “Yes~ Let's start now.”
    Quest logStarts ‘Sherin's Job Interview’

    Ah!

    Here they are: the interview questions~ First of all, my name is 'Sherin.' Nice to meet you!

    Well then,

    shall we begin?

    Script: npc/jobs/2-1/hunter.txt:230

  2. Hunter Guildsman

    2 Talk to Hunter Guildsman in Inside Hugel (386, 373)

    WhenNot a reborn (High / transcendent) character; Script check: not BaseJob == Job_Archer && JobLevel < 40; All skill points spent; Base class is not Novice; Base class is not Swordman; Base class is not Mage; Base class is not Acolyte; Base class is not Merchant; Base class is not Thief; Base class is not Dancer; Base class is not Bard; Base class is not Hunter; Base class is Archer; Script check: not HNTR_Q == 17 && countitem(1007) == 0; Script check: not HNTR_Q == 17 && countitem(1007) > 0; Script check: HNTR_Q == 0 || HNTR_Q == 1; Script check: .@hunter_t == 100
    Quest logMoves on to ‘Job Chage to Hunter’

    You are now very exhausted after your day of hunting. It's time to go back to town.

    But what's this!? You find an expensive item lying on the floor! What should you do with it?

    Okay, this is the end of the test!

    Script: npc/jobs/2-1/hunter.txt:388 · HNTR_Q = 2

  3. Hunter Guildsman

    3 Talk to Hunter Guildsman in Inside Hugel (386, 373)

    WhenNot a reborn (High / transcendent) character; Script check: not BaseJob == Job_Archer && JobLevel < 40; All skill points spent; Base class is not Novice; Base class is not Swordman; Base class is not Mage; Base class is not Acolyte; Base class is not Merchant; Base class is not Thief; Base class is not Dancer; Base class is not Bard; Base class is not Hunter; Base class is Archer; Script check: not HNTR_Q == 17 && countitem(1007) == 0; Script check: not HNTR_Q == 17 && countitem(1007) > 0; Script check: HNTR_Q == 0 || HNTR_Q == 1; Script check: not .@hunter_t == 100; Script check: not .@hunter_t == 90

    You are now very exhausted after your day of hunting. It's time to go back to town.

    But what's this!? You find an expensive item lying on the floor! What should you do with it?

    Okay, this is the end of the test!

    Script: npc/jobs/2-1/hunter.txt:407 · HNTR_Q = 1

  4. Guild Receptionist

    4 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2
    Choose“Nope~~(heeheehee)” then “Hehehe. I keep telling you, it's not~~”
    ThenSends you to Hugel, the Quaint Garden Village (208, 223)

    Greetings. They call me... The Demon Hunter. I am the one in charge of processing applications. Your name is ... …, correct?

    Hey, stop messing around.

    Your name is …, right?

    Leave if you plan to trifle me your petty tricks. Do you not realize that you are toying with The Demon Hunter?!'

    Script: npc/jobs/2-1/hunter.txt:469

  5. Guild Receptionist

    5 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2; By chance (a random roll)
    Quest logMoves on to ‘Job Chage to Hunter’

    Hey, stop messing around.

    Your name is …, right?

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/hunter.txt:485

  6. Guild Receptionist

    6 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2; By chance (a random roll)
    Quest logMoves on to ‘Job Change to Hunter’

    Hey, stop messing around.

    Your name is …, right?

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/hunter.txt:490

  7. Guild Receptionist

    7 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2; By chance (a random roll)
    Quest logMoves on to ‘Job Change to Hunter’

    Hey, stop messing around.

    Your name is …, right?

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/hunter.txt:495

  8. Guild Receptionist

    8 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2; By chance (a random roll)
    Quest logMoves on to ‘Job Change to Hunter’

    Hey, stop messing around.

    Your name is …, right?

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/hunter.txt:500

  9. Guild Receptionist

    9 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2; By chance (a random roll)
    Quest logMoves on to ‘Job Change to Hunter’

    Hey, stop messing around.

    Your name is …, right?

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/hunter.txt:505

  10. Guild Receptionist

    10 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2; By chance (a random roll)
    Quest logMoves on to ‘Job Change to Hunter’

    Hey, stop messing around.

    Your name is …, right?

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/hunter.txt:510

  11. Guild Receptionist

    11 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2; By chance (a random roll)
    Quest logMoves on to ‘Job Change to Hunter’

    Hey, stop messing around.

    Your name is …, right?

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/jobs/2-1/hunter.txt:515

  12. Guild Receptionist

    12 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenAfter step 2

    Okay. These are the items you need for the test. Since we provide all the arrows you will be using for this test, we need you to get the materials to make them.

    You see, we're having some financial problems. Let's see, we're short on these items...

    Hmm. … … to use for arrow tips. … … to use here and there. And … … please.

    Not confirmed yet: the quest stage is set to a computed value (.@items[6]).

    Script: npc/jobs/2-1/hunter.txt:520 · HNTR_Q = .@items[6]

  13. Guild Receptionist

    13 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]

    Hmm?

    Not confirmed yet: the quest stage is set to a computed value (.@items[6]).

    Script: npc/jobs/2-1/hunter.txt:571 · HNTR_Q = .@items[6]

  14. Guild Receptionist

    14 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]; Quest log 'Job Chage to Hunter' is in progress
    Quest logMoves on to ‘Job Chages to Hunter’

    Hmm?

    Script: npc/jobs/2-1/hunter.txt:573

  15. Guild Receptionist

    15 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]; Quest log 'Job Chage to Hunter' is not in progress; Quest log 'Job Change to Hunter' is in progress
    Quest logMoves on to ‘Job Chages to Hunter’

    Hmm?

    Script: npc/jobs/2-1/hunter.txt:575

  16. Guild Receptionist

    16 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]; Quest log 'Job Chage to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is in progress
    Quest logMoves on to ‘Job Chages to Hunter’

    Hmm?

    Script: npc/jobs/2-1/hunter.txt:577

  17. Guild Receptionist

    17 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]; Quest log 'Job Chage to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is in progress
    Quest logMoves on to ‘Job Chages to Hunter’

    Hmm?

    Script: npc/jobs/2-1/hunter.txt:579

  18. Guild Receptionist

    18 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]; Quest log 'Job Chage to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is in progress
    Quest logMoves on to ‘Job Chages to Hunter’

    Hmm?

    Script: npc/jobs/2-1/hunter.txt:581

  19. Guild Receptionist

    19 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]; Quest log 'Job Chage to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is in progress
    Quest logMoves on to ‘Job Chages to Hunter’

    Hmm?

    Script: npc/jobs/2-1/hunter.txt:583

  20. Guild Receptionist

    20 Talk to Guild Receptionist in Inside Hugel (382, 382)

    WhenQuest stage 3 (set outside the steps listed here); Script check: countitem(.@items[0]) >= .@items[1]; Script check: countitem(.@items[2]) >= .@items[3]; Script check: countitem(.@items[4]) >= .@items[5]; Quest log 'Job Chage to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress; Quest log 'Job Change to Hunter' is not in progress
    Quest logMoves on to ‘Job Chages to Hunter’

    Hmm?

    Script: npc/jobs/2-1/hunter.txt:585

  21. Hunter

    21 Talk to Hunter in Inside Payon (131, 7)

    WhenQuest stage 10 (set outside the steps listed here)
    You get200 × Silver Arrow
    Quest logMoves on to ‘Job Chages to Hunter - Test’
    ThenSends you to Hunter Job Change Place (176, 22)

    Hmpf. You must be here for the Hunter job test. Let me tell you about the testing process. What would you like to know?

    Well, then. Your arrows are probably still being made, so you can use mine to take the test.

    Script: npc/jobs/2-1/hunter.txt:673 · HNTR_Q = 12

  22. Hunter

    22 Talk to Hunter in Inside Payon (21, 31)

    WhenQuest stage 11 (set outside the steps listed here)
    You get200 × Silver Arrow
    Quest logMoves on to ‘Job Chages to Hunter - Test’
    ThenSends you to Hunter Job Change Place (176, 22)

    Mmm. I see you're here for the Hunter job test. Let me explain the testing process. What would you like to know?

    Well, your arrows are probably still being made, so you can use mine to take the test.

    Good luck.

    Script: npc/jobs/2-1/hunter.txt:833 · HNTR_Q = 12

  23. Switch

    23 Talk to Switch in Hunter Job Change Place (93, 101)

    There are 3 buttons

    on the escape switch.

    Script: npc/jobs/2-1/hunter.txt:1205 · HNTR_Q = 15

  24. Switch

    24 Talk to Switch in Hunter Job Change Place (93, 101)

    Choose“Re-test”
    ThenSends you to Hunter Job Change Place (176, 22)

    on the escape switch.

    You will soon be

    returned to the

    waiting room.

    Script: npc/jobs/2-1/hunter.txt:1227 · HNTR_Q = 13

  25. 25 Walk up to exit in Hunter Job Change Place (89, 139)

    Quest logMoves on to ‘Job Chages to Hunter’

    Script: npc/jobs/2-1/hunter.txt:1253 · HNTR_Q = 16

  26. Hunter

    26 Talk to Hunter in Inside Payon (131, 7)

    WhenAfter step 25; Script check: not HNTR_Q > 1 && HNTR_Q < 10; Script check: not HNTR_Q > 11 && HNTR_Q < 16
    You get1 × Necklace of Wisdom
    Quest logMoves on to ‘Job Chages to Hunter’

    Wow, you came back in one piece!

    I mean, good job. I'll give you the item which proves that you have passed the test.

    Script: npc/jobs/2-1/hunter.txt:758 · HNTR_Q = 17

  27. Hunter

    27 Talk to Hunter in Inside Payon (21, 31)

    WhenAfter step 25; Script check: not HNTR_Q > 1 && HNTR_Q < 10; Script check: not HNTR_Q > 11 && HNTR_Q < 16
    You get1 × Necklace of Wisdom
    Quest logMoves on to ‘Job Chages to Hunter’

    Wow. You're back in one piece!

    I mean, good job. Well then, I'll give you the item which serves as proof that you passed the test.

    Script: npc/jobs/2-1/hunter.txt:937 · HNTR_Q = 17

  28. Hunter Guildsman

    28 Talk to Hunter Guildsman in Inside Hugel (386, 373)

    WhenAfter step 26; Not a reborn (High / transcendent) character; Script check: not BaseJob == Job_Archer && JobLevel < 40; All skill points spent; Base class is not Novice; Base class is not Swordman; Base class is not Mage; Base class is not Acolyte; Base class is not Merchant; Base class is not Thief; Base class is not Dancer; Base class is not Bard; Base class is not Hunter; Base class is Archer; Script check: not HNTR_Q == 17 && countitem(1007) == 0
    Have with you1 × Necklace of Wisdom
    It takes1 × Necklace of Wisdom
    You getJob change to Hunter
    Quest logFinishes ‘Job Chages to Hunter’

    I will now change

    your job to a Hunter~

    Tada~ Congratulations!

    You look great as a Hunter!!

    Not confirmed yet: calls F_ClearJobVar, which the wiki does not follow.

    Script: npc/jobs/2-1/hunter.txt:176

  29. Hunter Guildsman

    29 Talk to Hunter Guildsman in Inside Hugel (386, 373)

    WhenAfter step 26; Not a reborn (High / transcendent) character; Script check: not BaseJob == Job_Archer && JobLevel < 40; All skill points spent; Base class is not Novice; Base class is not Swordman; Base class is not Mage; Base class is not Acolyte; Base class is not Merchant; Base class is not Thief; Base class is not Dancer; Base class is not Bard; Base class is not Hunter; Base class is Archer; Script check: not HNTR_Q == 17 && countitem(1007) == 0; Script check: .@joblvl > 49
    Have with you1 × Necklace of Wisdom
    You get1 × Hunter Bow

    Tada~ Congratulations!

    You look great as a Hunter!!

    Become a noble person and become a worthy representative of our Hunter Guild. Show your love of nature as a Hunter~

    And also, here is a little reward for all the effort you put in. It's from me, of course~

    Script: npc/jobs/2-1/hunter.txt:191

  30. Hunter Guildsman

    30 Talk to Hunter Guildsman in Inside Hugel (386, 373)

    WhenAfter step 26; Not a reborn (High / transcendent) character; Script check: not BaseJob == Job_Archer && JobLevel < 40; All skill points spent; Base class is not Novice; Base class is not Swordman; Base class is not Mage; Base class is not Acolyte; Base class is not Merchant; Base class is not Thief; Base class is not Dancer; Base class is not Bard; Base class is not Hunter; Base class is Archer; Script check: not HNTR_Q == 17 && countitem(1007) == 0; Script check: not .@joblvl > 49
    Have with you1 × Necklace of Wisdom
    You get1 × Crossbow [2]

    Tada~ Congratulations!

    You look great as a Hunter!!

    Become a noble person and become a worthy representative of our Hunter Guild. Show your love of nature as a Hunter~

    And also, here is a little reward for all the effort you put in. It's from me, of course~

    Script: npc/jobs/2-1/hunter.txt:193

  31. Guide

    31 Talk to Guide in Hunter Job Change Place (178, 32)

    WhenAfter step 25; Script check: not HNTR_Q > 12 && HNTR_Q < 16
    ThenSends you to Inside Payon (21, 27)

    You shouldn't be here. How about finding the required job change item first?

    Script: npc/jobs/2-1/hunter.txt:1015

  32. 32 Go to the spot at Hunter Job Change Place (52, 140) (1-1) (also at Hunter Job Change Place (53, 140), Hunter Job Change Place (54, 141), Hunter Job Change Place (55, 141), Hunter Job Change Place (55, 140), Hunter Job Change Place (54, 140))

    ThenSends you to Hunter Job Change Place (176, 22)

    Script: npc/jobs/2-1/hunter.txt:1401 · HNTR_Q = 13

  33. 33 Go to the spot at Hunter Job Change Place (65, 93) (57-4) (also at Hunter Job Change Place (76, 94), Hunter Job Change Place (76, 95), Hunter Job Change Place (77, 94), Hunter Job Change Place (77, 95), Hunter Job Change Place (78, 92))

    ThenSends you to Hunter Job Change Place (176, 22)

    Script: npc/jobs/2-1/hunter.txt:1637 · HNTR_Q = 13

  34. Guide

    34 Talk to Guide in Hunter Job Change Place (178, 32)

    WhenAfter step 24
    Choose“Resign.”
    ThenSends you to Inside Payon (21, 27)

    I'll recover some

    of your HP and SP for now.

    If it's too hard, it wouldn't hurt to try again next time. Would you like to resign for now?

    Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave.

    Script: npc/jobs/2-1/hunter.txt:1007 · HNTR_Q = 13

  35. Hunter

    35 Talk to Hunter in Inside Payon (131, 7)

    WhenAfter step 21; Script check: not HNTR_Q > 1 && HNTR_Q < 10
    Choose“Okay. Let's start...”
    ThenSends you to Hunter Job Change Place (176, 22)

    Eh? Why won't I give you Silver Arrows? Don't expect anything when you don't bring any materials.

    Anyway, I believe you've prepared it yourself. Let's begin now.

    Okay!! I hope

    you will pass this time!

    Script: npc/jobs/2-1/hunter.txt:745 · HNTR_Q = 12

  36. Hunter

    36 Talk to Hunter in Inside Payon (21, 31)

    WhenAfter step 21; Script check: not HNTR_Q > 1 && HNTR_Q < 10
    Choose“Yes, let's start.”
    ThenSends you to Hunter Job Change Place (176, 22)

    you're ready.

    Let's begin.

    Okay!! Now...

    Pass this time!

    Script: npc/jobs/2-1/hunter.txt:922 · HNTR_Q = 12

Rewards over the whole quest

200 × Silver Arrow; 1 × Necklace of Wisdom; Job change to Hunter; 1 × Hunter Bow; 1 × Crossbow [2]

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.

Categories: QuestsJob changes