Hallen's Favor starts with Hallen in Airship (236, 63), from base level 60. The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.
Quest log
| Entry | What it says |
|---|---|
| Hallen's Favor #8036 | Hallen has asked you to deliver a letter to Kaci from someone named Mr. Mawong who is something like her mentor. Deliver the letter to Kaci. |
| The Dice Roller #8037 | You have delivered Hallen's letter to Kaci. You should probably find out what she knows... |
| The Dice Roller #8038 | It turns out that Kaci is Hallen's cousin. After answering your questions she has gone back to running her games. Who else would know of their past? |
| Secret of Airships #8039 | Hallen tells you that his project is to learn more about how the Airships work. It could benefit you to ask someone who would be knowledgeable about Airships for yourself and report your findings to Hallen. |
| Secret of Airships #8040 | Really...? Are you serious? An imitation of Ymir's Heart Piece. Now where have I heard about that before? Mm, let me think... Continue talking to Hallen. |
| Secret of Airships #8041 | Kaci told me about a drunkard that always mentions Ymir's Heart when he plays the Dice game for Apples! |
| Secret of Airships #8042 | You find out that the director at the Einbroch Laboratory has a piece of Ymir's Heart. It's worth investigating... |
| Secret of Airships #8043 | You better get out of here. The guards patrol this place regularly, so you're almost sure to get caught. Hmm, come and see me later at the Airship, alright? Now hurry! You must go and see Ferlock. |
Walkthrough

1 Talk to Hallen in Airship (236, 63)
When At the start; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher that he was able to become
an Apple Merchant. Can you
believe that? Yeah... Kaci
doesn't like him so much...
Script:
npc/quests/quests_airship.txt:2550· lhz_heart = 1
2 Talk to Hallen in Airship (236, 63)
When After step 1; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher Choose “What is it?” Quest log Starts ‘Hallen's Favor’ or something like that.
Hallen gave you
Mawong's letter to
be delivered to Kaci.
Script:
npc/quests/quests_airship.txt:2598· lhz_heart = 2
3 Talk to Kaci in Airship (33, 69)
When After step 2; Needs earlier progress: hg_ma1 != 3; Needs earlier progress: hg_ma1 != 4 Quest log Moves on to ‘The Dice Roller’ He should be doing this sort
of thing himself, instead of
asking customers for favors!
But still, he's really busy...
Script:
npc/quests/quests_airship.txt:2970· lhz_heart = 3
4 Talk to Kaci in Airship (33, 69)
When After step 3; Needs earlier progress: hg_ma1 != 3; Needs earlier progress: hg_ma1 != 4 Quest log Moves on to ‘The Dice Roller’ Well, I better get
back to work now.
Have a nice day,
and I'll see you later~
Script:
npc/quests/quests_airship.txt:3080· lhz_heart = 4
5 Talk to Hallen in Airship (236, 63)
When After step 4; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher Choose “Not at all. Every man for himself!” Quest log Moves on to ‘Secret of Airships’ Wh-what...?
I can't think
that you really
believe that...
Script:
npc/quests/quests_airship.txt:2650· lhz_heart = 5
6 Talk to Hallen in Airship (236, 63)
When After step 4; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher; Script check: not checkweight(501, 1) != 1 Choose “Yes, I do.” You get 1 ×
Red PotionI knew that you'd
feel the same way
I do. You and me, we're
on the same wavelength~
Script:
npc/quests/quests_airship.txt:2670· lhz_heart = 5
7 Talk to Hallen in Airship (236, 63)
When After step 5; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher; Quest log 'Secret of Airships' is not started Quest log Moves on to ‘Secret of Airships’ believe that they can fly. How
is it even possible? Well, if
you could find out for me,
it'd be a really big help.
Script:
npc/quests/quests_airship.txt:2743
8 Talk to Hallen in Airship (236, 63)
When After step 5; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher believe that they can fly. How
is it even possible? Well, if
you could find out for me,
it'd be a really big help.
Script:
npc/quests/quests_airship.txt:2744· lhz_heart = 6
9 Talk to Hallen in Airship (236, 63)
When After step 8; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher; Needs earlier progress: lght_air == 7 Quest log Moves on to ‘Secret of Airships’ An imitation of Ymir's
Heart Piece. Now where
have I heard about that
before? Mm, let me think...
Script:
npc/quests/quests_airship.txt:2793· lhz_heart = 7
10 Talk to Hallen in Airship (236, 63)
When After step 9; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher; Script check: not checkweight(501, 1) != 1; Needs earlier progress: Shinokas_Quest > 9 Quest log Moves on to ‘Secret of Airships’ but let me give you a little
something for going through
the trouble of learning that
secret information for me...
Script:
npc/quests/quests_airship.txt:2856· lhz_heart = 9
11 Talk to Hallen in Airship (236, 63)
When After step 9; Needs earlier progress: hg_ma1 != 3; Base level 60 or higher; Script check: not checkweight(501, 1) != 1; Needs earlier progress: Shinokas_Quest <= 9 Quest log Moves on to ‘Secret of Airships’ but let me give you a little
something for going through
the trouble of learning that
secret information for me...
Script:
npc/quests/quests_airship.txt:2859· lhz_heart = 8
12 Talk to Kaci in Airship (33, 69)
When After step 11; Needs earlier progress: hg_ma1 != 3; Needs earlier progress: hg_ma1 != 4 Quest log Moves on to ‘Secret of Airships’ (I better investigate
that laboratory in Einbroch
as soon as I can, even if it's
a heavily restricted area.)
Script:
npc/quests/quests_airship.txt:3124· lhz_heart = 913 Go to the spot at Inside Einbroch (264, 17)
When After step 10 You decide to bring
the Password Checker
device with you into
the laboratory.
Script:
npc/quests/quests_airship.txt:3167· lhz_heart = 1014 Go to the spot at Inside Einbroch (261, 35) (lab03)
When After step 13; Script check: not .@input < 100; Script check: not .@input > 999; Script check: .@strike == 3 Quest log Moves on to ‘Secret of Airships’ this place regularly, so you're
almost sure to get caught. Hmm,
come and see me later at the
Airship, alright? Now hurry!
Script:
npc/quests/quests_airship.txt:3321· lhz_heart = 11
15 Talk to Airship Captain in Airship (236, 163)
When After step 14; Needs earlier progress: hg_ma1 != 3; Needs earlier progress: hg_ma1 != 4; Needs earlier progress: hg_ma1 != 5; Needs earlier progress: lght_air == 7 Choose “Well, there's someone I need to help...” a moment to catch
my breath before
I continue? Yes,
there's a little more...
Script:
npc/quests/quests_airship.txt:2251· lhz_heart = 12
16 Talk to Airship Captain in Airship (236, 163)
When After step 15; Needs earlier progress: hg_ma1 != 3; Needs earlier progress: hg_ma1 != 4; Needs earlier progress: hg_ma1 != 5; Script check: not lght_air == 7 && lhz_heart == 11; Needs earlier progress: lght_air == 7 Quest log Finishes ‘Secret of Airships’ Airships, and for what
purpose do they want the
Rune Stones? Hmm. Well, this
is goodbye for now, adventurer.
Script:
npc/quests/quests_airship.txt:2331· lhz_heart = 13
Rewards over the whole quest
1 ×
Red Potion
Linked quests
Steps here check progress in: Cursed Property, Euslan's Fiancee, Tarlock's Favor.
How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.