Ep 10+ Novice Training Grounds starts with Shion in Training Ground (53, 114). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.
Walkthrough

1 Talk to Shion in Training Ground (53, 114) (also at Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114))
When Quest progress: nov_get_item04 <= 9; Quest progress: nov_get_item05 <= 9; Quest progress: nov_1st_cos <= 2; Quest progress: nov_1st_cos != 2; Quest progress: nov_1st_cos != 1 Choose “Where should I go?” There are soldiers
at the entrance, so don't
worry about getting lost.
Take care now~!
Script:
npc/pre-re/jobs/novice/novice.txt:329· nov_1st_cos = 1
2 Talk to Shion in Training Ground (53, 114) (also at Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114))
When Quest progress: nov_get_item04 <= 9; Quest progress: nov_get_item05 <= 9; Quest progress: nov_1st_cos <= 2; Quest progress: nov_1st_cos != 2; Quest progress: nov_1st_cos != 1 Choose “About Basic Interfaces.” There are soldiers
at the entrance, so don't
worry about getting lost.
Take care now~!
Script:
npc/pre-re/jobs/novice/novice.txt:362· nov_1st_cos = 1
3 Talk to Shion in Training Ground (53, 114) (also at Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114))
When Quest progress: nov_get_item04 <= 9; Quest progress: nov_get_item05 <= 9; Quest progress: nov_1st_cos <= 2; Quest progress: nov_1st_cos != 2; Quest progress: nov_1st_cos != 1 Choose “Who the crap are you?” Now that we've met, is there anything I can help you with?
I'm here for your questions~
Me? I'm Shion!
But that's a rude way of asking! I'm volunteering my time and effort here, so you've got to show me a little bit of respect at least!
Script:
npc/pre-re/jobs/novice/novice.txt:368· nov_1st_cos = 2
4 Talk to Shion in Training Ground (53, 114) (also at Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114), Training Ground (53, 114))
When Quest progress: nov_get_item04 <= 9; Quest progress: nov_get_item05 <= 9; Quest progress: nov_1st_cos <= 2; Quest progress: nov_1st_cos == 2 You get 450 Base EXP (9 / 0 × 50, the server's quest rate) To reset your camera angle,
just double-click the right Mouse button. Okay then, take care!
Oh, and before you leave,
learn how to treat a lady nice, okay? Then they might give you gifts like this!
Script:
npc/pre-re/jobs/novice/novice.txt:263· nov_1st_cos = 3
5 Talk to Interfaces Tutor in Training Ground (99, 105)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item02 < 10; Base level 7 or lower Choose “Yes.” Then Sends you to Training Ground (28, 178) Let me guide you
to the Field Combat
Training Course.
You can come back any time if you feel that you need a review.
Script:
npc/pre-re/jobs/novice/novice.txt:466· nov_get_item02 = 10
6 Talk to Interfaces Tutor in Training Ground (99, 105)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item02 < 10 Choose “Yes.” Depends on - Base level 7 or lower, Base level 1: 500 Base EXP (10 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 2: 850 Base EXP (17 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 3: 1,300 Base EXP (26 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 4: 1,850 Base EXP (37 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 5: 3,900 Base EXP (78 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 6: 5,750 Base EXP (115 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 7: 7,750 Base EXP (155 / 0 × 50, the server's quest rate)
Did you see...?
As you gain experience,
the experience gauge fills up.
Once it is 100 % full, you gain an experience level, and the gauge is reset to 0.
Script:
npc/pre-re/jobs/novice/novice.txt:468, 469, 470, 471, 472, 473, 474
7 Talk to Interfaces Tutor in Training Ground (99, 105)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item02 < 10; Job level 6 or lower Choose “Yes.” Then Sends you to Training Ground (28, 178) Let me guide you
to the Field Combat
Training Course.
You can come back any time if you feel that you need a review.
Script:
npc/pre-re/jobs/novice/novice.txt:539· nov_get_item02 = 11
8 Talk to Interfaces Tutor in Training Ground (99, 105)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item02 < 10 Choose “Yes.” Depends on - Job level 6 or lower, Job level 1: 500 Job EXP (0 / 10 × 50, the server's quest rate)
- Job level 6 or lower, Job level 2: 900 Job EXP (0 / 18 × 50, the server's quest rate)
- Job level 6 or lower, Job level 3: 1,400 Job EXP (0 / 28 × 50, the server's quest rate)
- Job level 6 or lower, Job level 4: 2,000 Job EXP (0 / 40 × 50, the server's quest rate)
- Job level 6 or lower, Job level 5: 4,550 Job EXP (0 / 91 × 50, the server's quest rate)
- Job level 6 or lower, Job level 6: 7,550 Job EXP (0 / 151 × 50, the server's quest rate)
Please click the Menu buttons
on the right side of your Basic Info window and familiarize yourself with the other interfaces.
Well, that was my brief overview on in-game interfaces. It might seem like a lot of information now, but it will soon become second nature.
Let me give you a little bit of Job experience points. Open your Skill Window and distribute your Skill Points into Basic Skills.
Script:
npc/pre-re/jobs/novice/novice.txt:541, 542, 543, 544, 545, 546
9 Talk to Interfaces Tutor in Training Ground (99, 105)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item02 < 10 Choose “Yes.” You get 1 ×
Tattered Novice Ninja SuitWell, that was my brief overview on in-game interfaces. It might seem like a lot of information now, but it will soon become second nature.
Let me give you a little bit of Job experience points. Open your Skill Window and distribute your Skill Points into Basic Skills.
Now, why don't you speak to Edwin? He will teach you more regarding the basic use of Skills. Ah, and let me give you a small present: a Tattered Novice Ninja Suit!
Script:
npc/pre-re/jobs/novice/novice.txt:556· nov_get_item02 = 12
10 Talk to Skill Tutor in Training Ground (83, 111)
When Quest progress: nov_get_item03 < 10; Job level 6 or lower Choose “What do you teach?” Then Sends you to Training Ground (28, 178) Behold: bonus experience!
Well, that's it for the essential fundamentals. If you want a more comprehensive lesson, you gotta speak to the assistant tutors.
Heh heh~!
Alright, practice makes perfect! Let me send you to the guys at Field Combat Training. Take care!
Script:
npc/pre-re/jobs/novice/novice.txt:755· nov_get_item03 = 10
11 Talk to Skill Tutor in Training Ground (83, 111)
When Quest progress: nov_get_item03 < 10 Choose “What do you teach?” Depends on - Job level 6 or lower, Job level 1: 500 Job EXP (0 / 10 × 50, the server's quest rate)
- Job level 6 or lower, Job level 2: 900 Job EXP (0 / 18 × 50, the server's quest rate)
- Job level 6 or lower, Job level 3: 1,400 Job EXP (0 / 28 × 50, the server's quest rate)
- Job level 6 or lower, Job level 4: 2,000 Job EXP (0 / 40 × 50, the server's quest rate)
- Job level 6 or lower, Job level 5: 4,550 Job EXP (0 / 91 × 50, the server's quest rate)
- Job level 6 or lower, Job level 6: 7,550 Job EXP (0 / 151 × 50, the server's quest rate)
you'll see an icon labeled
'Basic Skill.'
Now, at the bottom of the Skill Window, the number of remaining Skill Points that you have is displayed.
Open your Skill Window ('Alt' + 'S') and click the 'Lv Up' button next to the Basic Skill icon to allocate a Skill Point to your Basic Skills.
Script:
npc/pre-re/jobs/novice/novice.txt:757, 758, 759, 760, 761, 762
12 Talk to Skill Tutor in Training Ground (83, 111)
When Quest progress: nov_get_item03 < 10 Choose “What do you teach?” You get Skill
First Aid level 1Oh, I almost forgot!
Let me teach you the First Aid skill. This skill will help you out a lot when you're in danger.
You have learned
the First Aid skill.
Script:
npc/pre-re/jobs/novice/novice.txt:783· NOV_SK = 3, nov_get_item03 = 11
13 Talk to Skill Tutor in Training Ground (83, 111)
When Quest progress: nov_get_item03 < 10 Choose “What do you teach?” Depends on - Job level 6 or lower
- Base level 7 or lower
Then Sends you to Training Ground (28, 178) Behold: bonus experience!
Well, that's it for the essential fundamentals. If you want a more comprehensive lesson, you gotta speak to the assistant tutors.
Heh heh~!
Alright, practice makes perfect! Let me send you to the guys at Field Combat Training. Take care!
Script:
npc/pre-re/jobs/novice/novice.txt:790, 816· nov_get_item03 = 12
14 Talk to Skill Tutor in Training Ground (83, 111)
When Quest progress: nov_get_item03 < 10 Choose “What do you teach?” Depends on - Base level 7 or lower, Base level 1: 500 Base EXP (10 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 2: 850 Base EXP (17 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 3: 1,300 Base EXP (26 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 4: 1,850 Base EXP (37 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 5: 3,900 Base EXP (78 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 6: 5,750 Base EXP (115 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 7: 7,750 Base EXP (155 / 0 × 50, the server's quest rate)
You've been
a good student,
so let me reward you!
Behold: bonus experience!
Script:
npc/pre-re/jobs/novice/novice.txt:818, 819, 820, 821, 822, 823, 824
15 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10 Choose “Yes!” You get 1 ×
Novice PotionOpen your Inventory Window
through either the 'items' button in the Basic Info window, or by pressing the 'Alt' and 'E' keys at the same time.
In the Inventory Window, you'll see 3 tabs labeled item, equip and etc. Items that can be consumed are under the item tab.
Now, would you click the item tab in the Inventory Window? I just gave you a Novice Potion. You can drink it by double-clicking it. Go ahead, try it!
Script:
npc/pre-re/jobs/novice/novice.txt:985· nov_get_item04 = 10
16 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10; Without Novice Potion in the inventory; Base level 7 or lower Choose “Yes!” Then Sends you to Training Ground (28, 178) Are you sure you really want to go into Field Combat Training? Have you spoken to every tutor? You better do that beforehand.
What an enthusiastic Novice you are! Okay, I'll send you to the folks in charge of Field Combat Training. Make sure that you listen carefully to the trainers.
After all...
When you're fighting monsters, it's a matter of life and death! Alright then, take care~
Script:
npc/pre-re/jobs/novice/novice.txt:996· nov_get_item04 = 11
17 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10; Without Novice Potion in the inventory Choose “Yes!” Depends on - Base level 7 or lower, Base level 1: 500 Base EXP (10 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 2: 850 Base EXP (17 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 3: 1,300 Base EXP (26 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 4: 1,850 Base EXP (37 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 5: 3,900 Base EXP (78 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 6: 5,750 Base EXP (115 / 0 × 50, the server's quest rate)
- Base level 7 or lower, Base level 7: 7,750 Base EXP (155 / 0 × 50, the server's quest rate)
Nice~!
And here's
a little reward
just for listening.
Script:
npc/pre-re/jobs/novice/novice.txt:998, 999, 1000, 1001, 1002, 1003, 1004
18 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10 Choose “Yes!” You get 1 ×
Somber Novice Hood; 1 ×
Novice Slippers; 1 ×
Novice False EggshellNow, double-click
on the Novice Slippers
I just gave you to
put them on.
Script:
npc/pre-re/jobs/novice/novice.txt:1031· nov_get_item04 = 12
19 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10; Wearing Novice Slippers; Base level 7 or lower Choose “Yes!” Then Sends you to Training Ground (28, 178) Are you sure you really want to go into Field Combat Training? Have you spoken to every tutor? You better do that beforehand.
What an enthusiastic Novice you are! Okay, I'll send you to the folks in charge of Field Combat Training. Make sure that you listen carefully to the trainers.
After all...
When you're fighting monsters, it's a matter of life and death! Alright then, take care~
Script:
npc/pre-re/jobs/novice/novice.txt:1042· nov_get_item04 = 13
20 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10 Choose “Yes!” If you have attended the Skill Class, you must have been given the First Aid skill. Drag and drop the First Aid skill icon into the Hotkey bar.
For your information, only
active skills can be assigned to a Hotkey and dragged to the Hotkey bar. Active Skills have colored, square shaped icons that can be double-clicked and used.
Passive Skills, such as the aptly named 'Basic Skill,' cannot be dragged into the Hotkey bar because Passive Skills are always in effect and don't need to be activated.
Script:
npc/pre-re/jobs/novice/novice.txt:1086· nov_get_item04 = 14
21 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10 Choose “Yes!” Depends on - Job level 6 or lower, Job level 1: 500 Job EXP (0 / 10 × 50, the server's quest rate)
- Job level 6 or lower, Job level 2: 900 Job EXP (0 / 18 × 50, the server's quest rate)
- Job level 6 or lower, Job level 3: 1,400 Job EXP (0 / 28 × 50, the server's quest rate)
- Job level 6 or lower, Job level 4: 2,000 Job EXP (0 / 40 × 50, the server's quest rate)
- Job level 6 or lower, Job level 5: 4,550 Job EXP (0 / 91 × 50, the server's quest rate)
- Job level 6 or lower, Job level 6: 7,550 Job EXP (0 / 151 × 50, the server's quest rate)
If you have attended the Skill Class, you must have been given the First Aid skill. Drag and drop the First Aid skill icon into the Hotkey bar.
For your information, only
active skills can be assigned to a Hotkey and dragged to the Hotkey bar. Active Skills have colored, square shaped icons that can be double-clicked and used.
Passive Skills, such as the aptly named 'Basic Skill,' cannot be dragged into the Hotkey bar because Passive Skills are always in effect and don't need to be activated.
Script:
npc/pre-re/jobs/novice/novice.txt:1089, 1090, 1091, 1092, 1093, 1094
22 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10 Choose “Yes!” You get 10 ×
Fly Wing; 2 ×
Butterfly Wing; 50 ×
Novice PotionWell, that's it!
Let me supply you with some items
that will help you during the Field Combat Training.
However, do not use the Fly Wing or Butterfly Wing in these Training Grounds or you could be stuck here forever. Those items are for when you graduate, okay?
Script:
npc/pre-re/jobs/novice/novice.txt:1105· nov_get_item04 = 15
23 Talk to Item Tutor in Training Ground (115, 111)
When Script check: not nov_get_item02 > 9 && nov_get_item03 > 9 && nov_get_item04 > 9; Quest progress: nov_get_item04 < 10; Job level 6 or lower Choose “Yes!” Then Sends you to Training Ground (28, 178) Are you sure you really want to go into Field Combat Training? Have you spoken to every tutor? You better do that beforehand.
What an enthusiastic Novice you are! Okay, I'll send you to the folks in charge of Field Combat Training. Make sure that you listen carefully to the trainers.
After all...
When you're fighting monsters, it's a matter of life and death! Alright then, take care~
Script:
npc/pre-re/jobs/novice/novice.txt:1115· nov_get_item04 = 16
24 Talk to Kafra Employee in Training Ground (118, 108)
When Quest progress: nov_get_item02 < 10; Quest progress: nov_get_item03 < 10; Quest progress: nov_get_item04 < 10; Quest progress: nov_get_item05 < 11 Choose “Teleport Service” You get 100 ×
Novice Potion; 1 ×
Novice Main-Gauche; 1 ×
Novice Slippers; 1 ×
Somber Novice Hood; 1 ×
Tattered Novice Ninja Suit; 1 ×
Novice Guard; 10 ×
Fly Wing; 2 ×
Butterfly Wing; 5 ×
Free Ticket for Kafra Storage; 5 ×
Free Ticket for Kafra Transportationyour destination.
You have decided
to go to ….
May God be with you.
Script:
npc/pre-re/jobs/novice/novice.txt:1351· nov_get_item05 = 11
25 Talk to Kafra Employee in Training Ground (118, 108)
When Script check: not nov_get_item02 < 10 && nov_get_item03 < 10 && nov_get_item04 < 10; Quest progress: nov_get_item05 < 11 Choose “Teleport Service” You get 5 ×
Free Ticket for Kafra Storage; 5 ×
Free Ticket for Kafra Transportationyou will be unable to return to the Training Grounds ever again.
You have decided
to go to ….
May God be with you.
Script:
npc/pre-re/jobs/novice/novice.txt:1422· nov_get_item05 = 11
26 Talk to Kafra Employee in Training Ground (118, 108)
When Quest progress: nov_1st_cos < 20 Choose “About Kafra services” then “Save service” The Save Service
is also provided by
the Kafra Corporation
free of charge~!
Script:
npc/pre-re/jobs/novice/novice.txt:1463· nov_1st_cos = 20
27 Talk to Kafra Employee in Training Ground (118, 108)
When Quest progress: nov_1st_cos < 20 Choose “About Kafra services” then “Save service” Depends on - Base level 1: 500 Base EXP (10 / 0 × 50, the server's quest rate)
- Base level 2: 850 Base EXP (17 / 0 × 50, the server's quest rate)
- Base level 3: 1,300 Base EXP (26 / 0 × 50, the server's quest rate)
- Base level 4: 1,850 Base EXP (37 / 0 × 50, the server's quest rate)
- Base level 5: 3,900 Base EXP (78 / 0 × 50, the server's quest rate)
- Base level 6: 5,750 Base EXP (115 / 0 × 50, the server's quest rate)
- Base level 7: 7,750 Base EXP (155 / 0 × 50, the server's quest rate)
The Save Service
is also provided by
the Kafra Corporation
free of charge~!
Script:
npc/pre-re/jobs/novice/novice.txt:1465, 1466, 1467, 1468, 1469, 1470, 1471
28 Talk to Kafra Employee in Training Ground (118, 108)
When Quest progress: nov_3_archer < 20; Job level 6 or lower Choose “About Kafra services” then “Storage service” There are 3 different item sections of the Storage into which items are organized: Consumable, Equipment and Etc.
There are a maximum of 300 Inventory Slots in Kafra Storage, meaning you can have up to 300 different kinds of items in Storage.
Remember though, that in the case of Equipment, each item takes up one Inventory Slot. The maximum number of items that can be placed in Kafra Storage is 30,000.
Script:
npc/pre-re/jobs/novice/novice.txt:1506· nov_3_archer = 20
29 Talk to Kafra Employee in Training Ground (118, 108)
When Quest progress: nov_3_archer < 20 Choose “About Kafra services” then “Storage service” Depends on - Job level 6 or lower, Job level 1: 500 Job EXP (0 / 10 × 50, the server's quest rate)
- Job level 6 or lower, Job level 2: 900 Job EXP (0 / 18 × 50, the server's quest rate)
- Job level 6 or lower, Job level 3: 1,400 Job EXP (0 / 28 × 50, the server's quest rate)
- Job level 6 or lower, Job level 4: 2,000 Job EXP (0 / 40 × 50, the server's quest rate)
- Job level 6 or lower, Job level 5: 4,550 Job EXP (0 / 91 × 50, the server's quest rate)
- Job level 6 or lower, Job level 6: 7,550 Job EXP (0 / 151 × 50, the server's quest rate)
There are 3 different item sections of the Storage into which items are organized: Consumable, Equipment and Etc.
There are a maximum of 300 Inventory Slots in Kafra Storage, meaning you can have up to 300 different kinds of items in Storage.
Remember though, that in the case of Equipment, each item takes up one Inventory Slot. The maximum number of items that can be placed in Kafra Storage is 30,000.
Script:
npc/pre-re/jobs/novice/novice.txt:1508, 1509, 1510, 1511, 1512, 1513
30 Talk to Helper in Training Ground (17, 182)
Choose “Yes” Depends on - Base level 1: 450 Base EXP (9 / 0 × 50, the server's quest rate)
- Base level 2: 800 Base EXP (16 / 0 × 50, the server's quest rate)
- Base level 3: 1,250 Base EXP (25 / 0 × 50, the server's quest rate)
- Base level 4: 1,800 Base EXP (36 / 0 × 50, the server's quest rate)
- Base level 5: 3,850 Base EXP (77 / 0 × 50, the server's quest rate)
- Base level 6: 5,600 Base EXP (112 / 0 × 50, the server's quest rate)
- Base level 7 or higher: 7,650 Base EXP (153 / 0 × 50, the server's quest rate)
Do you understand these battle commands? Now, I will teaching you about monster behaviors and properties, experience gained through battle, and items you can earn from dead monsters.
Field Combat Training can be actually be pretty dangerous for new adventurers. Let me give you
a little more strength through the power of my magic.
Haaaaaaa~!
Script:
npc/pre-re/jobs/novice/novice.txt:2245, 2249, 2253, 2257, 2261, 2265, 2269· nov_2nd_cos = 12
31 Talk to Entrance Guard in Training Ground (38, 182)
When After step 30 Choose “Yes” right away?
Please make sure you
talk to the staff at the North after you increase your base level by 2 levels through battle.
I'm going to give you some useful supplies, so please use them in case of an emergency.
Script:
npc/pre-re/jobs/novice/novice.txt:2513, 2516, 2519, 2522, 2525, 2528, 2531, 2534· nov_2nd_cos = 22
32 Talk to Entrance Guard in Training Ground (38, 182)
When Quest stage 1 (set outside the steps listed here) Choose “Yes” You get 1 ×
Butterfly Wing; 9 ×
Fly Wing; 1 ×
Novice Main-Gauche; 1 ×
Novice Guard; 2 ×
Magnifier; 300 ×
Novice PotionThen Sends you to Training Ground (96, 21) right away?
Please make sure you
talk to the staff at the North after you increase your base level by 2 levels through battle.
I'm going to give you some useful supplies, so please use them in case of an emergency.
Script:
npc/pre-re/jobs/novice/novice.txt:2536
33 Talk to Entrance Guard in Training Ground (38, 182)
When After step 31; Script check: not nov_2nd_cos > 0 && nov_2nd_cos < 21 Choose “Yes.” Depends on - stage 22: 800 Base EXP (16 / 0 × 50, the server's quest rate)
- stage 23: 1,250 Base EXP (25 / 0 × 50, the server's quest rate)
- stage 24: 1,800 Base EXP (36 / 0 × 50, the server's quest rate)
- stage 25: 3,850 Base EXP (77 / 0 × 50, the server's quest rate)
- stage 26: 5,600 Base EXP (112 / 0 × 50, the server's quest rate)
- stage 27: 7,650 Base EXP (153 / 0 × 50, the server's quest rate)
- stage 28: 10,000 Base EXP (200 / 0 × 50, the server's quest rate)
- stage 29: 10,000 Base EXP (200 / 0 × 50, the server's quest rate)
to try again?
I will give you
some supplies again.
Please be careful!
Script:
npc/pre-re/jobs/novice/novice.txt:2574, 2578, 2582, 2586, 2590, 2594, 2598, 2602· nov_2nd_cos = 33
34 Talk to Entrance Guard in Training Ground (38, 182)
When Quest stage 21 (set outside the steps listed here); Script check: not nov_2nd_cos > 0 && nov_2nd_cos < 21 Choose “Yes.” You get 50 ×
Novice PotionThen Sends you to Training Ground (96, 21) to try again?
I will give you
some supplies again.
Please be careful!
Script:
npc/pre-re/jobs/novice/novice.txt:2606
35 Talk to Entrance Guard in Training Ground (38, 182)
When Quest stage 31 (set outside the steps listed here); Script check: not nov_2nd_cos > 0 && nov_2nd_cos < 21; Script check: not nov_2nd_cos > 20 && nov_2nd_cos < 31 Choose “Yes” Then Sends you to Training Ground (96, 21) Do you wish to try again?
I will restore
your HP. Please
be careful!
Script:
npc/pre-re/jobs/novice/novice.txt:2636
36 Talk to Hanson in Training Ground (100, 29)
When Room in your inventory for what you get; Quest progress: nov_3_swordman == 20 Choose “I'll take the course.” You get 4 ×
Red Potion; 2 ×
Yellow Potion; 2 ×
Green PotionYou're on a trip with your beloved. Your significant other then asks you to buy a souvenir that's not particularly good. What do you do?
Okay~! That's all for the test. You've finished all the Training Grounds courses. Congratulations!
I've prepared some items for you since you passed the personality test. Please take them, you've earned it.
Script:
npc/pre-re/jobs/novice/novice.txt:3135· nov_3_swordman = 40
37 Talk to Hanson in Training Ground (100, 29)
When Room in your inventory for what you get; Quest progress: nov_3_swordman == 20; Script check: not .@job_c == 1; Script check: not .@job_c == 2; Script check: not .@job_c == 3; Script check: .@job_c == 4 Choose “I'll take the course.” then “Thief!” You get 5 ×
Free Ticket for Kafra Storage; 5 ×
Free Ticket for Kafra Transportation; 1 ×
Main Gauche [3]; 7 ×
PhraconThen Sends you to Morroc Ruins (155, 44) be teleported.
Good luck,
…
and farewell.
Script:
npc/pre-re/jobs/novice/novice.txt:3558· nov_3_swordman = 40
38 Talk to Bruce in Training Ground (91, 22)
When Class is Novice; Quest progress: nov_3_swordman == 20 Choose “Swordman” After learning some strong attack skills, the Swordman is almost unbeatable in a melee fight.
In Yanis Online, Swordman generally takes the position of tanker, protecting characters of other classes from being attacked or hurt.
A Swordman is the ideal character to take the position of party leader. When advancing to the Second Job Class, Swordmen can change their jobs to Knights or Crusaders.
Script:
npc/pre-re/jobs/novice/novice.txt:4024· nov_3_swordman = 20
39 Talk to Bruce in Training Ground (91, 22)
When Class is Novice; Quest progress: nov_3_swordman == 20 Choose “Mage” Despite their physical weakness, they are able to do massive damage with their powerful spells. This fact alone attracts many people to join this class.
In Yanis Online, the Mage takes a heavily offensive role in parties and is depended upon to deal great damage to enemies.
When advancing to the Second Job Class, Mages can change their jobs to Wizards or Sages.
Script:
npc/pre-re/jobs/novice/novice.txt:4042· nov_3_swordman = 20
40 Talk to Bruce in Training Ground (91, 22)
When Class is Novice; Quest progress: nov_3_swordman == 20 Choose “Archer” Despite being physically weaker, Archers possess high accuracy with powerful long range bows. This allows them to attack and kill monsters from a safe distance.
In Yanis Online, Archers have relatively little HP, but their long range attacks allow them to easily dispatch enemies before the enemy gets close enough to hurt them.
When advancing to the Second Job Class, every Archer may advance to the Hunter class. Alternatively, male Archers may advance to become Bards, and female Archers may become Dancers.
Script:
npc/pre-re/jobs/novice/novice.txt:4057· nov_3_swordman = 20
41 Talk to Bruce in Training Ground (91, 22)
When Class is Novice; Quest progress: nov_3_swordman == 20 Choose “Merchant” In Yanis Online, the Merchant class possesses various economic abilities. Merchants can learn to sell items to NPCs for higher prices, as well as receive discounts from NPCs.
In addition, Merchants may rent
a Cart that greatly expands their carrying capacity and allows them to open shops with their own items and prices.
When advancing to the Second Job Class, Merchants can change their jobs to Blacksmiths or Alchemists.
Script:
npc/pre-re/jobs/novice/novice.txt:4073· nov_3_swordman = 20
42 Talk to Bruce in Training Ground (91, 22)
When Class is Novice; Quest progress: nov_3_swordman == 20 Choose “Thief” Thieves are experts at using Dagger class weapons. They strike quickly and easily evade attacks from their enemies.
Thieves can learn skills that allow them to hide from their enemies, or steal items from monsters. They are also feared for their use of poison, which slowly weakens
their enemies.
When advancing to the Second Job Class, Thieves can change their jobs to Assassins or Rogues.
Script:
npc/pre-re/jobs/novice/novice.txt:4086· nov_3_swordman = 20
43 Talk to Bruce in Training Ground (91, 22)
When Class is Novice; Quest progress: nov_3_swordman == 20 Choose “Acolyte” In Yanis Online, Acolytes act as messengers of God in Rune-Midgarts. They possess skills that support their allies, as well as the life saving Heal ability.
The Acolyte's support abilities make them a welcome addition to any party. In difficult situations, the Acolyte's skills will ensure the survival of the party, allowing other members to focus on offense.
When advancing to the Second Job Class, Acolytes can change their jobs to Priests or Monks.
Script:
npc/pre-re/jobs/novice/novice.txt:4098· nov_3_swordman = 20
Rewards over the whole quest
450 Base EXP (9 / 0 × 50, the server's quest rate); 1 ×
Tattered Novice Ninja Suit; Skill
First Aid level 1; 1 ×
Novice Potion; 1 ×
Somber Novice Hood; 1 ×
Novice Slippers; 1 ×
Novice False Eggshell; 10 ×
Fly Wing; 2 ×
Butterfly Wing; 50 ×
Novice Potion; 100 ×
Novice Potion; 1 ×
Novice Main-Gauche; 1 ×
Novice Guard; 5 ×
Free Ticket for Kafra Storage; 5 ×
Free Ticket for Kafra Transportation; 1 ×
Butterfly Wing; 9 ×
Fly Wing; 2 ×
Magnifier; 300 ×
Novice Potion; 4 ×
Red Potion; 2 ×
Yellow Potion; 2 ×
Green Potion; 1 ×
Main Gauche [3]; 7 ×
Phracon
How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.