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Tendrilion

Tendrilion is a level 113 Brute monster of the Earth element (level 2), medium size, and a mini-boss. It lives on Splendide Field 3.

Animations

Stats

STRAGIVITINTDEXLUK
1136004514713

To hit it every time you need 193 HIT (its Flee is Lv + AGI = 173). To dodge 95% of its attacks you need 335 FLEE (its Hit is Lv + DEX = 260). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Horn of TendrilionMisc100%90%
Tough VinesMisc100%53.35%
Stiff HornMisc100%48.5%
FurMisc100%40%
Leather of Tendrilion [1]Armor50%5%
Death Guidance [2]Weapon10%1%
EraserWeapon10%1%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Tendrilion takes from attacks of each element (it is Earth 2).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%100%50%175%25%125%100%100%75%75%

Where it spawns

MapAmountRespawn
Splendide Field 3 spl_fild0311 h

Skills

What Tendrilion casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Provoke10Attacking5%0.6 s5 sOwn HP below 80%Its target
Provoke10Chasing5%0.6 s5 sOwn HP below 80%Its target
Magnum Break5Attacking5%0.5 s5 sAlwaysItself
Teleport1Idle100%instant0 sHit while it cannot reach the attackerItself
Teleport1Walking50%instant5 sHit while it cannot reach the attackerItself
Earth Spike3Attacking5%instant5 sAlwaysIts target
Sonic Blow10Attacking20%instant5 sAlwaysIts target
Defense disregard attack1Attacking5%0.8 s30 sAlwaysIts target
Defense disregard attack1Chasing5%0.3 s30 sAlwaysIts target
Multi-stage Attack3Attacking30%instant5 sAlwaysIts target
Earth Attribute Attack4Attacking10%instant5 sAlwaysIts target
Emotion1Attacking10%instant10 sAlwaysItself
Emotion1Chasing100%instant5 sAlwaysItself
Snap1Chasing20%0.2 s1 sAlwaysIts target
Fiber Lock1Attacking30%instant10 sAlwaysIts target
Ganbantein1Attacking30%instant7 sAlwaysIts target
Dragon Fear2Attacking5%instant10 sAlwaysItself
Wide Bleeding1Attacking100%0.5 s1 minAlwaysItself
Wide Bleeding1Chasing100%0.5 s1 minAlwaysItself
Wide Sleep1Attacking5%0.8 s30 sAlwaysItself
Wide Sleep1Chasing5%0.3 s30 sAlwaysItself
Critical Wounds2Attacking20%0.7 s1 minAlwaysIts target
Critical Wounds2Chasing20%0.5 s1 minAlwaysIts target
Full Heal1Idle100%30 s30 sOwn HP below 80%Itself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.