Tendrilion is a level 113 Brute monster of the Earth element (level 2), medium size, and a mini-boss. It lives on Splendide Field 3.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 113 | 60 | 0 | 45 | 147 | 13 |
To hit it every time you need 193 HIT (its Flee is Lv + AGI = 173). To dodge 95% of its attacks you need 335 FLEE (its Hit is Lv + DEX = 260). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 90% | |
| Misc | 100% | 53.35% | |
| Misc | 100% | 48.5% | |
| Misc | 100% | 40% | |
| Armor | 50% | 5% | |
| Weapon | 10% | 1% | |
| Weapon | 10% | 1% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Tendrilion takes from attacks of each element (it is Earth 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 50% | 175% | 25% | 125% | 100% | 100% | 75% | 75% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Splendide Field 3 spl_fild03 | 1 | 1 h |
Skills
What Tendrilion casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 10 | Attacking | 5% | 0.6 s | 5 s | Own HP below 80% | Its target | |
| 10 | Chasing | 5% | 0.6 s | 5 s | Own HP below 80% | Its target | |
| 5 | Attacking | 5% | 0.5 s | 5 s | Always | Itself | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 3 | Attacking | 5% | instant | 5 s | Always | Its target | |
| 10 | Attacking | 20% | instant | 5 s | Always | Its target | |
| Defense disregard attack | 1 | Attacking | 5% | 0.8 s | 30 s | Always | Its target |
| Defense disregard attack | 1 | Chasing | 5% | 0.3 s | 30 s | Always | Its target |
| Multi-stage Attack | 3 | Attacking | 30% | instant | 5 s | Always | Its target |
| Earth Attribute Attack | 4 | Attacking | 10% | instant | 5 s | Always | Its target |
| Emotion | 1 | Attacking | 10% | instant | 10 s | Always | Itself |
| Emotion | 1 | Chasing | 100% | instant | 5 s | Always | Itself |
| 1 | Chasing | 20% | 0.2 s | 1 s | Always | Its target | |
| 1 | Attacking | 30% | instant | 10 s | Always | Its target | |
| 1 | Attacking | 30% | instant | 7 s | Always | Its target | |
| Dragon Fear | 2 | Attacking | 5% | instant | 10 s | Always | Itself |
| Wide Bleeding | 1 | Attacking | 100% | 0.5 s | 1 min | Always | Itself |
| Wide Bleeding | 1 | Chasing | 100% | 0.5 s | 1 min | Always | Itself |
| Wide Sleep | 1 | Attacking | 5% | 0.8 s | 30 s | Always | Itself |
| Wide Sleep | 1 | Chasing | 5% | 0.3 s | 30 s | Always | Itself |
| Critical Wounds | 2 | Attacking | 20% | 0.7 s | 1 min | Always | Its target |
| Critical Wounds | 2 | Chasing | 20% | 0.5 s | 1 min | Always | Its target |
| Full Heal | 1 | Idle | 100% | 30 s | 30 s | Own HP below 80% | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.