Zakudam is a level 82 Demi-Human monster of the Neutral element (level 3), large size. It lives on Schwartzvald Guild Dungeon.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 65 | 65 | 35 | 75 | 80 | 15 |
To hit it every time you need 167 HIT (its Flee is Lv + AGI = 147). To dodge 95% of its attacks you need 237 FLEE (its Hit is Lv + DEX = 162). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 50% | |
| Misc | 50% | 5% | |
| Misc | 20% | 2% | |
| Misc | 20% | 2% | |
| Armor | 1% | 0.1% | |
| Weapon | 0.5% | 0.05% | |
| Weapon | 0.5% | 0.05% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Zakudam takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Schwartzvald Guild Dungeon schg_dun01 | 20 | 1 s |
Skills
What Zakudam casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 5 | Attacking | 5% | 0.8 s | 5 s | Always | Its target | |
| Piercing Attack | 5 | Attacking | 10% | instant | 5 s | Always | Its target |
| Guided Attack | 2 | Attacking | 5% | 1 s | 20 s | Always | Its target |
| Random Attack | 5 | Attacking | 10% | 0.5 s | 5 s | Always | Its target |
| Follower Summons | 2 | Idle | 100% | instant | 0 s | When it appears | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.