Camp Guardian is a level 80 Demi-Human monster of the Neutral element (level 4), large size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 95 | 80 | 5 | 90 | 165 | 55 |
To hit it every time you need 180 HIT (its Flee is Lv + AGI = 160). To dodge 95% of its attacks you need 320 FLEE (its Hit is Lv + DEX = 245). These are the game's pre-renewal formulas.
Drops
This monster drops nothing.
Element table
Damage Camp Guardian takes from attacks of each element (it is Neutral 4).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |