Hell Fly is a level 66 Insect monster of the Wind element (level 4), small size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 33 | 105 | 60 | 15 | 72 | 30 |
To hit it every time you need 191 HIT (its Flee is Lv + AGI = 171). To dodge 95% of its attacks you need 213 FLEE (its Hit is Lv + DEX = 138). These are the game's pre-renewal formulas.
Drops
This monster drops nothing.
Element table
Damage Hell Fly takes from attacks of each element (it is Wind 4).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 0% | 200% | 100% | -50% | 75% | 75% | 75% | 25% | 25% |
Skills
What Hell Fly casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Spirit Destruction | 1 | Attacking | 2% | instant | 5 s | Always | Its target |
| Multi-stage Attack | 1 | Attacking | 5% | 0.7 s | 5 s | Always | Its target |
| Wind Attribute Attack | 4 | Attacking | 20% | instant | 5 s | Always | Its target |
| Sucking Blood | 1 | Attacking | 5% | instant | 5 s | Always | Its target |
| Critical Wounds | 5 | Attacking | 0.1% | instant | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.