Bigfoot is a level 25 Brute monster of the Earth element (level 1), large size. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 25 | 55 | 15 | 20 | 25 |
To hit it every time you need 70 HIT (its Flee is Lv + AGI = 50). To dodge 95% of its attacks you need 120 FLEE (its Hit is Lv + DEX = 45). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 20% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Bigfoot takes from attacks of each element (it is Earth 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 150% | 50% | 125% | 100% | 100% | 100% | 100% |
Skills
What Bigfoot casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Chasing | 50% | instant | 10 s | Attacked from range | Itself | |
| Stun Attack | 2 | Attacking | 5% | 1.5 s | 5 s | Always | Its target |
| Earth Attribute Attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Emotion | 1 | Chasing | 20% | instant | 5 s | Always | Itself |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.