Angeling is a level 99 Angel monster of the Holy element (level 3), small size, and an MVP. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 17 | 80 | 80 | 126 | 20 |
To hit it every time you need 136 HIT (its Flee is Lv + AGI = 116). To dodge 95% of its attacks you need 300 FLEE (its Hit is Lv + DEX = 225). These are the game's pre-renewal formulas.
Drops
This monster drops nothing.
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 50% | |
| Misc | 100% | 50% | |
| Misc | 100% | 50% |
Element table
Damage Angeling takes from attacks of each element (it is Holy 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 25% | 25% | 25% | 25% | 25% | -50% | 175% | 25% | 150% |
Skills
What Angeling casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 5 | Attacking | 10% | 1 s | 5 s | Always | Itself | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 9 | Attacking | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| 9 | Attacking | 100% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| 9 | Chasing | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| 9 | Chasing | 100% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| Holy Attribute Attack | 5 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Holy Attribute Attack | 5 | Chasing | 5% | 0.5 s | 5 s | Always | Its target |
| Follower Summons | 5 | Attacking | 100% | 2 s | 1 min | 3 or fewer slaves left | Itself |
| Follower Summons | 5 | Idle | 100% | 2 s | 1 min | 3 or fewer slaves left | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| Grampus Morph | 1 | Attacking | 5% | instant | 30 s | Always | Its target |
| Grampus Morph | 1 | Chasing | 5% | instant | 30 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.