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Monemus

Monemus is a level 88 Formless monster of the Fire element (level 3), large size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).

Animations

Stats

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To hit it every time you need 108 HIT (its Flee is Lv + AGI = 88). To dodge 95% of its attacks you need 307 FLEE (its Hit is Lv + DEX = 232). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
StoneMisc100%20%
Stone HeartMisc100%10%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Monemus takes from attacks of each element (it is Fire 3).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%200%0%-25%100%100%100%100%50%50%

Skills

What Monemus casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Fire Attribute Attack10Attacking5%1 s30 sAlwaysIts target
Fire Attribute Attack3Attacking10%instant10 sAlwaysIts target
Fire Attribute Attack1Attacking100%instant0 sAlwaysIts target

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.